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Diablo terrain hit lines? Why not?

Quite some heroes have the terrain 'hit lines' or 'hit boxes' visible, whatever you want to call them, but why not diablo. I've had enough encounters where I though id hit a hero at the edge of a wall, but i just sort of glide past. I guess Junkrat and Hanzo are the more obvious heroes to get the 'hit lines,' but I think blizzard should look into diablo getting it aswell. Btw please fix diablo, he's way to cookie cutter and does heaps of damage in some instances...


  • Neyman

    Posted 6 years, 5 months ago (Source)

    We debated adding the collision lines to Diablo when we added them to Lucio and Hanzo, but when we add functionality like this we are always cautious. It’s pretty easy to see the benefits it provides, but if we continually add more options and UI to the game, eventually we’ll have a game covered in “features” that can drown out the rest of the game (and actually the “read-ability” starts to cannabilize itself). Just look at some of the “show me everything” custom WoW UIs back in the Molten Core days, and you’ll see what I mean.

    That being said, we’ve decided to add it to Diablo, since understanding terrain edges is core to the use of Shadow Charge, Diablo’s key tanking ability. You’ll see it in the next major patch (non-balance/non-bug fix) after Deckard.




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