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Duels Feedback Thread Have thoughts on the new Duels content? We want to hear it! With the Hotfix in the process of rolling out know that the Signature Treasure Battlecry bugs and balance 4 Shadowcasting 101 are already handled. I will keep this thread open till tomorrow night

Duels Feedback Thread Have thoughts on the new Duels content? We want to hear it! With the Hotfix in the process of rolling out know that the Signature Treasure Battlecry bugs and balance 4 Shadowcasting 101 are already handled. I will keep this thread open till tomorrow night

  • Tabayrak

    Posted 4 years ago (Source)
    Duels Feedback Thread Have thoughts on the new Duels content? We want to hear it! With the Hotfix in the process of rolling out know that the Signature Treasure Battlecry bugs and balance 4 Shadowcasting 101 are already handled. I will keep this thread open till tomorrow night
    • MileHAndrew

      Posted 4 years ago (Source)
      @Tabayrak Mine has been bugged since the update. I was in character selection before the update, and now it won’t do anything when I click resume. Have to close out the client. This is on iOS mobile and IPad.
      • Tabayrak

        Posted 4 years ago (Source)
        @MileHAndrew Mind posting a screenshot of what the stuck state looks like?
    • HiMyNameIsJudge

      Posted 4 years ago (Source)
      @Tabayrak https://t.co/5W829l4fCI I haven't been able to play in about 28 hours after my first run. I've heard many others say this has happened to them especially after playing as Drek'Thar, apparently! The prior run was completed entirely and glitched out before rewards screen.
      • PersiaAndre

        Posted 4 years ago (Source)
        @HiMyNameIsJudge @Tabayrak You can fix it by doing this https://t.co/wOYgFU5jBK
        • HiMyNameIsJudge

          Posted 4 years ago (Source)
          @PersiaAndre @Tabayrak Thanks! I tried to tap where it was on desktop, but mobile wasn't out yet. Appreciate it!
          • Tabayrak

            Posted 4 years ago (Source)
            @HiMyNameIsJudge @PersiaAndre Good luck!
    • AirHater

      Posted 4 years ago (Source)
      @Tabayrak meta after the patch seems good (other than battlecry decks). But would still vote for buffs to lesser used treasures/HPs like Savage secrets, Infernal strike, Call of madness, Magnetic mines, Gift of old gods, Droplet of insanity, Binding chains and ofc Humble Blessings :)
      • Tabayrak

        Posted 4 years ago (Source)
        @AirHater Great I appreciate it.
    • RidiculousHat

      Posted 4 years ago (Source)
      @Tabayrak wish i could pick from more heroes. fired up a run and didn't get drek or vann - felt like a fifth slot with one of them guaranteed for the first run post patch would've been nice
      • Quakelord257

        Posted 4 years ago (Source)
        @RidiculousHat @Tabayrak Agreed, with 12 heroes now and assuming new heroes get added in the future, an expanded selection of heroes seems appropriate
        • Tabayrak

          Posted 4 years ago (Source)
          @Quakelord257 @RidiculousHat All good points.
    • akidderz

      Posted 4 years ago (Source)
      @Tabayrak Drek’thar with shaman ally - too easy for otk bolner parrot 6 mana treasure. Feels like embrace with ping priest. First three games you can pull this off fairly easily with opp having no chance. Is that treasure supposed to have battlecry tag?
      • Tabayrak

        Posted 4 years ago (Source)
        @akidderz No that was a bug.
    • Hearth_Tech

      Posted 4 years ago (Source)
      @Tabayrak This is one of the most broken bugs I have received. It's NOT a visual bug. Can you take a look? Thanks!🤣 https://t.co/bBFFgdDMfs
      • Tabayrak

        Posted 4 years ago (Source)
        @Hearth_Tech @fusrohdaniel if/when you have time.
    • Trimutius

      Posted 4 years ago (Source)
      @Tabayrak Hello. Have you considered not doing 1-2 heroes added to duels but a whole batch of 10, 1 for every class (doesn't matter whether it means we have 20 or replace the old ones, either one is fine, but would be a nice shake up as some old starting treasures are getting, well, old)
      • Tabayrak

        Posted 4 years ago (Source)
        @Trimutius Yes we have thought about that, there is no hard and fast rule for heroes at this time so we are planning on doing what makes sense at the time. We definitely want to relook at some of the old treasures and hero powers. I appreciate the feedback.
    • WNK_Life

      Posted 4 years ago (Source)
      @Tabayrak Shadow Word Void still feels really punishing to play against if they happen to draw it early against even a medium sized minion personally. It could just be me really disliking the card though. Great patch overall. Happy to hear shadowcasting being moved!
      • Tabayrak

        Posted 4 years ago (Source)
        @WNK_Life Thanks for your thoughts.
    • CroqueHs

      Posted 4 years ago (Source)
      @Tabayrak After playing a bunch of runs, These are my thoughts - I have not unlocked most New stuff yet though, so my opinions on that will have to xome in later First of all great Job getting rid of most overpowered/broken stuff. I havent die from Hand in early matches at all! Amazing!
      • CroqueHs

