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Hey everyone, hit me with your feedback on Duels! What are some things you would like to see change as far as banned cards and strength of treasures. Also RGS and Embrace are already on the list. I will leave this open for a few days cause new set tomorrow!

Hey everyone, hit me with your feedback on Duels! What are some things you would like to see change as far as banned cards and strength of treasures. Also RGS and Embrace are already on the list. I will leave this open for a few days cause new set tomorrow!

  • Tabayrak

    Posted 3 years, 9 months ago (Source)
    Hey everyone, hit me with your feedback on Duels! What are some things you would like to see change as far as banned cards and strength of treasures. Also RGS and Embrace are already on the list. I will leave this open for a few days cause new set tomorrow!
    • Tabayrak

      Posted 3 years, 9 months ago (Source)
      Brad and I have a list of changes we are already making but we want to make sure that our changes reflect what you are experiencing.
    • ultrarotom

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Legendary Loot's on the list too? I find it way too absurd even by Duels standards @CroqueHs's suggestion seemed doable, having u discover a legendary weapon to add to your hand and reducing its cost by like 4
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @ultrarotom @CroqueHs It is on the list but we have a different change in mind.
    • RegisKillbin

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I definitely know exactly what RGS means and I don't need anyone to explain this particular initialism. https://t.co/TMU5NZP6Ez
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @RegisKillbin Royal Greatsword
        • RegisKillbin

          Posted 3 years, 9 months ago (Source)
          @Tabayrak Ah yes, Great Sword, which is absolutely two distinct words.
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @RegisKillbin WHOOPS
            • Tabayrak

              Posted 3 years, 9 months ago (Source)
              @RegisKillbin yeah tho Royal Greatsword.
              • RegisKillbin

                Posted 3 years, 9 months ago (Source)
                @Tabayrak Oh yeah I thought of a good change too. 5 mana 0/5. At the start of your turn, summon a random legendary minion from your hand.
                • Tabayrak

                  Posted 3 years, 9 months ago (Source)
                  @RegisKillbin I think that requirement is too hard, what if was only demons tho?
      • Chadd Nervigg

        Posted 3 years, 9 months ago (Source)
        @RegisKillbin @Tabayrak Really Good Spell. It's the colloquial name for the current OP flavor of the month. ;)
    • phtherton

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Omg, mass AMA is truly happening.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @phtherton I do this pretty often, hit me with what you got.
    • phtherton

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I'd ask for no paywall on casual duels, heroic is fair to have since u create a deck. I know it's probably a decision above you guys, but am I dreaming too much ??
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @phtherton I am not sure I understand, two patches ago we removed all collection requirements in efforts to make the move a bit more accessible. Would you mind going into a little bit more detail. Making Duels more accessible is really important to us.
        • phtherton

          Posted 3 years, 9 months ago (Source)
          @Tabayrak Sorry, i knew abou that. What I meant is if this change is permanent. And if so, is it possible to make sets full unlocked on casual duels only ?? Having players to use all rotation cards without actually crafting them. As I know only treasures are unlocked, but i might be wrong.
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @phtherton I see, yeah we don't have any plans to change how the collection is leveraged in Duels you will need to own the cards you want to add into your starting deck.
    • CutronaAGames

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Hey @Tabayrak, not sure since I haven't seen it, but is Korrak or any hero's offered in buckets right now?
      • CroqueHs

        Posted 3 years, 9 months ago (Source)
        @CutronaAGames @Tabayrak No heroes, but all other alterac cards.
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @CroqueHs @CutronaAGames https://t.co/YDzmwn29b2
    • kamelKase92

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Mind Tether priest feels really strong up to the first 3 games because of Embrace The Shadow/Desperate Prayer/Flash Heal doing 13 burst damage for 3 mana. It's not overpowered by any means but it's the most annoying way to lose early.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @kamelKase92 Oh we got you.
    • jrhsk8

      Posted 3 years, 9 months ago (Source)
      @Tabayrak 1. Deterministic passives - you've heard this, but for me (and I've heard the same from many others), I actually lose my shit when I get offered 3 pool 2's that are useless, the gold sink from that plus the general frustration of playing dead runs is my #1 barrier to playing more
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @jrhsk8 Listen Jack! Soon your pool 2's will be much less likely to miss. I will leave it at that.
    • akidderz

