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Alright, we've gotten a moment to get a better understanding of some of the early stuff that popped up and we now have the official 24.2 Known Issues post: https://t.co/Te1Epu7sXt

Alright, we've gotten a moment to get a better understanding of some of the early stuff that popped up and we now have the official 24.2 Known Issues post: https://t.co/Te1Epu7sXt

  • hsdecktech

    Posted 3 years, 3 months ago (Source)
    Alright, we've gotten a moment to get a better understanding of some of the early stuff that popped up and we now have the official 24.2 Known Issues post: https://t.co/Te1Epu7sXt
    • _as_cii_

      Posted 3 years, 3 months ago (Source)
      @hsdecktech Not a bug, but the quest reward animation is really, really slow. And for quests that can be completed multiple times a turn it can ruin a turn
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        @_as_cii_ Yeah, I've heard a few people saying that. I think it's definitely something the devs will keep in mind for the next update window.
    • LeadingmoreHS

      Posted 3 years, 3 months ago (Source)
      @hsdecktech Not sure if it’s a bug or undocumented change. https://t.co/zsxl9XFGOI
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        @LeadingmoreHS The activation or playing it? If it’s activation I’m almost certain that’s a bug bc it’s not playing a card, it’s using it.
        • LeadingmoreHS

          Posted 3 years, 3 months ago (Source)
          @hsdecktech Activation. If you activate two sinstone graveyard back to back, they are no longer the same size.
          • hsdecktech

            Posted 3 years, 3 months ago (Source)
            @LeadingmoreHS Seems wrong, I’ll make a report, thanks
            • hsdecktech

              Posted 3 years, 3 months ago (Source)
              @LeadingmoreHS I just tested and couldn’t replicate the issue. You sure you didn’t play one of the sunstones that turn?
              • hsdecktech

                Posted 3 years, 3 months ago (Source)
                @LeadingmoreHS Sinstones*
              • LeadingmoreHS

                Posted 3 years, 3 months ago (Source)
                @hsdecktech I ran into this twice this afternoon. Not sure about the first one. I have the impression the second time it was the last charge of both locations. I’ll pay more attention if this comes up again.
                • hsdecktech

                  Posted 3 years, 3 months ago (Source)
                  @LeadingmoreHS Yeah, if you happen to get a recording or a replay, those usually help a lot.
                  • LeadingmoreHS

                    Posted 3 years, 3 months ago (Source)
                    @hsdecktech I couldn’t make that happen today. So I must have one played that turn yesterday. My bad. Pls disregard.
                    • hsdecktech

                      Posted 3 years, 3 months ago (Source)
                      @LeadingmoreHS 👍 bug averted.
    • hsdecktech

      Posted 3 years, 3 months ago (Source)
      Update: related to the BG disconnects investigation, Bru'kan, Tavish, Finley, and Master Nguyen have been temporarily removed from the hero pool.
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        A couple more updates, including an update to players who got a Weekly Quest "eaten" when the patch went live. Team is working on an update that will return those soon.
      • Busy_Peon

        Posted 3 years, 3 months ago (Source)
        @hsdecktech Disconnect also happened to me with Heistbaron Toggwaggle. Didn't see him on the list. (Unless I missed him)
        • hsdecktech

          Posted 3 years, 3 months ago (Source)
          @Busy_Peon I don’t think it’s specifically the hero you played with that matters, just that those hero powers were the ones that seemed to be throwing the most errors on the server.
      • J4sonlr

        Posted 3 years, 3 months ago (Source)
        @hsdecktech just to keep you updated rope burn disconnect also happening with lich baz'hial turn 4
        • hsdecktech

          Posted 3 years, 3 months ago (Source)
          @J4sonlr It doesn’t seem to be specifically the hero you are using, just if a hero in your lobby causes a disconnect.
    • EliteLeafHater

      Posted 3 years, 3 months ago (Source)
      @hsdecktech you missed if you had a weekly battlegrounds quest it got deleted and not replaced or are you still investigating that one
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        @EliteLeafHater Team just needed to figure out what could be done. It’s been added now.
    • ZombiesGoNomNom

