Bluetracker

Tracks Blizzard employees across various accounts.


ALSO if you have more feedback on Quests/Rewards after this hotfix let us know! Your feedback is incredibly valuable and appreciated. https://t.co/ghUxRZCnsp

ALSO if you have more feedback on Quests/Rewards after this hotfix let us know! Your feedback is incredibly valuable and appreciated. https://t.co/ghUxRZCnsp

  • Mitchell Loewen

    Posted 3 years, 3 months ago (Source)
    ALSO if you have more feedback on Quests/Rewards after this hotfix let us know! Your feedback is incredibly valuable and appreciated. https://t.co/ghUxRZCnsp
    • thedizzyfly

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Super fun patch! I typically only play BG’s exclusively about 1-3 weeks after the .2 patch so my experience is definitely different from others so keep that in mind. Mine are more QoL as I’m not really apprised to what balance in BG’s looks like.
      • thedizzyfly

        Posted 3 years, 3 months ago (Source)
        @LoewenMitchell 1) Wish the season pass jumped to the closest next reward when you open it 2) On mobile especially it can be hard to hover/tap the quest when it’s active. 3) On stats page, being able to tap/click the icon of the quest and hero power that was used that game and see the details
        • Mitchell Loewen

          Posted 3 years, 3 months ago (Source)
          @thedizzyfly Thank you for the feedback! I'll pass it on
    • caibythesea

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell It feels like some quests are useless while others are super strong.
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @caibythesea Which quests feel useless to you and which feel super strong?
        • caibythesea

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell the battlecry triggering one, the menagergie one, the one that buffs tier 3 or lower, and the one that gives two minions of a type. Ive just never found these ones fun or powerful. I play casually and really just end at 6k generally so im not competive rank by any means.
          • caibythesea

            Posted 3 years, 3 months ago (Source)
            @LoewenMitchell Overall though the quests are fun, particularly dentharis getting the ability to have two quests is really fun.
            • Mitchell Loewen

              Posted 3 years, 3 months ago (Source)
              @caibythesea Gotcha, thanks for the feedback!
    • TheOpalKoboi

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell I’m really enjoying everything so far but I am finding mirror shield being available in murloc lobbies at high mmr is frustrating. Feels like I lost Rock Paper Scissors on turn 4 because he got shield quest with murlocs and I got clone my biggest minion
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @TheOpalKoboi As of the most recent hotfix on Friday, Mirror Shield is more difficult to complete in general, but is also more difficult in Murloc lobbies specifically
    • MilkyFingers

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Fix bonus XP in quests for owning the Tavern Pass. How do I make up the extra XP I missed out on?
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @MilkyFingers Team is working on it. My understanding though is that it's a visual bug and you should still be earning the correct amount of xp even though it looks incorrect
    • KaysaCat

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell One more thing, I’m sorry I feel so picky rn ☹️ it’s unrelated but I feel like mechs are starting to get left behind a little with new minions and things. I’m hoping that in the future there will be more cool mech-related things. …I am also biased though 😅
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @KaysaCat I love mechs. If they fall too far behind I'm sure we can do something about it.
        • KaysaCat

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell I love to hear this. <3 Thank you so much for being so open and asking for opinions and suggestions from players, the BG team is one of the best around
          • Mitchell Loewen

            Posted 3 years, 3 months ago (Source)
            @KaysaCat We try our best! 😁
    • SwaguarTV

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell make yogg wheel more common so i can roll it feel free to undo it once i do thanks in advance
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @SwaguarTV Instructions unclear, deleted all heroes except Yogg
    • Jkirek_

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell With the increasing power level, it'd be nice to see ghost eligibility extended so anyone at or below 15 has a chance at facing ghost. It feels bad to have the comeback mechanic unavailable to you when you're one hit away from death because your health is not low enough
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @Jkirek_ Hmm, will think about it. Thank you for the feedback!
        • Jkirek_