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Fix the DH imp bug ASAP. Losing consecutive good runs to that BS saps the will to play.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @akidderz Dh imp bug?
        • akidderz

          Posted 3 years, 9 months ago (Source)
          @Tabayrak Sorry, the imp-credible trousers passive putting the imps on top of the deck instead of shuffling. DH players are abusing this and losing to these decks is completely uninteractive.
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @akidderz Got it thanks!
    • PersiaAndre

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I agree with many things that have already been said. Here's the list of changes that I would like. Analysis point by point in the comments: • Bruising (PW); • Deathstrider; • Shadow Word: Void; • Fireshaper; • HPs & Sign Treasures Buffs; • Less impactful 2 Passives combos.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @PersiaAndre Right on, Persia I appreciate it got me notes. TY!
    • HollBurs

      Posted 3 years, 9 months ago (Source)
      @Tabayrak First, love your work on Duels! I know it's not the question but bob could solve some late game problems imo, like he did in dungeon runs Then, with every new expansion there is an other set that come in the pool of starting decks, will there be some set that goes out too?
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @HollBurs @fusrohdaniel RESET THE BOB CLOCK! I too would love for Bob to be in Duels, but that is a bit more..... involved then it would seem. I think about Bob almost every day and how his tavern could bring us joy.
    • oc31415

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Hi, I'd point at some usability features like saving deck code after completing it, deck builder on playhearthstone site, option to retire just deck completed, changes in reward system - not receiving rare/common cards, packs for old expensions
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @oc31415 I have been thinking a lot about rewards after we launched Mercs. I wonder what Duels would look like with a single MMR based reward structure. I think it has a bunch of merit to be honest, but that is pretty pie in the sky you know?
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @oc31415 I appreciate the feedback!
    • ben_heathstone

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I’d welcome a smart deck builder feature. I know there are ways to look up successful decks, but I’m always turned off when I start a Duels and have no idea where to start with building a starter deck.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @ben_heathstone I totally agree, this is a thing we talk about almost once every week.
    • DsorrowYA

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Part 2 ( passive treasures) Conduit of the Storms -> to remove / redo, it is too narrowly focused and only spoils the choice of treasure Dragonbone Ritual -> maybe 2 turns or even 1, 3 is TOO slow Unlocked Potential -> remove from t2 pool this is a list of the worst treasures https://t.co/KFBoeKRfZb
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @DsorrowYA I appreciate it!
    • archmagesolaria

      Posted 3 years, 9 months ago (Source)
      @Tabayrak nerfing priest, shadow word void and their passive hero power would be a huge positive change.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @archmagesolaria I got chu!
    • mattatarms

      Posted 3 years, 9 months ago (Source)
      @Tabayrak kinda want to stop using the scholomance heros. Would like to leverage more portraits that i own and would totally make a “duels” default portrait.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @mattatarms With Diablo we can now add heroes to the pool! Duels is more of a hero centric mode than a class one. We are having a bunch of discussions about skins atm, but we might use them a bit different in the future. Thanks for the feedback.
    • BIGYKN

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Duels is a ton of fun and wish it honestly got more love. I'm a Priest lover, but I'll admit I'm tired of facing Shadow Spell Priest. Please nerf it. Also, I feel as of late the offerings have nothing to do with what sort of deck I'm building. It gets frustrating.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @BIGYKN Thanks @BIGYKN got it noted!
    • DsorrowYA

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Part 3 (it would be nice to improve) Scepter of Summoning -> Also works with spells Double Time -> Works only with 5+ cost spells. Move from ultra rare Remove Snowfury Giant and Sapphire spellstone from overloar bucket, or let's count the overload, despite the stormcather https://t.co/bIwNwMAYhN
      • PersiaAndre

        Posted 3 years, 9 months ago (Source)
        @DsorrowYA @Tabayrak Regarding the Overload thing, also Conduit of the Storm should be removed from the Passives pool if our HP is Stormcatcher
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @PersiaAndre @DsorrowYA Uhh if that is the case that is a bug.
        • DsorrowYA