        Posted 4 years ago (Source)
        @Tabayrak There are imo still a few untouched outliers - hero Power mage and deathrattle hunter (the non otk turn 1 Version, of course worse than burial but still very strong, one dimensional, repetitive gameplay). Both of these are caused by totem treasures - doubling things is scary.
        • Tabayrak

          Posted 4 years ago (Source)
          @CroqueHs Hero power mage is something I am keeping an eye on.
    • DsorrowYA

      Posted 4 years ago (Source)
      @Tabayrak It looks pretty good so far. Except that getting hero power and signature treasures of new heroes is boring. And I also really want changes to the non-playing signature treasures of the old heroes
      • Tabayrak

        Posted 4 years ago (Source)
        @DsorrowYA I am sorry what do you mean by "want changes to the non-playing signature treasures of the old heroes" mind clarifying?
        • DsorrowYA

          Posted 4 years ago (Source)
          @Tabayrak I mean treasures like "Summoning Ritual", "Moonbeast", "Scion of the Deep", even if not big changes, but motivating to try to play with them again https://t.co/m8vY4nXI3T
          • Tabayrak

            Posted 4 years ago (Source)
            @DsorrowYA Oh OK! I totally misunderstood your initial message. Thank you so much for clarifying that for me.
            • DsorrowYA

              Posted 4 years ago (Source)
              @Tabayrak It's okay, I'm not very good at English😅
              • Tabayrak

                Posted 4 years ago (Source)
                @DsorrowYA Not your fault I can't read!
    • SkarnerJG

      Posted 4 years ago (Source)
      @Tabayrak liking the new update, there are a couple QoL things I'd like to see added. When building the initial deck, can we have tags on the cards specifying the buckets they would belong to? Also, having to click back several times to get to main menu to check the quests is bothersome.
      • SkarnerJG

        Posted 4 years ago (Source)
        @Tabayrak could a list of our active quests be available from the duels screen so we can easily check progress?
        • Tabayrak

          Posted 4 years ago (Source)
          @SkarnerJG Yeah I can see how accessing that info is hard with how tucked away Duels is.
    • Akari_Crow

      Posted 4 years ago (Source)
      @Tabayrak I guess mage feels a bit too strong at points, but isn't busted, the tier 2 divine shield passive feels nuts with vandar, but that might just be the meta settling
      • Tabayrak

        Posted 4 years ago (Source)
        @Akari_Crow I'll keep an eye on them.
    • Saor17614198

      Posted 4 years ago (Source)
      @Tabayrak I wasn't a fan of previous unlock requirements and felt they only served to gatekeep Duels from larger population, so I'm not particularly happy to see initial Drek/Vanndar runs being so limited. I believe it greatly dampens the overall enthusiasm of playing with new things.
      • Saor17614198

        Posted 4 years ago (Source)
        @Tabayrak We can't expect all casual players to have the will and time to grind through several times and dilligently check these boxes, so I worry some of them might become discouraged before long while trying. Especially as you can go a while without even being offered the new picks.
        • Tabayrak

          Posted 4 years ago (Source)
          @Saor17614198 I appreciate the feedback!
    • Ironforce92

      Posted 4 years ago (Source)
      @Tabayrak Is there a mercenaries developer on Twitter that discusses Feedback as well?
      • Tabayrak

        Posted 4 years ago (Source)
        @Ironforce92 I highly reccomend the Mercenaries discord! https://t.co/JtEEEfF1WL I think they have done that there in the past.
    • Gregoriusil_

      Posted 4 years ago (Source)
      @Tabayrak I wonder what's the design process behind locking treasures/hero powers until you have done X thing, why aren't they all available immediately?
      • Tabayrak

        Posted 4 years ago (Source)
        @Gregoriusil_ We like progression, we think all the cards we made were pretty cool and want people to play them and feel like they are powering up there character. These are a bit more long winded cause they are not temporary heroes.
        • Gregoriusil_

          Posted 4 years ago (Source)
          @Tabayrak Alright makes sense. Mind that although I really don't like it, it wasn't a critique per se, just curious about the whole thing :)
          • Tabayrak

            Posted 4 years ago (Source)
            @Gregoriusil_ I think it is definitely less spike friendly, if your goal is to get in and use "the best stuff" this model absolutely steps on your toes. I think at another level it also really helps the meta from getting solved quickly. So I think there are more benefits then just progression.
        • fartmonster44

          Posted 4 years ago (Source)
          @Tabayrak @Gregoriusil_ Would you consider removing that requirement from casual mode? Alternatively, allow players more freedom to pick their hero rather than having it randomized. Feels bad to have random heroes AND classes locked behind specific decks you may not want to play
          • Tabayrak

            Posted 4 years ago (Source)
            @fartmonster44 @Gregoriusil_ We do feel like if you have complete agency over selecting your hero would take away more than it adds. That being said there is always the possibility for us to shake stuff up in the future.
    • PersiaAndre

      Posted 4 years ago (Source)
      @Tabayrak First of all, let me congratulate you on the fantastic Patch. New Heroes perfectly fit Duels. They don't feel out of place and are also super fun to play. All the balance changes have been pretty on point hitting the most frustrating things in the mode. 1/8
      • PersiaAndre

