Bluetracker

Tracks Blizzard employees across various accounts.


Making of One Night in Karazhan with rejected concepts and new art

Hi everyone!

Shacknews EIC here. I've posted in the past about some of our interviews, and the "Making of a Card" inside looks for Blackwing Technician and Yogg-Saron.

For Karazhan, we wanted to do something bigger. This time, we went for a deep dive on the creation of the adventure itself. It has some pretty cool insights about the design process, along with rejected concepts, and even some missions that turned into Tavern Brawls. Medivh was almost a chicken!

Give it a look and let us know what you think of these kinds of features, we always really appreciate the feedback from this community.

http://www.shacknews.com/article/96837/making-of-an-adventure-hearthstones-one-night-in-karazhan


  • Mike Donais

    Posted 9 years, 3 months ago (Source)

    The number one rule of brainstorming - all ideas are valid no matter how fowl. When we are brainstorming we really are just winging it, and if ideas are being shot down it can really ruffle people's feathers.

  • Mike Donais

    Posted 9 years, 3 months ago (Source)

    Yep, things like that happen all the time. Sometimes we can adjust the art if it is early, but if it isn't a big deal we just roll with it.




Tweet