          Posted 3 years, 9 months ago (Source)
          @PersiaAndre @Tabayrak again, or make the overload count. It is necessary that bonuses with overload, give bonuses, but do not give overload with this ability
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @DsorrowYA @PersiaAndre I will look into this thanks!
    • andyguoa

      Posted 3 years, 9 months ago (Source)
      @Tabayrak My highest rank is 14000, average 7+ wins in herotic mode, but when I play in chinese server, i could only get average 4-5 wins. Not becasuse they are better, its because many players just retire if they dodnt get the ideal passive. could you ban retire for heritc mode?
      • andyguoa

        Posted 3 years, 9 months ago (Source)
        @Tabayrak This is a problem unique to Chinese player. there are many players use gold account(buy from gold farmer), they dont care about gold, if they dont get prefect treasure , they just retire. so after 3 games , your Opponent always have best treasure, but not you.
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @andyguoa I appreciate the feedback @andyguoa!
    • chalker7

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I imagine this is difficult to balance, but it would be great if the player felt like they had more agency in the passive treasure selection process. No one wants to go back to the days of the wild Loremaster Cho Unlocked Potential/Disks of Legend deck (despite how fun it was).
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @chalker7 I totally agree, we got something cooking to help out with this. Thanks for the feedback!
    • CalvinShushack

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I wish I could specify how to fix it but I dislike the large variance among passives . Some treasure of the same tier are crap and some just win you the game and it doesn’t feel good when you get two bad passives and a meh treasure.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @CalvinShushack Hear you loud n clear! Thanks for letting me know!
    • andyguoa

      Posted 3 years, 9 months ago (Source)
      @Tabayrak new duel player should always get the perfect treasure for the first 10run. I hope more people play this mode
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @andyguoa This is really interesting a bunch of roguelikes do this in a way where your first run is at a set powerlevel to help breadcrumb you in.
    • SusanneB99

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I'd like to see a nerf to spell Priest - very difficult to counter early. Remove Diablo. The 6 cost hero power thing is awful to counter and demon seed sucks in all formats. I don't play Heroic as I would get to tilted about the treasure offerings - not sure how u fix this.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @SusanneB99 Thanks! I got it on the notepad!
    • LTTUltimate

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I don't know how popular this opinion is but I think Fireshaper needs to be either moved or reworked. It's pretty underwhelming in most decks except the handful where it's busted in. Spell Priest and DH would be way more bearable if not for random pings for every card.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @LTTUltimate Thanks M8!
    • ksw1005

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I found that the passives and treasures were more often than not anti-synergistic with my deck. I was trying to make a secret deck work, but never got offered any secret synergies (maybe out of 5-6 separate runs) despite filling my deck with secret related cards.
      • ksw1005

        Posted 3 years, 9 months ago (Source)
        @Tabayrak I was offered lots of death rattle and battle cry stuff which was not so helpful to my deck
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @ksw1005 appreciate it!
    • yggdreigon_hs

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Honestly my biggest gripe with duels is the play pattern of priest A single hero power and a single treasure for the class are the "most viable" making priest unidimensional. Now the problem with this is that it's also not interesting or fun at all to play against. You either 1/2
      • yggdreigon_hs

        Posted 3 years, 9 months ago (Source)
        @Tabayrak Have a way to deal with void and enough healing/armor to execute your gameplan or you don't and the constant ping frntje hero power and the treasure kill you. I wish priest was more than that
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @yggdreigon_hs Got it jotted!
    • yumeha_gbf

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I believe that Spell Illucia, Deathrattle Slate and Rattlegore should be powered down. 1.Spell Illucia In addition to "Embrace the Shadow", we need to watch "Mind Tether" and "Shadow Word: Void" carefully. 1/? https://t.co/gKYe4Shw4U
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @yumeha_gbf I appreciate your notes thank you!
    • Haffax733

      Posted 3 years, 9 months ago (Source)
      @Tabayrak It would be nice if the game would save the last deck list used for each class. For example, if I start a new Deathrattle Hunter run, I will most likely click on same 15 cards as on my last DR Hunter run anyways.
      • Haffax733