        Posted 4 years ago (Source)
        @Tabayrak The new Passive System allows different decks to compete creating an, even more, various and fun meta. Besides the few hours of Shadowbroken's reign of terror and some bugs, the Patch has been a blast. Now let's talk about what, in my opinion, isn't working. 2/8
        • PersiaAndre

          Posted 4 years ago (Source)
          @Tabayrak • HP Mage Before the Patch, it was a potentially broken deck. Now its just broken. The deck is so strong because of Battle Totem and I think this can only lead the discussion to how Passives that double things are usually problematic and should be limited (also insert Disks) 3/8
          • PersiaAndre

            Posted 4 years ago (Source)
            @Tabayrak I can't see any other way to nerf the deck without banning a lot of cards (which would be a shame). With Rally instead of BT, HP Mage remains a solid Tier 1, mainly because of Infinite Arcane + Varden. Because of that, I would also increase the Treasure's cost. 4/8
            • PersiaAndre

              Posted 4 years ago (Source)
              @Tabayrak • Buckets: Trying new archetypes made me realize how buckets' quality sometimes just sucks for some decks. While Pirate War can easily access buckets full of good pirates and HP Mage to ones with HP synergies, other archetypes hardly get what they want. 5/8
              • PersiaAndre

                Posted 4 years ago (Source)
                @Tabayrak I made 4 C'thun decks runs so far and in only 1 of them, I got some C'thun buckets. This contributes to tilt players since you get instead proposed those buckets when you aren't a C'thun deck, for example. This induces a correlated point which I discussed today with @CroqueHs 6/8
                • PersiaAndre

                  Posted 4 years ago (Source)
                  @Tabayrak @CroqueHs A lot of times choosing between the 3 proposed buckets doesn't feel rewarding and/or skilled. You either have an obligated choice because you got the single synergistic bucket with your deck or you get tilted because you missed it and have chosen between Firebird and Yeti 7/8
                  • PersiaAndre

                    Posted 4 years ago (Source)
                    @Tabayrak @CroqueHs I think in the future a complete revamp on how buckets work will be necessary. • Classes Variety: IMO the main reason why Scholo Heroes feel outdated is that we are still playing with the same HP+Treasure. I would buff the unplayed ones and maybe also nerf the overused ones 8/8
                    • Tabayrak

                      Posted 4 years ago (Source)
                      @PersiaAndre @CroqueHs Hmmm looks at banhammer and mage collection.
    • jfrausto96

      Posted 4 years ago (Source)
      @Tabayrak 2 quick things off the top of my head 1 old 1 new. 1: is there a reason we can't change out hero power/sig treasure during the deck building phase? The amount of times I get to the deck building phase and see a card that might be fun to build around, but the hero power...
      • jfrausto96

        Posted 4 years ago (Source)
        @Tabayrak Doesn't fit is honestly staggering. 2. Assuming Drek and Vand aren't permanent I think it would be far more fun if the Rattle's base Hero P was made more similar to Drek's base Hero P after their gone. R's base HP feels like it was made for enrage decks, but it feels...
        • jfrausto96

          Posted 4 years ago (Source)
          @Tabayrak Absolutely inferior in that sense compared to Drek's. Other than that I love the changes specifically to some of the less fun strategies. (Embrace the Shadows Priest was the most toxic card in duels before the patch.)
          • Tabayrak

            Posted 4 years ago (Source)
            @jfrausto96 I appreciate the feedback!
    • The_Librologist

      Posted 4 years ago (Source)
      @Tabayrak My friend is off-site but says “Loving the update so far, great treasures (especially after the Shadowcasting fix), but the introduction of more heroes made me realize what we're missing. Are there any plans to go back and add heroes from older expansions,
      • The_Librologist

        Posted 4 years ago (Source)
        @Tabayrak like the League of Explorers/EVIL or the Boomsday Lab crew?”
        • Tabayrak

          Posted 4 years ago (Source)
          @The_Librologist That would be cool!
    • FtwNeos

      Posted 4 years ago (Source)
      @Tabayrak I dont know if this topic is still open but i just went 12-0 with Vanndar and no achievement has been given to me: the game says my best result is 8 wins. This already happened with diablo some time ago, i went 12-0 with diablo as well but no achievement. I feel robbed of my time
      • FtwNeos

        Posted 4 years ago (Source)
        @Tabayrak Do we know if this bugg will be fixed and if i will be able to get my qchievements retroactively? Ty for your time and work :)
        • Tabayrak

          Posted 4 years ago (Source)
          @FtwNeos We are looking into it. It sucks I hate it, I totally understand the frustration. :(
    • Enthario

      Posted 4 years ago (Source)
      @Tabayrak Vanndar feels crazy overpowered with 'Battle Tactics'. They only have extremely expensive and strong minion in their deck and you can't deal with it 'cause they spam 6+ mana drops only from their hand.
      • Tabayrak

        Posted 4 years ago (Source)
        @Enthario We are absolutely keeping an eye on that deck it is crazy strong but the meta hasn't stabilized yet as people are starting to unlock other powers.



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