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Since the patch notes don't show what's updating for each new hero, doing a quick thread on the updates and the impacts of them. Also check out this new Queen skin 😍😅 https://t.co/fgmUNnX2Qf

Since the patch notes don't show what's updating for each new hero, doing a quick thread on the updates and the impacts of them. Also check out this new Queen skin 😍😅 https://t.co/fgmUNnX2Qf

  • pocky_plays

    Posted 1 year, 3 months ago (Source)
    Since the patch notes don't show what's updating for each new hero, doing a quick thread on the updates and the impacts of them. Also check out this new Queen skin 😍😅 https://t.co/fgmUNnX2Qf
    • pocky_plays

      Posted 1 year, 3 months ago (Source)
      Cariel was previously give to 2/4/All minions on board. The change is the choosing an improvement, which allows you to opt for additional attack, health, or an additional minion. The additional minion improvement will fall off when you level to Tier 5 but this is a great buff. https://t.co/5dnPwSxbku
      • pocky_plays

        Posted 1 year, 3 months ago (Source)
        Deryl was previously when you sell a minion give 3 hats to minions in the shop that give +1/1. Now the idea of dancing stays in tact as the hats will always stick around on your board. Still some randomness involved, but much better in the long run. Weaker now in the early game. https://t.co/MyU56oNbx2
        • pocky_plays

          Posted 1 year, 3 months ago (Source)
          Deathwing *just* adds permanent to the hero power text. It's also now a Start of Combat, not a full passive. Obviously a huge change, your early minions will scale a lot of attack now, and it no longer will impact summons. May change the curve you play. STILL EFFECTS ENEMIES. https://t.co/hZnCn5YDGK
          • pocky_plays

            Posted 1 year, 3 months ago (Source)
            Blackthorn goes from a Passive when you level to an up to twice per turn activate. Will be a way more consistent source of gems throughout the game, and given the current strength of Quilboar will probably be broken. Does require econ investment now, which will impact curves. https://t.co/0P4BavPZr3
            • pocky_plays

              Posted 1 year, 3 months ago (Source)
              Drek'Thar goes back to being an Avenge (2) from Avenge (3). Simple. https://t.co/yX2CdkIvwL
              • pocky_plays

                Posted 1 year, 3 months ago (Source)
                Edwin loses the buffs per turn, but gains permanent hero power buffs throughout the game for every 4 minions bought now. Also back down to +1/1 from +2/1 before. Scales MUCH better into the late game now. https://t.co/v0RatRWUNw
                • pocky_plays

                  Posted 1 year, 3 months ago (Source)
                  Illidan's buffed minions now just get an additional health. Small buff. https://t.co/Scj3eSieZp
                  • pocky_plays

                    Posted 1 year, 3 months ago (Source)
                    Ini's hero power goes from 12 friendly minions dying to 10. Pretty big buff and should result in quite a few extra free mechs throughout the game. https://t.co/RnByryhZxA
                    • pocky_plays

                      Posted 1 year, 3 months ago (Source)
                      Mukla's hero power is now a passive rather than activate. Also means that the enemy you face will have the banana against you as opposed to the old hero power where they wouldn't get until the next turn. Free tho. You can still get BIG bananas (opponents can't). https://t.co/I7ZQRjElCW
                      • pocky_plays

                        Posted 1 year, 3 months ago (Source)
                        Kurtrus getting a full rework. Was previously the tiers of buying for stat buffs. Now it's a consistent buy 4 in a turn, but you are rewarded with a DISCOVER. You should be able to choose between all 4. You must buy all 4 in a single turn, does not cross turns. https://t.co/ejGUTL52ws
                        • Mitchell Loewen

                          Posted 1 year, 3 months ago (Source)
                          @pocky_plays You only Discover from 3 of the 4 you bought (so there's a slight chance to miss a specific minion unless you bought duplicates)
                        • pocky_plays

                          Posted 1 year, 3 months ago (Source)
                          Onyxia gets a very big buff. Previously Avenge (4), now down to (3). Important to remember that the Whelp itself counts as a minion that dies so after the first proc, will only be an "extra" 2 minions. Should result in a lot more summons for Onyxia. https://t.co/16JCrPLLiX
                          • pocky_plays

                            Posted 1 year, 3 months ago (Source)
                            Saurfang gets an interesting change/buff, likely hinting at a new Dev philosophy in terms of stat scaling. Exponential. Rather than upgrading every turn, now doubles every 3. Also gives health now. I believe this means turn 7 this would be 8/4, and turn 10 16/8. @LoewenMitchell? https://t.co/k3VUy1igKw
                            • Mitchell Loewen

                              Posted 1 year, 3 months ago (Source)
                              @pocky_plays We're definitely exploring more exponential scaling. The goal is to help make the hero powers remain relevant later into the game rather than scale off too fast. I *think* those are the correct doubling turns.
                            • pocky_plays

                              Posted 1 year, 3 months ago (Source)
                              @LoewenMitchell Are these scaling effects impacted by having a Drakkari on board on the relevant turns?
                              • Mitchell Loewen

                                Posted 1 year, 3 months ago (Source)
                                @pocky_plays I haven't checked but I would assume yes



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