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Tracks Blizzard employees across various accounts.


Hearthstone AMA #21 Ask me a question about Hearthstone! Or Design! (or anime...) 6:00PM - 7:00PM PST https://t.co/ReqE9XeCR7

Hearthstone AMA #21 Ask me a question about Hearthstone! Or Design! (or anime...) 6:00PM - 7:00PM PST https://t.co/ReqE9XeCR7

  • Iksar

    Posted 4 years, 1 month ago (Source)
    Hearthstone AMA #21 Ask me a question about Hearthstone! Or Design! (or anime...) 6:00PM - 7:00PM PST https://t.co/ReqE9XeCR7
    • ChaosOS_59

      Posted 4 years, 1 month ago (Source)
      @IksarHS Biggest missed opportunity?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @ChaosOS_59 Not launching with social systems
    • CodedVortex

      Posted 4 years, 1 month ago (Source)
      @IksarHS Favorite anime?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @CodedVortex fullmetal real answer naruto for nostalgia answer also psychopass / death note
        • Driskan_HS

          Posted 4 years, 1 month ago (Source)
          @IksarHS @CodedVortex Death note is so good
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @Driskan_HS @CodedVortex its true
    • RowninAdam

      Posted 4 years, 1 month ago (Source)
      @IksarHS I’ve always been curious as to what it takes to get the 11 star bonus, whether it’s based on MMR or your highest achieved rank. Got an answer?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @RowninAdam It is an MMR watermark. That watermark changes set to set because we normalize all MMR every season. I'd like it to represent the top X players but the tech for that was difficult. Someday it'll be that, tho.
    • _kampa

      Posted 4 years, 1 month ago (Source)
      @IksarHS Do you have access to Trigun (anime)? Would you consider watching it?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @_kampa I have not, its on the list tho
    • HemlockBrews

      Posted 4 years, 1 month ago (Source)
      @IksarHS Have you watched Odd Taxi yet?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @HemlockBrews no give me the pitch
        • HemlockBrews

          Posted 4 years, 1 month ago (Source)
          @IksarHS It's an amazing mystery, drama that truly has no other show to compare with. Absolutely phenomenal work and true love and care when into it. It's a show that sent the anime community abuzz and if you watch it you'll come back and tell me thanks. Truly a masterpiece 13 eps
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @HemlockBrews only 13 eps!?! I love to devour short anime I'll check this out thanks for the rec it sounds like my jam
    • Undershrimp

      Posted 4 years, 1 month ago (Source)
      @IksarHS So when's that Goblin expansion coming. I assume you were a big fan of my suggestion, so you wrote it down and forgot to reply last time 100%
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @Undershrimp yes... that is what happened https://t.co/1tsyfFqyon
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @Undershrimp pitch me, goblins is pretty broad
          • Undershrimp

            Posted 4 years, 1 month ago (Source)
            @IksarHS I was thinking "Goblins vs. Gnomes II: The Mech-Attack", which would feature more about the Mecha-Gnomes as a race and some old concepts returning like Mirion's Head. I'd also like to see Gazlowe and Gallywix returning since they're iconic and maybe Noggenfogger as a Rogue skin?
            • Iksar

              Posted 4 years, 1 month ago (Source)
              @Undershrimp ooh I like noggenfogger skin I think we'd probably do something different than re-tread the GvG space. Boomsday wasn't a goblin expansion but it was goblin-led with some goblin-y culture (bombs mostly). I wonder if there is something in that space that would satiate you.
    • ZeddyHS

      Posted 4 years, 1 month ago (Source)
      @IksarHS Has there been any talks about updating Classic mode for the upcoming expansion with maybe the first balance patch or an addition of Naxx? It would be exciting to live other old metas but can understand why you may want to leave it just as the base experience.
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @ZeddyHS We talked about it as a possibility on launch of classic but this is a good reminder. I could see doing it as a classic shakeup on rotation day or perhaps the last expansion of the year. Will discuss with team.
    • WildCardHearth

