Bluetracker
Tracks Blizzard employees across various accounts.
Just played my third ever game of Team League and got matched with the 8th and 9th players on the leaderboard.
I'm honestly just completely floored right now. My player level is 26 and I was queueing with a few of my friends and we just got completely steamrolled. The friends I queued with were ranked ranging from silver to low platinum in previous hero leagues. How is this a thing that is possible?
Screenshot for proof: https://cdn.discordapp.com/attachments/125753892968464384/316471817600761856/Untitled.png
(the ranked players are EKevin and EToby)
BlizzTravis
We have some changes coming to TL with the next season which will hopefully help with this.
For reference, the problem is the disparity between the number of players queuing as 2s and 3s. The system needs both in order to put a team of 5 together, but when there are a lot more 2s than 3s, the 2s end up with a long wait which causes the matchmaker to expand it's search range for viable matches. When the wait is long enough, it goes into YOLO mode and makes any match it can find just to get a game going.
TL matchmaking is better than it was before the 2s and 3s were added, but it still makes poor matches way too frequently. The changes we're making are aimed at addressing that. They're in development right now and we'll get more details out closer to the start of the season.
BlizzTravis
The XP part already exists. The group XP bonus increases with the size of the group.
BlizzTravis
It's coming, but no ETA. We have the basic implementation in custom games, but need to be a lot more protective about how it can be used for normal draft modes. There's a decent amount of work left before it's ready for prime time.
BlizzTravis
Sure, let's go with that. ;)
I like calling it that because anyone who hears it understands what it's doing.
BlizzTravis
Agreed! Voice chat makes a world of difference with the right people.
I mentioned at BlizzCon that it's on our to-do list and that's still true. Just a matter of time.
BlizzTravis
Matchmaking is a thankless job. When it's working absolutely perfectly, players are still losing half their games.
Our primary matchmaking engineer likes to joke that his job is making players unhappy 5 at a time.
BlizzTravis
That'll be part of it. Development just takes time.
BlizzTravis
We're not planning to change HL. The reduction to solo has been a positive change for HL overall. Our focus is on finding a good solution for TL.
BlizzTravis
Not currently, but it's on the table if our current plans don't solve the problem.