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell Took a bit longer to find this for me; track the footprints takes *very long* to complete whenever I've seen it come up (since it's generally bad to roll away the amount of gold it takes to get it early; none of the rewards I've seen it paired with make up for not buying minions)
          • Mitchell Loewen

            Posted 3 years, 3 months ago (Source)
            @Jkirek_ I'll take a closer look at its data when I'm back to work on Tuesday. Thanks for the feedback!
    • snglttrs

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell -Menagerie Mayhem should be easier to complete -the ordering quest (6 combats, wayyyy too much) -ban the divine shield quest in murloc lobbies
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @snglttrs Do you remember what reward the 6 combat quest was paired with?
        • snglttrs

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell yes it was paired with Mayhem on Elise!
          • Mitchell Loewen

            Posted 3 years, 3 months ago (Source)
            @snglttrs Hmm ok thank you for the feedback!
    • chalmers_hs

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Hotfixed Denathrius is too strong, its too strong with high reward but easy quest on turn 1. For example, getting Victim’s Specter with playing 4 Battlecry minions is broken. I am looking forward for new hero armor list too. https://t.co/Y5CgOsGwc9
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @chalmers_hs Thank you for the feedback. I'll take a closer look at his data when I'm back in on Tuesday.
    • KaysaCat

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Coming from a middle-MMR player, I feel like a few of the quest rewards are really underpowered and it feels a lot harder to keep up if you don’t get the good options. The reward where your minions get +5 attack is one of those.
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @KaysaCat What are other rewards that feel good/bad to you?
        • KaysaCat

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell I’m scared to answer because I miss the mark a lot 😅 but I’d say the smoking gun is the main one. & Evil twin, but I have a feeling I just don’t use it to it’s advantage well. 😅 As much as I love Wondrous Wisdomball when I’m the one that gets it, it is (crazy good) bananas.
          • Mitchell Loewen

            Posted 3 years, 3 months ago (Source)
            @KaysaCat Lol no need to worry. There isn't a mark to hit, I'm just curious about your personal opinion. Thank you for the feedback! 😁
            • KaysaCat

              Posted 3 years, 3 months ago (Source)
              @LoewenMitchell No problem! They’ve all been super fun. I might have missed this, do you have the same chance of hitting them all or are some quests more rare? I’ve only seen the Wheel of Yogg once and Pilfered Lamps since the patch, but I love them regardless 👀
              • Mitchell Loewen

                Posted 3 years, 3 months ago (Source)
                @KaysaCat Some Rewards are rarer than others (Yogg-tastic Tasties, Wondrous Wisdomball, Staff of Origination, Pilfered Lamps)
          • SleepyHSBG

            Posted 3 years, 3 months ago (Source)
            @KaysaCat @LoewenMitchell I was about to reply to the main tweet asking for a smoking gun nerf, devs definitely do not have an easy job trying to balance for the full spectrum of players lol.
            • Mitchell Loewen

              Posted 3 years, 3 months ago (Source)
              @SleepyHSBG @KaysaCat Yup lol it's a tough job sometimes. But I definitely appreciate getting feedback from all players. Having the full pictures helps us make the game better for everyone.
              • RidiculousHat

                Posted 3 years, 3 months ago (Source)
                @LoewenMitchell @SleepyHSBG @KaysaCat i think evil twin should give a hat in addition to a mustache if the minion is golden
                • Mitchell Loewen

                  Posted 3 years, 3 months ago (Source)
                  @RidiculousHat @SleepyHSBG @KaysaCat https://t.co/esjlsb704J
        • KaysaCat

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell I’m in a HS group on Facebook and watch people talk about the game a lot, and the one where you only need two copies of a minion for a golden comes up too, but I rarely get that one. It was super fun though, tons of golden mechs 👀
          • Mitchell Loewen

            Posted 3 years, 3 months ago (Source)
            @KaysaCat Pilfered Lamps is very strong for sure lol
    • SleepyHSBG

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Kurtrus needs to be moved down armor tiers. Probably tier 2, maybe even tier 1. Since he naturally wants to buy stuff he completes quests so fast, the meta is very tempo and his heropower synergizes with a lot of rewards really well.
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @SleepyHSBG I'll take a look at his data when I'm back in on Tuesday.
    • KaysaCat