      Posted 4 years, 1 month ago (Source)
      @IksarHS https://t.co/zGyHdwj3Xp
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @WildCardHearth I shall tag in @Celestalon to see if he has any thoughts here. He runs the systems design show of late.
        • Chadd Nervigg

          Posted 4 years, 1 month ago (Source)
          @IksarHS @WildCardHearth The way we've been going in this sort of thing is to have achievements for them that show progress past the cap. However, that's a little congruent with the fact that we don't really do achievements for casual mode (nor do we want to drive hardcore achievement hunters there).
          • Chadd Nervigg

            Posted 4 years, 1 month ago (Source)
            @IksarHS @WildCardHearth One solution that we could consider would be to add achievements for playing casual mode, but at extremely low quotas (like 10 or 25 or something), so it's trivial to complete for people who want the achievement points, but dedicated casual players can see the statistic.
    • jdeg86126366

      Posted 4 years, 1 month ago (Source)
      @IksarHS What are your favorite golden cards of all time?! Any hints of cool gold animations from the new set?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @jdeg86126366 huge toad.... and hmm no hints because I haven't reviewed goldens for new sets. Talented artist folk are in charge of such things luckily for you.
    • jdeg86126366

      Posted 4 years, 1 month ago (Source)
      @IksarHS I was really interested when you talked about adjusted drawn winrate and how the team uses that as its main stat, could you talk a little more about it and how the team discovered it? It was a eureka moment for me when I realized that the amount of cards a deck draws effects it.
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @jdeg86126366 The complicated bit of card balance metrics is comparing cards across classes/archetypes or battlegrounds minion balance.
    • solemhs

      Posted 4 years, 1 month ago (Source)
      @IksarHS thoughts on purchasable gameboards/playing fields and an "editor" for existing ones, so we can create our own board with the 4 corners being clickable stuff that we can change? Is that even possible without breaking the game
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @solemhs Purchasable gameboards is currently being investigated, but currently only for BG. Early stages. I could see doing constructed boards, but there are some complications that make that difficult.
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @solemhs The second part of your question we refer to as a UGC feature, which stands for user-generated-content. The answer is we'd love to do it, it's just an enormous feature that requires an incredible amount of effort. I think the place we'd start with UGC is cards.
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @solemhs Could we go full dota and have people upload assets they can use, or sell to other players for profit? That sounds amazing but also breaks my brain.
    • Raktoner

      Posted 4 years, 1 month ago (Source)
      @IksarHS I understand if you can't answer this; To reduce some power in priest, some in the community felt you guys were dodging nerfing shadow spells like raise dead and palm reading to support the upcoming shadow priest. Was that part of the nerf decision process?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @Raktoner I am very loosely involved with balance live-balance decisions these days. Detailed info like this is best for @GW_Alec
      • HS_Alec

        Posted 4 years, 1 month ago (Source)
        @Raktoner @IksarHS No dodges for shadow priest, believed change to Renew would have the biggest effect on their overall generation count from game to game. Wanted to make sure we lessened that.
    • r_vs13

      Posted 4 years, 1 month ago (Source)
      @IksarHS Will there be a new type of minion in the expansion to come? Gnolls for example
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @r_vs13 We have new minion types in the sets we have in test, which are about 4-5 sets currently. No guarantees on which will have a minion type and which won't though sorry!
    • yycjustin

      Posted 4 years, 1 month ago (Source)
      @IksarHS Is there going to be an option to reset BG stats? My most wins with hero's makes zero sense now.
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @yycjustin why does it make zero sense?
    • MusicalRhea

      Posted 4 years, 1 month ago (Source)
      @IksarHS Have you seen Wonder Egg Priority?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @MusicalRhea that sounds fake, but no
        • Raktoner

          Posted 4 years, 1 month ago (Source)
          @IksarHS @MusicalRhea It's real! It's on my list, so I haven't seen it yet. It's my understanding it has quite a deep story. https://t.co/YqXpewMjVB
          • Lime_kalko

