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Design question. Say you have an action-RPG where the player can pick up various weapons and wield them. Weapons have a number that governs their damage. Weapons also come in different flavors - shortsword, longsword, spear, etcetera.
Design question. Say you have an action-RPG where the player can pick up various weapons and wield them. Weapons have a number that governs their damage. Weapons also come in different flavors - shortsword, longsword, spear, etcetera.
NotBrunoAgain
NotBrunoAgain
NotBrunoAgain
NotBrunoAgain
NotBrunoAgain
Iksar
Iksar
Iksar
Iksar