Bluetracker

Tracks Blizzard employees across various accounts.


This one is pretty harmless, and it's kind of funny when dev stories come out that make people stop and think about how a game must actually work: https://t.co/9SFUp9L1Dp

This one is pretty harmless, and it's kind of funny when dev stories come out that make people stop and think about how a game must actually work: https://t.co/9SFUp9L1Dp

  • HamletEJ

    Posted 4 years, 4 months ago (Source)
    This one is pretty harmless, and it's kind of funny when dev stories come out that make people stop and think about how a game must actually work: https://t.co/9SFUp9L1Dp
    • HamletEJ

      Posted 4 years, 4 months ago (Source)
      Maybe in my heart of hearts, what I really wish is for people to try to extrapolate, like, _how much has to be happening_ for anything in a game to work at all. Some other game might not have bunnies, but it has some equivalent of--an invisible substrate that makes things happen.
      • HamletEJ

        Posted 4 years, 4 months ago (Source)
        At some point you can't not see it, like I'll be playing whatever new 3D game with @healiocentric and observe some weird behavior and just go, "haha the area trigger that fires this quest objective doesn't extend onto this ledge"
        • Chadd Nervigg

          Posted 4 years, 4 months ago (Source)
          @HamletEJ @healiocentric Yeah, it's kinda like noticing bad kerning. Once you're cursed with the ability to notice it, you can't NOT notice it.



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