            Posted 4 years, 1 month ago (Source)
            @Raktoner @IksarHS @MusicalRhea It had such amazing potential but the ending was so botched 😭
            • Iksar

              Posted 4 years, 1 month ago (Source)
              @Lime_kalko @Raktoner @MusicalRhea I thought this was going to be a response to one of my tweets and I was nodding in agreement
    • Jazzfan27

      Posted 4 years, 1 month ago (Source)
      @IksarHS Has Hearthstone decided to abandon Control and Combo as viable strategies instead preferring that matches be some form of mid-range vs. mid-range matchup?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @Jazzfan27 No, but combo/control decks tend to have harsher negative reactions when they are the most powerful decks in the game. We try to be cognizant of not nerfing all the decks players complain about because if we did we'd eventually end up in mid-range vs mid-range forever.
    • allansoty

      Posted 4 years, 1 month ago (Source)
      @IksarHS do the team already have plans for skins/cosmetics for mercenaries? or is it too early to think about it?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @allansoty loose plans, we're focused on gameplay and out-of-game systems right now we'll have more details on that stuff around release
    • imik_plays

      Posted 4 years, 1 month ago (Source)
      @IksarHS Can you tease us some cool new features we should be excited about for the future? (The last one being craftable skins/card backs I think)
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @imik_plays I try not to tease stuff with the intention of getting people hyped. Plans change. Outside of normal new content like sets the team is heads down trying to make mercenaries as cool as it can be. When we feel good about that we'll have more of a chance to plan other features.
    • cynthpark

      Posted 4 years, 1 month ago (Source)
      @IksarHS this is not a question per se but i need to know if you would watch one piece since you tackled naruto
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @cynthpark I have considered it.... My best anime decision in the last 2-3 years was just watching Hunter X Hunter even though there were a ton of episodes. One Piece is like the more extreme version of that decision.... so maybe I should?
    • r_vs13

      Posted 4 years, 1 month ago (Source)
      @IksarHS Is a future removal of legendary cards from the reveal card options possible? Because you lose the special by getting multiple copies of a legendary card. In my humble opinion.
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @r_vs13 I think this means should legenaries be excluded from random card generation like discover, etc. We talked about it but I think the real answer is just to make less random generation / discover cards.
    • contigwrites

      Posted 4 years, 1 month ago (Source)
      @IksarHS Is it hard dealing with general complaining/unhappy sentiment? I realize it's hard to please everyone (but that's never stopped me from trying). I'm not new to the internet, but I still feel for staff when I see negative youtube comments (and some negative twitter comments)
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @contigwrites It can be. You just have to go in with the right mindset. If you worked really hard on something and are emotional about the negative response, that is totally appropriate, it's probably just not the best time to go responding to tweets and reddit threads.
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @contigwrites I don't subscribe to the idea that rude players are just passionate and we should be thankful they care at all. I mute people pretty aggressively that are threatening or rude for the sake of rudeness.
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @contigwrites That is a lot different than people complaining or not liking a thing, though. Sometimes players aren't going to like your thing, it happens. I find that if you are out there talking and communicating regularly people are more accepting of the mistakes because they see the effort
    • BebuMoon1

      Posted 4 years, 1 month ago (Source)
      @IksarHS Why did the Horde expansion have cards related to the alliance?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @BebuMoon1 We wanted to introduce all 10 characters in every expansion. We thought about staggering it but liked the idea of following both sides from the beginning.
    • Tabayrak

      Posted 4 years, 1 month ago (Source)
      @IksarHS If you had to make a buddy cop film with another designer, who would you choose as your partner and why is it me?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @Tabayrak @Chakki_HS, he would just be angry and annoyed he had to be my partner or act in a film and it would be ironically funny
      • Azereki

        Posted 4 years, 1 month ago (Source)
        @Tabayrak @IksarHS Excuse me. I thought *we* were doing a game designer buddy cop movie? Better question, why would it be the best movie ever?
        • Azereki

