Bluetracker
Tracks Blizzard employees across various accounts.
Anubalisk's R2 (cocoon) should be a zerg egg/cocoon.
Yeah, the spider-webish design is decent, but in my opinion it would be so cool to capture enemies into a zerg egg (or the cocoon that Kerrigan was in when she became the queen of blades)
KinaBREW
That's a good idea. I'll make sure the right people hear that feedback.
KinaBREW
This. Game play first is one of our values at Blizzard. As artists we make a lot of concessions to insure that assets are readable. The asset has more of a creep vibe to it. We want to make everything to look epic but game play is important.
KinaBREW
I am a cog in the machine and there are many artists that contribute to a single hero or skin. Read the following list as "FX, Animation, Tech art, rigging, concept, sound and me". I was the primary artist on Muraudin' Muradin (our FX artist and Animator for that hero did an amazing job on that guy too. I'm really proud of the work we did on that one which is why all of this feedback is important to me. We want to do a good job for you guys). Some more of my skins include Pajamathur, Super Sonya, and Buccaneer Falstad (I did his bird). The Heroes versions of Genji and Lucio are mine as well.
KinaBREW
We learned a lot from this skin. Personally I would love to see Maraudin’ Muradin in pro play but there is a difference in the animation on his Stormbolt. I have talked with pro players about this skin recently and it doesn’t bother them as much anymore. They have grown accustomed to it from use in HL, Unranked and Quick match. Still, sometimes it’s hard for players to train their eyes to see something different as commonplace. We unsure how far we will go with future skins in this regard. That’s not to say we will never do it. We’re ok with some skins being banned from pro play. It’s not ideal from an artistic perspective but we understand. How strongly do you guys feel about changes in animation like Maraudin’ Muradin’s storm bolt? What’s acceptable to you? What’s too far?