Bluetracker

Tracks Blizzard employees across various accounts.


Dude wtf is the auto complete feature doing? :D https://t.co/5sfkYZAYa2

Dude wtf is the auto complete feature doing? :D https://t.co/5sfkYZAYa2

  • imik_plays

    Posted 3 years, 9 months ago (Source)
    Dude wtf is the auto complete feature doing? :D https://t.co/5sfkYZAYa2
    • MawksHS

      Posted 3 years, 9 months ago (Source)
      @imik_plays Imagine it costing something like 5 mana. It would maybe make the card playable ? So sad the Hearthstone team doesn't try to make somme old cards viable again 😢
      • imik_plays

        Posted 3 years, 9 months ago (Source)
        @MawksHS Yeah, exactly my thought. There are so many cool designs that could find a niche play in certain decks, but they are not willing to buff them a bit, which is a huge mistake in my opinion. :/
        • MawksHS

          Posted 3 years, 9 months ago (Source)
          @imik_plays @hsdecktech @GallonHS you guys should consider this tweet ! I don't think we are the only ones thinking the same
          • imik_plays

            Posted 3 years, 9 months ago (Source)
            @MawksHS @hsdecktech @GallonHS Nicholas can't do anything about it. In some previous Iksar AMA's he told us that they don't want to do that because it has almost no benefit. I think @themattlondon teased that they are working on something cool, though. Could be an expansion "mini-set" with some buffs as well.
            • MawksHS

              Posted 3 years, 9 months ago (Source)
              @imik_plays @hsdecktech @GallonHS @themattlondon I don't think the statement "it has no benefit" is true. Making the game more fun makes people stay or come back on it, and thus more people buy in the shop. If they believe only skins are profitable, they are making a huge mistake.
              • hsdecktech

                Posted 3 years, 9 months ago (Source)
                @MawksHS @imik_plays @GallonHS @themattlondon Obviously he would agree that making fun cards is meaningful! What Iksar said was more along the lines of, if you take cards that nobody is playing and make them marginally better, but not enough better that they see play, then still nobody plays them and there’s no real effect.
                • hsdecktech

                  Posted 3 years, 9 months ago (Source)
                  @MawksHS @imik_plays @GallonHS @themattlondon That means if you do buffs to unplayable cards, you need to make them good—which risks making them too good. There’s a tiny window for success there and a huge margin for error. And many of the cards we’re talking about (like Boogeyman) aren’t even the most interesting cards.
                  • hsdecktech

                    Posted 3 years, 9 months ago (Source)
                    @MawksHS @imik_plays @GallonHS @themattlondon Team dev time is a limited resource, and they’ve found it’s generally more efficiently used working on cool new designs instead of buffs to old cards that nobody plays.



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