Bluetracker

Tracks Blizzard employees across various accounts.


Just got sideswiped by the thought of how adrift game dev feels as someone with a working class background. Most of my peers have really professional and educated backgrounds. I'd never trade it, but I'd love to hear from other devs who were working stiffs as teens or adults.

Just got sideswiped by the thought of how adrift game dev feels as someone with a working class background. Most of my peers have really professional and educated backgrounds. I'd never trade it, but I'd love to hear from other devs who were working stiffs as teens or adults.

  • MorelloNMST

    Posted 3 years, 3 months ago (Source)
    Just got sideswiped by the thought of how adrift game dev feels as someone with a working class background. Most of my peers have really professional and educated backgrounds. I'd never trade it, but I'd love to hear from other devs who were working stiffs as teens or adults.
    • Iksar

      Posted 3 years, 3 months ago (Source)
      @MorelloNMST I had some social anxiety as a teen and barely went to high school. Came from a dusty nowhere town where this was pretty normal. Going to college was a rare thing, getting a job after high school was the norm.
      • Iksar

        Posted 3 years, 3 months ago (Source)
        @MorelloNMST My first job in games was in QA getting paid 11 bucks an hour, so most of the people I was surrounded by came from similar backgrounds. By the time I was in dev I was defined by the work I’d done in QA rather than education or other professional exp.
        • Iksar

          Posted 3 years, 3 months ago (Source)
          @MorelloNMST So I guess the short answer is I never felt like lack of education made any difference. In some ways working a crappy job pre-games makes you more grateful to do something you love. This is good and bad. You work hard but are often exploited.



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