        Posted 3 years, 9 months ago (Source)
        @Tabayrak Card balance: Shadow Word Void feels a bit too strong for 3 mana, especially compared to the other priest signature treasures that are rather weak. Maybe, increasing the mana cost to 4 would make this card feel more fair.
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @Haffax733 thanks @Haffax733
    • kwareon

      Posted 3 years, 9 months ago (Source)
      @Tabayrak i'm happy with the new bunch of spell treasures :D i think you could disable bugged tresures when they're waiting to be fixed (it's either frustrating to play with or against, depending on the bug) - leg loot could show 2 options instead of 3 - tier 3 passives? (:
      • kwareon

        Posted 3 years, 9 months ago (Source)
        @Tabayrak - turalyon's weapon was already strong. armguards+goggles allow a level of burst similar to the cost-reduction spells, nearly impossible to play against when it hits... maybe increasing its cost by 1? - locusts is still probably the best treasure, perhaps twinspell's too much
        • kwareon

          Posted 3 years, 9 months ago (Source)
          @Tabayrak - just so you guys know, i'm making an effort to actually think of something. the meta feels really nice to me, i'm enjoying a lot, it's being challenging and fun to play thanks for the great work :)
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @kwareon Np! Thank you!
    • CroqueHs

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Got more: I would love to see more weird 🪣s, because duels is the only place that has this. I have seen some really rare ones that incluse frostmourne, or cards from other classes- that would be sick to see more of, like fireheart for mage, edwin for warrior or a dream card etc
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @CroqueHs Totally agree
    • CroqueHs

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I am currently very happy with how the mode plays out, with only a small amount of gripes. Which is basically the same as it used to be, treasures and heropowers that can do unlimited things in a given turn are very dangerous 1/x
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @CroqueHs Thanks Croque! A lot to chew through but I got it all jotted down thanks man!
    • thorough_th

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Hi Ates. I'm really curious about the card lists of every loot buckets, because the loots offered is associated to the cards in my deck.
      • thorough_th

        Posted 3 years, 9 months ago (Source)
        @Tabayrak The deck building by cards from specific buckets is much more powerful and interesting, so initial building is crucial.
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @thorough_th Got it all noted down, but I want to chime in on a few of your points, first no you can't has buckets :P, but this set Brad and I are looking to make some changes to buckets in the long term. There are SO MANY like SO MANY and they are hand made. So we are looking at a few 1/2
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @thorough_th short term fixes and maybe some long term ones to make buckets better in the long run. But Mage is one of the classes when I was building buckets for I was like man THERE ARE SO MANY more spells buckets. 2/2
    • jjjjjj_wildhs

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Can you give me hands like this more often (staff of pain + scrying orb)? Thanks! https://t.co/cUaADvC2SF
      • jjjjjj_wildhs

        Posted 3 years, 9 months ago (Source)
        @Tabayrak In all seriousness, I think the mode is a ton of fun and I feel like I’m more consistently getting at least one passive option that synergizes with my deck. It still feels bad to be forced down a specific route after seeing one or two dead choices at times
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @jjjjjj_wildhs and on a serious note, I appreciate the feedback!
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @jjjjjj_wildhs That hand makes me want to delete that hero. :P
    • Gregoriusil_

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I'll refrain from balance since expansion hits tomorrow but I'd like to propose 2 QoL changes: 1) I'd like to change HP+ Starting Treasure also AFTER looking at the collection for the deck building phase. A lot of times I've had some ideas but it was too late to change those
      • Gregoriusil_

        Posted 3 years, 9 months ago (Source)
        @Tabayrak And 2) I'd love if the game showed what my opponent's playing and especially what his hero power is while I'm at the mulligan. Sometimes you miss stuff or you are just on mobile and everything is so tiny
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @Gregoriusil_ Thanks, don't forget to hit me with your balance thoughts once set is live.
    • Kat__HS

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Honestly RGS doesn't seem too crazy to me, although I'm sad the other Hero Powers don't see use, Paladin feels very weak already. The biggest outlier I feel is that DH feels consistently strong, 12-Xs are so common with it. cont.
      • Kat__HS

