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I played a couple playlists of Peloton’s new game Lanebreak. It’s interesting and I would say fun but it’s more of a normal HIIT ride abstracted rather than a true rhythm game. (cont’d) https://t.co/nfRGP1eRkQ

I played a couple playlists of Peloton’s new game Lanebreak. It’s interesting and I would say fun but it’s more of a normal HIIT ride abstracted rather than a true rhythm game. (cont’d) https://t.co/nfRGP1eRkQ

  • joemag_games

    Posted 3 years, 6 months ago (Source)
    I played a couple playlists of Peloton’s new game Lanebreak. It’s interesting and I would say fun but it’s more of a normal HIIT ride abstracted rather than a true rhythm game. (cont’d) https://t.co/nfRGP1eRkQ
    • Iksar

      Posted 3 years, 6 months ago (Source)
      @joemag_games Seems like the wrong gamification path IMO. Peloton’s strength is the classes, trainers, feeling like part of a group and having a teacher. Would love to see more gaming-like systems, though. Events, guilds, quests, collections, etc. Build on the thing that’s great.



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