Bluetracker
Tracks Blizzard employees across various accounts.
This is a very specific question for game dev folks: Ubisoft devs have a term they use regularly called "player story," which is basically the individual path a player takes through a scenario or game. Is there a big game design lit piece on this? Is is bespoke to the company?
This is a very specific question for game dev folks: Ubisoft devs have a term they use regularly called "player story," which is basically the individual path a player takes through a scenario or game. Is there a big game design lit piece on this? Is is bespoke to the company?
ckunzelman
kchironis
bbrode
Chadd Nervigg