Bluetracker

Tracks Blizzard employees across various accounts.


🐉🏴‍☠️ MENAGERIE WARRIOR CARD DESIGN 🦾 I will talk about a few cards I just made around the Menagerie theme that was introduced in Darkmoon Fair. Here is a potential exemple of a deck where the cards could fit (with unnerfed Crabrider of course😉) https://t.co/dtupSqZNgI

🐉🏴‍☠️ MENAGERIE WARRIOR CARD DESIGN 🦾 I will talk about a few cards I just made around the Menagerie theme that was introduced in Darkmoon Fair. Here is a potential exemple of a deck where the cards could fit (with unnerfed Crabrider of course😉) https://t.co/dtupSqZNgI

  • ramanujoke

    Posted 3 years, 11 months ago (Source)
    🐉🏴‍☠️ MENAGERIE WARRIOR CARD DESIGN 🦾 I will talk about a few cards I just made around the Menagerie theme that was introduced in Darkmoon Fair. Here is a potential exemple of a deck where the cards could fit (with unnerfed Crabrider of course😉) https://t.co/dtupSqZNgI
    • ramanujoke

      Posted 3 years, 11 months ago (Source)
      This one is directly inspired by someone in chat! I can't remember the name but the idea was super cool! Bascially after having the effect in mind, I wanted to make a minion that felt like a caracter transporting all kind of weapons (you see that a lot in isekai) https://t.co/3B0RoxEnNB
      • ramanujoke

        Posted 3 years, 11 months ago (Source)
        A robot felt like a good type so then you have to give it stats under normal to compansate with the direct 'draw AND play' effect. A free 1/3 felt ok Restricting the cost of the weapon to (2) was also important to prevent limitation in weapons design in a foreseeable future.
        • ramanujoke

          Posted 3 years, 11 months ago (Source)
          Next one is another take on a card I made in the custom Mini set a few month ago. The idea is still the same: a Dragon 'scout' that would fly above your poisiton looking for intruder! If it find one it can't kill, it screeches to gather help (another Dragon) New one then old one https://t.co/Dbwu9cBx5J
          • ramanujoke

            Posted 3 years, 11 months ago (Source)
            I didn't know whether making the target damaged or not was too powerful. Obvisously if it was not, it could compare directly to Slam and for only one more mana having a 3/3 body seemed a bit too much... But I could see it if the synergy needed take off in Stdrd again! https://t.co/gT9L2GpL71
            • ramanujoke

              Posted 3 years, 11 months ago (Source)
              This one is quite simple really. Menagaerie was really centered around buffing minions (even since Karazan) so I wanted to express that. It can be compared to Glowstone Technician but only give +2/+1 which seems to be the flavor for Warrior buffs https://t.co/STUn4ZYg83
              • ramanujoke

                Posted 3 years, 11 months ago (Source)
                Also, having the repeatable effect is a balance point because you NEED to have a weapon or attack buffs and on the other hand you can do it multiple times over multiple turns! If you play it naked, it's just a 3 health minion on turn 4 which can be removed easily.
                • ramanujoke

                  Posted 3 years, 11 months ago (Source)
                  Finally I wanted a legendary payoff for the synergy and I was thinking that everytime we tried to put Amalgams in decks, it felt 'meh'. So I tried to keep the idea around the 'multiple minion types' and make it a condition for buffs! https://t.co/4K5pFkrnNe
                  • GallonHS

                    Posted 3 years, 11 months ago (Source)
                    @ramanujoke Cool! Seems like a play off Stellar Multicaster, but for minion types, neat idea.



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