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What RPG bosses really should be saying to their lieutenants: Stop leaving those treasure hoards lying around. The adventurers are just using them against us.

What RPG bosses really should be saying to their lieutenants: Stop leaving those treasure hoards lying around. The adventurers are just using them against us.

  • Ghostcrawler

    Posted 3 years, 6 months ago (Source)
    What RPG bosses really should be saying to their lieutenants: Stop leaving those treasure hoards lying around. The adventurers are just using them against us.
    • venaliter

      Posted 3 years, 6 months ago (Source)
      @Ghostcrawler @candacerthomas it's your time to shine, Candace. You heard the man. Make a bossfight where you use the treasure hoards to win the encounter.
      • MitchFizzl

        Posted 3 years, 6 months ago (Source)
        @venaliter @Ghostcrawler @candacerthomas Spoils of Pandaria *sort of* fits this definition. Kind of. (But in the end, we mostly just destroy the hoarded treasure.)
        • candacerthomas

          Posted 3 years, 6 months ago (Source)
          @MitchFizzl @venaliter @Ghostcrawler Now I want to make the boss fight where you finish killing a lieutenant and then the real boss shows up and takes the loot. I kinda did that once with Lockmaw in the heroic version of lost city of Tol'vir.
          • Chadd Nervigg

            Posted 3 years, 6 months ago (Source)
            @candacerthomas @MitchFizzl @venaliter @Ghostcrawler The boss ninjaloots the miniboss? I like it.



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