      Posted 3 years, 3 months ago (Source)
      @hsdecktech This is more of a thing from last patch not this one but any chance you could ask if Longxin's retaliation from their skill 2 working when they get killed is intentional or not? Never worked that way before but it changed in patch 24.0 so not sure if its a bug or intended
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        @ZombiesGoNomNom Yeah, don’t know. Passed the question along.
      • DevSpacePrez

        Posted 3 years, 3 months ago (Source)
        @ZombiesGoNomNom @hsdecktech To be clear, are you saying its going off AS they die, or continuing to go off after they died? (I think the former but wanna check) Anyways if it changed that's probably an unintentional bug. I'll check with our designers, but if it was intended I'd think we'd message on it.
        • hsdecktech

          Posted 3 years, 3 months ago (Source)
          @DevSpacePrez @ZombiesGoNomNom Sometimes I just miss a little something here or there, so let’s not be too certain too fast lol
    • Kyleliu78545008

      Posted 3 years, 3 months ago (Source)
      @hsdecktech Hey Nick I play on ios and tried playing the game last night but it wouldnt load even after 20 minutes you know a fix to this?
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        @Kyleliu78545008 Like you couldn’t download the update or you opened the client after the download and couldn’t find a game?
        • Kyleliu78545008

          Posted 3 years, 3 months ago (Source)
          @hsdecktech I was able to open the app but it was stuck at the hearthstone symbol and couldnt open the box even after forgetting about it(I was in a league match) afterwards I deleted the app and redownloaded twice and was finally able to get in
          • hsdecktech

            Posted 3 years, 3 months ago (Source)
            @Kyleliu78545008 Ah, sorry for the hassle, but I’m glad you were able to figure it out and get in!
    • SlayTheSquire

      Posted 3 years, 3 months ago (Source)
      @hsdecktech Deathborne is changed, not sure whether or not is bugged now or was bugged before but it used to be that if the spell killed a skeleton and the skeleton's deathrattle killed an enemy minion, that would also count toward the number of skeletons you summoned.
      • SlayTheSquire

        Posted 3 years, 3 months ago (Source)
        @hsdecktech https://t.co/YlXVpqMcCF This doesn't happen anymore.
        • hsdecktech

          Posted 3 years, 3 months ago (Source)
          @SlayTheSquire Yep, known. Leo’s looking into/deciding if it’s intended or not, but it seems more correct to me now, for the nothing that’s worth. https://t.co/orzKK2lqh1
          • SlayTheSquire

            Posted 3 years, 3 months ago (Source)
            @hsdecktech Even if it was a bug before, in my opinion (as a random pleb) I think it felt better before. Thanks for looking!
            • MyntyPhresh

              Posted 3 years, 3 months ago (Source)
              @SlayTheSquire @hsdecktech The change was intentional The old implementation made it so weird edge cases like a Casts When Drawn Twisting Nether drawn off of an Acolyte of Pain procd by Deathborne destroying seven 8/8s would spawn 7 Skeletons We didn't like that cases like ^ that were possible
              • MyntyPhresh

                Posted 3 years, 3 months ago (Source)
                @SlayTheSquire @hsdecktech Though fwiw we did think the old Deathborne -> skeleton interaction was neat, but the wormhole of weird scenarios was too big and weird
                • hsdecktech

                  Posted 3 years, 3 months ago (Source)
                  @MyntyPhresh @SlayTheSquire Thanks for confirming, Leo!
    • Saor17614198

      Posted 3 years, 3 months ago (Source)
      @hsdecktech Hmm. So Hearthstone is trying to update the Bnet client, but there hasn't been any word about a hotfix patch? And the patch version ended up with six extra numbers.
      • hsdecktech

        Posted 3 years, 3 months ago (Source)
        @Saor17614198 The update was the one notes in that post: restored the quests that were eaten with the patch.



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