        Posted 3 years, 9 months ago (Source)
        @Tabayrak The new bucket 2 DR treasures feel very mismatched. Having all 1/1 DRs feels insane in Hunter specifically and puts its in a great spot for 12 win runs now where as Deathly Deaths(right name?) Just feels like a conditional totem of the dead..
        • Kat__HS

          Posted 3 years, 9 months ago (Source)
          @Tabayrak Would be nicer if it triggered when another DR triggers rather than when the minions dies, without the ability for the Deathrattles to chain further, making it more in line with Totem of the Dead for all triggers.
          • Kat__HS

            Posted 3 years, 9 months ago (Source)
            @Tabayrak Flame Waves and Mantle of Ignition also feel very strong as the new Treasures. Not sure if its to the point they need changing just yet, but they feel way ahead of the others (aside from the aforementioned Expedited Burial)
            • Tabayrak

              Posted 3 years, 9 months ago (Source)
              @Kat__HS Thanks for the notes!
    • Quakelord257

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Expedited Burial seems a bit too overtuned for Hunter, and combined with Totem of the Dead and Reborn Deathrattle; Hunter seems a bit too consistent atm
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @Quakelord257 Thanks! I got it noted on ze note pad!
    • Christian_HS_

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I'd love to play Duels, but ( I know I am complaining) every turn most of my opponent are roping. One game takes up to one hour... And I am serious.
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @Christian_HS_ Dang that is rough man, I think there is a bigger topic in there I still jotted this down.
    • DsorrowYA

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Oh, my friend, I was born for this question. Part 1 Summoning Ritual -> 4 mana (It's time to return the original cost) Herding Horn -> 3 mana (important for temp) Gift of the Old Gods -> also their cost is 1 (0) Collector's Ire -> recruit 2 with the highest cost https://t.co/fPx28gqiMc
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @DsorrowYA Thanks for your input I got it jotted down and Brad and I will take a look!
    • Tabayrak

      Posted 3 years, 9 months ago (Source)
      Although today Brad and I were Dueling it up on live, we also tested and made a bunch of changes thanks to your feedback!
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        Things to expect Priest power being drastically reduced some things getting shifted around to get rid of those feel bad moments.
        • Fluxflashor

          Posted 3 years, 9 months ago (Source)
          @Tabayrak Can we expect some form of more complete "patch notes" for server-side duels updates once they are implemented? Thanks!
          • Tabayrak

            Posted 3 years, 9 months ago (Source)
            @Fluxflashor These changes are not going to be in server-side only patch. Expect them in a patch in the future.
    • BosjeR

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I don't add any specific item, but just want to say that I play for random crazy stuff to happen (yogg etc). My biggest gripe is how burgle Rogue just fails flat, or thief priest for that matter. I would love for a bit more rewarding power given to 'random/stolen' decks.
      • BosjeR

        Posted 3 years, 9 months ago (Source)
        @Tabayrak Sticky Fingers is fun with f.e. Illucia, but otherwise it's just not very strong (and rare?). In a perfect world I would want to play Renounce Darkness and it's possible to win games, without ridiculous highrolling.
        • Tabayrak

          Posted 3 years, 9 months ago (Source)
          @BosjeR Thanks for your notes!!
    • LCr_mess

      Posted 3 years, 9 months ago (Source)
      @Tabayrak please do something about righteous reserves + avenging armaments combo, it's really not fun to play against and as someone mentioned pls add more stuff related to random/stealing, duels are for shenanigans!!!
      • Tabayrak

        Posted 3 years, 9 months ago (Source)
        @LCr_mess Thanks for the notes I will add it to my collection!
    • AirHater

      Posted 3 years, 9 months ago (Source)
      @Tabayrak In regards to Priest - ban Embrace and make SWV 4 mana. RGS - make 6 mana OR make it 4/3. Bruising to 1. Fireshaper to only target minions or/and make Oops not reduce cost of spells/make not less than 2. Expedited Burial to 3 cost 3/3s. 1/x
      • AirHater

        Posted 3 years, 9 months ago (Source)
        @Tabayrak Make Bitter cold +3 Frost dmg. Mysterious tome - cast 2 secrets from different classes/secrets for a total of 4 mana (might be harder to implement, but would be a good change). Give Dragon Affinity “not less than” treat (probably 4 would be good for a tier 1 passive) 2/x
        • AirHater