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Also same feelings about the damage cap. everything is going normally, one person gets lucky and then just smacks everyone for 30+ damage until they’re the only ones left ☹️ It will be everyone with less than 10 health and one person with 40 so early in the game
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @KaysaCat Hmm ok, lots to think about. Thank you for the feedback!
    • SleepyHSBG

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Something that feels really bad is getting offered a quest that needs to be completed in combat when there's a leaver (and especially facing an empty board turn 4). I wonder if there's some logic that can be implemented to A) not offer those quests when there's a leaver or
      • SleepyHSBG

        Posted 3 years, 3 months ago (Source)
        @LoewenMitchell at least reduce the cost. Option A seems most preferable and least disruptive, though.
        • Mitchell Loewen

          Posted 3 years, 3 months ago (Source)
          @SleepyHSBG Are you referring to literally all quests that could theoretically be completed in-combat, or are there specific ones that feel notably bad?
    • dokomoy

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell not about quests/rewards but I was hoping the team could look into speeding up Araana's animation when she refreshes the shop back to 7 minions, its a bit laggy and makes playing APM sort of frustrating. Otherwise been loving the patch!
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @dokomoy We'll see what we can do
    • bofur_hs

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell After 1 Week and 1 balance patch... Consistently OP: Stolen Gold, Smoking Gun - Too fast to get for too much power, Slightly behind - Parasol, Mirror Shield (w/ murlocs), Victim's Specter Underpowered: Alter Ego (except on Sire), Teal Tiger, Staff of Origination
      • bofur_hs

        Posted 3 years, 3 months ago (Source)
        @LoewenMitchell 2 Thoughts: 1) Have you considered changing the cost of powers based upon included minion types? Like: Murlocs make Mirror Shield more expensive? 2) I'm very curious about performance of Sire Denathrius has changed with the turn 1 change. He feels much better now imo.
        • Mitchell Loewen

          Posted 3 years, 3 months ago (Source)
          @bofur_hs 1) Yup! We do that for an few reward (including Mirror Shield with Murlocs as of the hotfix last week). Could need to make it even harder though. 2) I'm certain he got better, but I'm not sure by how much. Will check data later today.
        • bofur_hs

          Posted 3 years, 3 months ago (Source)
          @LoewenMitchell I should probably also say: I love the patch, lol. The game is tons of fun right now and a delight to play daily. Feedback is from the POV of someone wanting to improve the balance. The meta may be great , but we can always strive to make it better! 🤓
          • Mitchell Loewen

            Posted 3 years, 3 months ago (Source)
            @bofur_hs Absolutely! Glad you're enjoying it and I agree, there's always room for improvement.
    • G2Rdu

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell I think at the moment 0 armor heroes are too weak because their quests are so much harder to finish, I like armor heroes being better but I think they are too good now
      • Mitchell Loewen

        Posted 3 years, 3 months ago (Source)
        @G2Rdu Thanks for the feedback!
      • G2Rdu

        Posted 3 years, 3 months ago (Source)
        @LoewenMitchell Also I think Mirror Shield is a bit too good in murloc lobbies but there's still counterplay to that so idk if it's gamebreaking
        • Mitchell Loewen

          Posted 3 years, 3 months ago (Source)
          @G2Rdu It is currently a bit more difficult in murloc lobbies, but we'll keep an eye and make adjustments as needed.
    • OliechHS

      Posted 3 years, 3 months ago (Source)
      @LoewenMitchell Hello ! I think rare quests are probably too rare. Already for me who plays a lot I touch them very little so I can't imagine casuals players.
      • carnaring

        Posted 3 years, 3 months ago (Source)
        @OliechHS @LoewenMitchell Les quêtes communes ont peut être un taux d'apparition trop élevée
        • Mitchell Loewen

          Posted 3 years, 3 months ago (Source)
          @carnaring @OliechHS Merci pour votre retour!



Tweet