          Posted 4 years, 1 month ago (Source)
          @Tabayrak @IksarHS https://t.co/NWWUyYTk6s
          • Azereki

            Posted 4 years, 1 month ago (Source)
            @Tabayrak @IksarHS Title card slams in, then is promptly fired full of bullet holes. Reads: GAME DESIGN COPS
            • _DonAdams

              Posted 4 years, 1 month ago (Source)
              @Azereki @Tabayrak @IksarHS I thought design cops were producers 🤔
              • Tabayrak

                Posted 4 years, 1 month ago (Source)
                @_DonAdams @Azereki @IksarHS Truuuuuuuuuuuuu
                • Azereki

                  Posted 4 years, 1 month ago (Source)
                  @Tabayrak @_DonAdams @IksarHS design cops are grizzled, hard-boiled game design veterans that respond to calls about bad dudes and even badder design decisions
                  • Azereki

                    Posted 4 years, 1 month ago (Source)
                    @Tabayrak @_DonAdams @IksarHS Dispatch just hit us up with a report of a shady character on the corner of Pico and Western trying to peddle shoddy monetization systems for free to play mobile games. Let's roll!
                    • EvilDCrab

                      Posted 4 years, 1 month ago (Source)
                      @Azereki @Tabayrak @_DonAdams @IksarHS After booking them: "Looks like we gacha after all."
                      • Tabayrak

                        Posted 4 years, 1 month ago (Source)
                        @EvilDCrab @Azereki @_DonAdams @IksarHS Then high-five and explosion.
                        • Azereki

                          Posted 4 years, 1 month ago (Source)
                          @Tabayrak @EvilDCrab @_DonAdams @IksarHS The one-liners write themselves. For example: :cracks knuckles: "You you ready to show these lowlifes some *real* combat mechanics?"
                          • Tabayrak

                            Posted 4 years, 1 month ago (Source)
                            @Azereki @EvilDCrab @_DonAdams @IksarHS Looks like they're wasted.
    • DrLazyEyesHS

      Posted 4 years, 1 month ago (Source)
      @IksarHS Do you play BG during your free time, also which BG hero would you want to be best friends with
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @DrLazyEyesHS Yes, more in the past than now, though I am getting back into it. I would be best friends with Guff because he seems very sweet.
    • imik_plays

      Posted 4 years, 1 month ago (Source)
      @IksarHS Will you ever release more "wing-based adventures"? (BRM, LOE, etc) Btw will we see any new solo player content this year except Book of...?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @imik_plays Not anytime soon, are considering it for next year as we plan what the live-content team will be working on.
    • J_Alexander_HS

      Posted 4 years, 1 month ago (Source)
      @IksarHS “Choose one” is amazing text that could open so many doors design wise in the game. With all the flexibility it could provide in ways that discover cannot (as three options are much different than two), do you feel it’s still worth it to restrict it just one class?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @J_Alexander_HS I think any mechanic we like creates temptation to include in every class. The downside is no one has anything unique that makes that class feel different when that is taken to the extreme.
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @J_Alexander_HS As a Rogue player I'm sure you have some affinity for combo, do you think other classes should have access to that mechanic as well?
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @J_Alexander_HS I've actually tried to put ramp in warlock a couple times but never felt like the end result archetype was cool enough to justify taking a unique thing from Druid.
            • Iksar

              Posted 4 years, 1 month ago (Source)
              @J_Alexander_HS I'm talking as if I think there is a right answer, but really I don't. You could be right, and maybe combo, choose one, ramp, all of them should be more widespread. I'll let players you have them to thank for the overload expansion.
              • Iksar

                Posted 4 years, 1 month ago (Source)
                @J_Alexander_HS i can't tweet.... they have YOU to thank for the overload expansion. thanks jalex
                • J_Alexander_HS

                  Posted 4 years, 1 month ago (Source)
                  @IksarHS Not a problem. When it comes to Combo, I could see that in other classes to an extent, but combo is a Rogue flavor that people associate with Rogue. Rogue tends to play lots of combo cards and plenty of cards are designed around the text, like cheap spells...
                  • J_Alexander_HS