          Posted 3 years, 9 months ago (Source)
          @Tabayrak Make Unholy Gift shuffle all of the DK cards (one each). Rally the Troops - reduce the cost by 1. Give Ring of Black Ice Eerie Stone treatment. Elixir of Vigor back to 1 cost (why this passive even exists?). Robe or the Magi +4(5) SpD but +1 spell cost and not ultra. 3/x
          • AirHater

            Posted 3 years, 9 months ago (Source)
            @Tabayrak Make Magnetic Mines 0 cost shuffle a bomb if you have armor. Infernal Strike +2 atk. Embercaster to 6 (Time warp). Gift of the Old Gods to 4. Make Droplet of Insanity a battlecry. Savage Secrets “add 3(4) cost beast, it costs 1 less”. Also probably revert Humble Blessings 4/x
            • AirHater

              Posted 3 years, 9 months ago (Source)
              @Tabayrak Bag of coins - give 4/5 coins, but Tier 2. Mutation Injection - 2 cost +3/+4. Amalgamate to +1/+1 base and cast-able on empty board. Mage Armor to +12. Coin Pouch, Creepy Curio and Militia Horn cost to 2 (shuffled cards and Surly Mob unchanged). Black Soulstone…make it 2 cost?..
              • AirHater

                Posted 3 years, 9 months ago (Source)
                @Tabayrak Also some of the existing card bans seems outdated. I feel like with current power level in duels you can bring Divine spirit, Divine favor, Old Murkeye and Doomguard out of the ban cages
                • CroqueHs

                  Posted 3 years, 9 months ago (Source)
                  @AirHater @Tabayrak I was totally on board until I read add more coins to the bag. https://t.co/s1ggrcJM0U
                  • AirHater

                    Posted 3 years, 9 months ago (Source)
                    @CroqueHs @Tabayrak As a tier 2 treasure? I think it will be acceptable
                    • Tabayrak

                      Posted 3 years, 8 months ago (Source)
                      @AirHater @CroqueHs Thanks for all the feedback, I got it on my notepad! Really good stuff in here. I think a lot of these changes are pretty reasonable, and it is really helpful for us to have this in our back pocket. Thanks again!!!
    • Kaillens

      Posted 3 years, 9 months ago (Source)
      @Tabayrak Priest : Void treasure : 5 mana Damage HP : Lilited to shadow spell Warrior/Diablo : - Just remove Pirate Quest from pool. Diablo : - Remove Warlock Quest : Just hurt possibility of playing fun deck because it proc the quest too easily with best removal of twoo class
      • Kaillens

        Posted 3 years, 9 months ago (Source)
        @Tabayrak Palladin : Need more diversity than divine shield Mage : Remove quest from pool, same reason as warlock Mage and Warlock quest give this bad feeling of not being allowed to try off meta stuff, basically same problem as standard in a fun mode
        • Tabayrak

          Posted 3 years, 8 months ago (Source)
          @Kaillens I appreciate it, I will keep an eye out on the quests.
    • Sumadin

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I just really want duels to have it’s own set rotations. Noone requested Wild mode new game+ I know this causes issues with set-specific powers/treasures. My answer is to ditch those too. Most are bad or suffers from dilution because their one mechanic is only present in 1 set
      • Tabayrak

        Posted 3 years, 8 months ago (Source)
        @Sumadin I will add it to the doc! Appreciate ya.
    • TeamAmericaHS

      Posted 3 years, 9 months ago (Source)
      @Tabayrak I dunno if this was touched at all but honestly, a big part of my break was I felt like the quality of card buckets was just really low. Dunno haven’t played since expansion was in though so maybe buckets are better.
      • Tabayrak

        Posted 3 years, 8 months ago (Source)
        @TeamAmericaHS https://t.co/kkhp1iidGj
    • Tabayrak

      Posted 3 years, 8 months ago (Source)
      Thanks to everyone for giving your feedback! I appreciate you all for participating and helping to make Hearthstone Duels the best it could be. https://t.co/emjhYwk1rA



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