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Mister Mukla's textbox makes me want to do a thread about textboxes, keywords, and linebreaks. So, I will! Here's a question: Why isn't 'Rush' on its own line? (1/10) https://t.co/BHADMUusQ0

Mister Mukla's textbox makes me want to do a thread about textboxes, keywords, and linebreaks. So, I will! Here's a question: Why isn't 'Rush' on its own line? (1/10) https://t.co/BHADMUusQ0

  • MyntyPhresh

    Posted 2 years, 8 months ago (Source)
    Mister Mukla's textbox makes me want to do a thread about textboxes, keywords, and linebreaks. So, I will! Here's a question: Why isn't 'Rush' on its own line? (1/10) https://t.co/BHADMUusQ0
    • MyntyPhresh

      Posted 2 years, 8 months ago (Source)
      Whenever we can, we put keywords on their own lines in order to make cards easier to read. For experienced players, Amani War Bear is only 2 words, but for newer players, keywords take a bit more effort to parse. Giving them their own lines helps break up the info! (2/10) https://t.co/rzHOBDdfS7
      • MyntyPhresh

        Posted 2 years, 8 months ago (Source)
        Cards like Sludge Belcher still follow this rule - we separate the Taunt and Deathrattle with a line break to make them each their own chunk of info. Not only does this help novice players learn cards, it also makes them easier to read for EVERYONE! (3/10) https://t.co/kaZUjrZumA
        • MyntyPhresh

          Posted 2 years, 8 months ago (Source)
          Cards like Devout Pupil or Deathlord are where we make concessions. The former has keywords separate from the other effect but now they share a line. Deathlord's text is long enough where putting Taunt on its own line would mean making the text smaller so it shares a line. (4/10) https://t.co/3n4ouVnsPy
          • MyntyPhresh

            Posted 2 years, 8 months ago (Source)
            Here's what that looks like with Taunt on its own line (ignore the Warlock border, it means nothing). IMO, bigger text is more important than clean line breaks since shrinking text affects EVERYTHING in the textbox while line breaks only affect separation of info. (4.5/10) https://t.co/19LkCsb3Hd
            • MyntyPhresh

              Posted 2 years, 8 months ago (Source)
              So with Deathlord's example in mind, why did we put Rush where we did for Mister Mukla? His textbox is nowhere near as long - in fact, he's just a 3-liner, so going to 4 lines would just be better AND consistent, right? WRONG! :O (5/10)
              • MyntyPhresh

                Posted 2 years, 8 months ago (Source)
                This is what that textbox would look like. It would be great, were it not for 'Bananas' being on its own line. Having the final, single word in a sentence be on its own line hurts the readability and is something I always try to avoid with textboxes. (6/10) https://t.co/pNSiqCQ234
                • MyntyPhresh

                  Posted 2 years, 8 months ago (Source)
                  So lets give 'Bananas' a friend to hang out with, with 'with'! Shifting that line break helps, but now we have 2 issues: 1) the text looks square inside a rectangular textbox, and 2) the line breaks are too frequent and break up the pacing of the Battlecry. (7/10) https://t.co/wnPMmKpby6
                  • MyntyPhresh

                    Posted 2 years, 8 months ago (Source)
                    But TBH, it's not that bad. So why DIDN'T we go with that? The "rules" for textboxes are mostly guidelines. When we get to this level of detail, people start having different opinions and value things differently. In this case, someone (me) just had to make a decision! (8/10) https://t.co/MaGyHRZOmM
                    • MyntyPhresh

                      Posted 2 years, 8 months ago (Source)
                      Cards have been worked on by different people at different times. Textboxes aren't a science - the end goal is always making fun cards that are easy to understand. Plus, we have the advantage of being a digital game that shows you how cards work once you play them! (9/10)
                      • MyntyPhresh

                        Posted 2 years, 8 months ago (Source)
                        Consistency for consistency's sake is nice, but not necessary. What's most important is making sure each individual card reads well to ensure you have the best possible guess of what it does before playing it :D (10/10)
                        • ultraheroicHS

                          Posted 2 years, 8 months ago (Source)
                          @MyntyPhresh How does the game indicate to a novice player what a Banana does?
                          • MyntyPhresh

                            Posted 2 years, 8 months ago (Source)
                            @ultraheroicHS Itll show up next to the card in the collection, much like how Colossals show their appendages in the collection
          • imik_plays

            Posted 2 years, 8 months ago (Source)
            @MyntyPhresh This looks like it has the same font size + has improved readability as Sludge Belcher from your third point... I suggested this change about 6+ years ago to certain cards, but I remember we had a discussion with Celestalon about these exact reasons in this thread. 😀 https://t.co/YLwFnsNmqx
            • MyntyPhresh

              Posted 2 years, 8 months ago (Source)
              @imik_plays again, there is no "right" answer for textboxes, and I cant speak to the decisions made for cards that existed before I joined the team. this text is cool, but the text does shrink from the current size, which is a downside
              • MyntyPhresh

                Posted 2 years, 8 months ago (Source)
                @imik_plays and we dont have any plans to change old textboxes for nice-to-have changes since text moving around on cards raises flags for players. "did this effect change? whats different? it looks the same?"
            • Chadd Nervigg

              Posted 2 years, 8 months ago (Source)
              @imik_plays @MyntyPhresh "puts a minion from their deck" on one line shrinks the font size by one character actually, just tried it. Whatever tool you're using uses slightly different margins than the actual game, I suspect.
              • imik_plays

                Posted 2 years, 8 months ago (Source)
                @Celestalon @MyntyPhresh I always use @Hearthcards 👀. Thanks for trying, haha. 😄
                • Chadd Nervigg

                  Posted 2 years, 8 months ago (Source)
                  @imik_plays @MyntyPhresh @Hearthcards Yeah, white is your screenshot, black is real: Looks like it Hearthcards goes a tiny bit out to the left, and also starts higher. Guessing you also put a space at the beginning of the last line. So much depth goes into fine tuning the typography. :) https://t.co/kZCz3OcdCp
    • Fluffy_Duffy

      Posted 2 years, 8 months ago (Source)
      @MyntyPhresh Random question, is this King Mukla or his brother?
      • MyntyPhresh

        Posted 2 years, 8 months ago (Source)
        @Fluffy_Duffy King mukla! Music is his escape from his anger issues, which is why hes mellowed out a ton
    • MyNameUwU1

      Posted 2 years, 8 months ago (Source)
      @MyntyPhresh I see nothing wrong here with this tbh https://t.co/wR6gETIwwY
      • MyntyPhresh

        Posted 2 years, 8 months ago (Source)
        @MyNameUwU1 https://t.co/JbUaIFtJbW



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