                    Posted 4 years, 1 month ago (Source)
                    @IksarHS By contrast, I don't see a ton of Druids playing lots of choose one cards, and somes cards associated with Choose one end up choosing both (Fandral, the Quest). There don't seem to be lots of cards designed around choosing options in Druid
                    • J_Alexander_HS

                      Posted 4 years, 1 month ago (Source)
                      @IksarHS Further, with the addition of discover, the choosing one aspect has become quite a bit less unique to Druid. That flexibility is now being found everywhere instead of just Druid...
                      • J_Alexander_HS

                        Posted 4 years, 1 month ago (Source)
                        @IksarHS Now I do want classes to have unique stuff, and ramp is one of those things I think Druid really should do. When it comes to "Choose one" I'm not sure the juice is worth the squeeze because the identity of "flexible" is just too broad a thing to stick in one place...
                        • J_Alexander_HS

                          Posted 4 years, 1 month ago (Source)
                          @IksarHS Not sure what I'd put in Choose one's place for Druid. That's a sticky matter I can leave for brighter minds. I just get excited thinking about all the possible "choose one" cards that could exist in other classes. Tradeable is a mechanic like it, but we get the same choice...
                          • J_Alexander_HS

                            Posted 4 years, 1 month ago (Source)
                            @IksarHS "Replace card or play card". I think that's pretty cool. I just think it could be cooler if choices like that could be expanded to more cards and experiments with more in terms of variety
                            • Iksar

                              Posted 4 years, 1 month ago (Source)
                              @J_Alexander_HS Reasonable points, choose one is a play on the fantasy of WoW Druids, which choose one of many forms. I'm not sure that comes through very well in our game, though.
                              • HS_Orange

                                Posted 4 years, 1 month ago (Source)
                                @IksarHS @J_Alexander_HS I fully agree with jalex that choose one is a top tier mechanic that Id like to see in other classes. Now Im not the one to talk about flavor but i hadnt realised it was a shaepshift thing until now 😅
                                • jdeg86126366

                                  Posted 4 years, 1 month ago (Source)
                                  @HS_Orange @IksarHS @J_Alexander_HS to be honest his discussion with iksar made me realize that only hunter and priest don't have class specific keywords (warrior had enrage removed as well). Made me wonder what keywords/mechanics they could get if the devs ever tried to in a new core set.
                                  • Iksar

                                    Posted 4 years, 1 month ago (Source)
                                    @jdeg86126366 @HS_Orange @J_Alexander_HS we thought about putting divine shield in priest as a shared mechanic with paladin, it works thematically but doesn't play nice at all with healing
                                    • Impact_onfire

                                      Posted 4 years, 1 month ago (Source)
                                      @IksarHS @jdeg86126366 @HS_Orange @J_Alexander_HS stick to shadow priest man, i think the only priest variant everybody actually likes was the mind blast shadow reaper anduin dragon priest from 2018
                                      • Iksar

                                        Posted 4 years, 1 month ago (Source)
                                        @Impact_onfire @jdeg86126366 @HS_Orange @J_Alexander_HS Everybody likes shadowreaper anduin mind blast priest huh……. Not exactly how I remember that lol
                                        • J_Alexander_HS

                                          Posted 4 years, 1 month ago (Source)
                                          @IksarHS @Impact_onfire @jdeg86126366 @HS_Orange Speaking of, can I have either the Valeera DK and/or the Original Golden Valeera portrait back as a cosmetic? Just me. Don't need to let others get it. https://t.co/FqyWoVKRlT
                                          • Iksar

                                            Posted 4 years, 1 month ago (Source)
                                            @J_Alexander_HS @Impact_onfire @jdeg86126366 @HS_Orange No only pirate Valeera
    • Sternhawk

