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ARENA PLAYERS Been trying to brainstorm what a fun ranking system could be for arena. Goals are for it to have forward progression for most players but for the best players, not just the ones who played the most, to come out on top. The Pitch ⬇️

ARENA PLAYERS Been trying to brainstorm what a fun ranking system could be for arena. Goals are for it to have forward progression for most players but for the best players, not just the ones who played the most, to come out on top. The Pitch ⬇️

  • Iksar

    Posted 3 years, 9 months ago (Source)
    ARENA PLAYERS Been trying to brainstorm what a fun ranking system could be for arena. Goals are for it to have forward progression for most players but for the best players, not just the ones who played the most, to come out on top. The Pitch ⬇️
    • Iksar

      Posted 3 years, 9 months ago (Source)
      Pitch uses 3 numbers. A rating (what is displayed to you and you are ranked on), your average wins per run, and your 'class score'. Arena Rating = AvgWins X ClassScore AvgWins = Your average wins per run ClassScore = Your highest win total on each class added together
      • Iksar

        Posted 3 years, 9 months ago (Source)
        Example 1 - Very Casual, Plays lots of classes Player plays 10 runs. Gets 3 wins every time. Plays 1 run of each class. AvgWins = 3 ClassScore = 30 (3X10) Arena Rating = 90 (3X30)
        • Iksar

          Posted 3 years, 9 months ago (Source)
          Example 2 - Average Engaged Player, Plays limited range of classes Player plays 30 runs. Gets 4 Wins every time. Only plays 5 of 10 classes. AvgWins = 4 Class Score = 20 (4X5) Arena Rating = 80 (4X20)
          • Iksar

            Posted 3 years, 9 months ago (Source)
            EXAMPLE 3 - Hardcore and Skilled Player Player plays 100 Runs. Gets 7 Wins every time. Only plays 8 of 10 classes. Avg Wins = 7 Class Score = 56 Arena Rating = 392
            • Iksar

              Posted 3 years, 9 months ago (Source)
              EXAMPLE 4 - The best players Player plays 300 runs with an average of 8 wins per run. Gets 12 wins on 5 classes but has a best run of 10 on the other 5. Avg Wins = 8 Class Score = 110 Arena Rating = 880
              • Iksar

                Posted 3 years, 9 months ago (Source)
                One of the reasons I like this system is that it encourages class diversity, has mostly forward progression, but the best players will still ultimately have the best ratings so long as they choose a diverse subset of classes.
                • Iksar

                  Posted 3 years, 9 months ago (Source)
                  Extra Details: We'd probably give you 10 points per win so ratings are in the 1000's rather than the hundreds. This way they'd look more similar to BG/Merc numbers.
                  • Iksar

                    Posted 3 years, 9 months ago (Source)
                    I'd also consider giving 'bonus points' for 12-win runs. Meaning your score for an individual class could go higher than 12. This way there is still minor incentive to play classes you've gone 12 with.
                    • Iksar

                      Posted 3 years, 9 months ago (Source)
                      We'd find a way to display your score with each class in the client so you can track it. A benefit is that if we just use a rating that lives in our DB, we can do live updated rankings like we do with constructed/bg.
                      • Iksar

                        Posted 3 years, 9 months ago (Source)
                        Reset time is probably 2 or 4 months. Less important to figure out those details now.
                        • Iksar

                          Posted 3 years, 9 months ago (Source)
                          Let me know what you think or tag an arena players to get their opinion. Also open to other suggestions, another way to rank players or the opinion that ranking is unwanted.



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