      Posted 4 years, 1 month ago (Source)
      @IksarHS Is there a reason why the hero skins from duels and solo adventures like dalaran heist never were added to standard, the skins are super cool and it always seemed like a good idea to port them over in a bundle or something
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @Sternhawk We are considering having them as rewards for adventure achievements when we eventually get those in. Those skins don't all have the work we normally do, though. Full voicelines, hero frames, etc. Would have to consider doing that work or shipping less 'full' heroes.
    • maparrsdesign

      Posted 4 years, 1 month ago (Source)
      @IksarHS Regarding anime, what's your favorite genre? I love cyberpunk and mecha.
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @maparrsdesign I gravitate towards really sad or really dark anime. Your Lie in April, Psychopass, Promised Neverland also a sucker for a good shonen but isn't everyone?
    • EliteLeafHater

      Posted 4 years, 1 month ago (Source)
      @IksarHS any plans to add achievements to older sets ? or more classic ones ? or more core ones ??
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @EliteLeafHater old adventures, probably not gameplay achievements for old sets, maybe if we released naxx in classic we'd do gameplay for it, too
    • rattleclaws

      Posted 4 years, 1 month ago (Source)
      @IksarHS How come you guys removed the feature where you could hover over your rank and it'd tell you what percentage of the playerbase you were in? Always thought it was kinda neat
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @rattleclaws It was a text line and not a number that updated based on real data. Over time it became inaccurate and we didn't implement a way to track that calculation in real-time.
    • MartianBuu

      Posted 4 years, 1 month ago (Source)
      @IksarHS Have you thought about buffing some older Wild cards? I think it would be cool if some sweet build-around cards like Kalimos, To My Side or Arcanosaur with underwhelming power levels could get a chance to see some competitive action (and maybe spice up the Wild meta)
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @MartianBuu No, I think the upside would be pretty minimal. We want to keep tabs on the Wild meta to make sure nothing is ruining the experience for everyone but the goal for Wild isn't to inject change just for the sake of it.
    • JaredPullet

      Posted 4 years, 1 month ago (Source)
      @IksarHS What are the considerations around adding a button in achievements that takes you to the next achievement? On mobile, more often than not I am unable to scroll to a bg achievement without the achievement journal freezing. (I have an iphone6 maybe that’s why?)
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @JaredPullet You shouldn't freeze or lock up at all, but that is a different issue. We're pretty heads down on mercenaries right now but as people are coming off that we'll look to address achievement claiming. I suspect the answer at the minimum is completed achievements at the top
    • jojothe6251

      Posted 4 years, 1 month ago (Source)
      @IksarHS Last week, I asked a question about the quality of Japanese advertising. In the Japanese community, it is often talked about because of its low quality, such as quoted advertisements. I feel that the goodness of Hearthstone is not well communicated. https://t.co/3ZmqSlzXnh
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @jojothe6251 Interesting, I've never seen this! I'd be lying if I said I was an authority on what makes for a great advertisement in every region. I will share with the JP team.
    • jdeg86126366

      Posted 4 years, 1 month ago (Source)
      @IksarHS Ok my last question for today, I'm not a WOW player but has the team ever considered a deep sea expansion?! Murlocs, pirates, naga, mech submarines, sea monsters! Maybe even some corrupted N'zoth stuff 👀. It's always been what I've wanted from an hs set for quite a while.
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @jdeg86126366 yes, underwater sounds refreshing will make waves overflow with excitement but yes we've done some exploration on deep sea stuff, maybe you'll see it someday!
    • ultimatecheeseb

      Posted 4 years, 1 month ago (Source)
      @IksarHS Hi Dean I have two questions; first being as a massive blizzard fan and Spotify user, is it possible for the Hearthstone team to add songs from Hearthstone (i.e. the saviours of uldum trailer song) to Blizzard's Spotify account? As me and my husband love that song.
      • ultimatecheeseb

        Posted 4 years, 1 month ago (Source)
        @IksarHS 🥺🥺 an answer would be immensely appreciated ❤️
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @ultimatecheeseb I'll look into it, I played the Saviors of Uldum song at my wedding!
          • ultimatecheeseb

            Posted 4 years, 1 month ago (Source)
            @IksarHS Awww that's lovely! Congrats! We might too 😂 thanks for the idea Dean.
            • Iksar

              Posted 4 years, 1 month ago (Source)
              @ultimatecheeseb After the ceremony, the song that signified that it was over and it was time to go up to the reception and party. Did Karazhan song first then Uldum song, was perfect haha
    • ultimatecheeseb

      Posted 4 years, 1 month ago (Source)
      @IksarHS Question 2: will shadowform ever be upgradeable just like it used to be?
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @ultimatecheeseb a better question for @GW_Alec
        • ultimatecheeseb

          Posted 4 years, 1 month ago (Source)
          @IksarHS @GW_Alec Oke thanks
          • HS_Alec

            Posted 4 years, 1 month ago (Source)
            @ultimatecheeseb @IksarHS As of now no plans to change it, we prefer simplicity in the core set. We’ll definitely revisit the topic when we finalize core set 2022 though.
    • JambreHS

      Posted 4 years, 1 month ago (Source)
      @IksarHS Hi, any plans to add visible MMR to the standard leader-boards (not necessarily in-game)? It would be nice to know how far away you are from the next rank.
      • DeadDrawHS

        Posted 4 years, 1 month ago (Source)
        @JambreHS @IksarHS Think I asked this a while ago and they said probs no
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @DeadDrawHS @JambreHS We'd have to make some adjustment first, I think. We normalize MMR from time to time to curb inflation so it would be really strange to see your MMR go from 4 to 3 without playing any games.
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @DeadDrawHS @JambreHS Not crazy, though. We do it already for BG/Duels. I think it's worth considering if it would actually give people more enjoyment. More clarity definitely doesn't always equal more happiness.
    • D0nkeyHS

      Posted 4 years, 1 month ago (Source)
      @IksarHS You probably don't know this offhand but I was thinking about something and was wondering what percentage of hearthstone games matched by rank would be mismatched mmr wise? Also wondering what percentage of games are matched by rank, though that fluctuates within a season.
      • D0nkeyHS

        Posted 4 years, 1 month ago (Source)
        @IksarHS Another thing I was wondering, depending on whether the previous two had a significant population, is if there are any noticeable changes to deck winrates when mmr mismatched games are ignored.
        • Iksar

          Posted 4 years, 1 month ago (Source)
          @D0nkeyHS You are right that I don't know this off-hand, but it would depend on your definition of mismatched MMR. The only real sampling of massively mismatched MMR games we have is in Arena. I was always surprised and how incredible the advantage of skill was in Arena.
          • Iksar

            Posted 4 years, 1 month ago (Source)
            @D0nkeyHS 90th percentile had some insane win rate vs 50th percentile, 75-80%+.
            • Iksar

              Posted 4 years, 1 month ago (Source)
              @D0nkeyHS Those types of matches just don't exist to any large degree in constructed, though. Hearthstone is a high population 1v1 game where the matches are relatively fast. Not very many poor matches get made, at least not in a mathematical sense.
              • Iksar

                Posted 4 years, 1 month ago (Source)
                @D0nkeyHS The only loose examples of this are sometimes extremely high level players (like best in the world level) can pilot a deck significantly better than everyone else. @ostkaka playing control warrior back in the day would be 4-5%+ better than 2nd place regularly.
                • Iksar

                  Posted 4 years, 1 month ago (Source)
                  @D0nkeyHS @ostkaka And logically speaking, I would guess decks like ramp druid that play their highest cost card every turn would have less variance in high MMR disparity matchups than a deck like handlock that has much room for error. That is just theory, though, no stats.
    • hypopyh

      Posted 4 years, 1 month ago (Source)
      @IksarHS Favorite frog emoji
      • Iksar

        Posted 4 years, 1 month ago (Source)
        @hypopyh https://t.co/9sQHd7SB1G



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