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Heroes of the Storm AMA - July 16, 2020

Greetings, Heroes!

We’re going to host our next AMA on Thursday, July 16th, 2020, PDT.

The following Heroes developers will join the thread and answer your questions starting around 10:00 a.m. PDT (7:00 p.m. CET) until 12:00 p.m. PDT (9:00 p.m. CET).

When posting multiple AMA questions: Please make an effort to post one question per comment. This will make it easier for others to read through the thread, and will help the developers focus on one question at a time. However, please feel free to comment as many times as you'd like in order to get your questions posted.

You can start posting your questions right now, and we'll see you on Thursday!


  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    Who does the concept art now? I love your concept art but now there is no visible concept artist like Oscar Vega used to be.

    Actually, I would like to know all the artist so we will be able to call specific person for specific problem. We could ask technical artist about optimisation; UI artist to talk about possible UI changes; animator to report animation bugs and so on.

    I'm really lucky to work with an awesome team of artists on Heroes. We have super talented people that work behind the scenes who aren't as visible on reddit or the forums like I am. Florencia Kristiani does amazing concept work and you guys have most recently seen her work with the new Nexomania II content.

    Also if you have specific problems or call outs, please head to our forums or post here on reddit. We regularly read both and are happy to jump in!

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    Apparently, Mei still uses placeholders in place of some art assets.

    First of all, her portrait is simply an Overwatch screenshot. This one is simple to fix, as we just need to replace it with a part her HotS art. This can also serve for her minimap icon.

    Then, her talents use icons of other heroes' talents. I hope this one can be fixed too.

    This is just a small nitpick. I think little details make a huge difference.

    True. For some reason the intended artwork didn't get swapped in for the live patch. It's not the kind of thing we fix in balance patches because new art generally increases the potential for problems to arise in the QA and deploy process as well as bloating the patch size. And since the point of a balance patch is to respond to balance it doesn't fit with the goals of getting things out to the community asap. That's why it still hasn't been updated.

    The character select screen and in game portrait on the top bar is currently fixed in the in house build. The loading screen has a bug for it. The Talent Icon is something that was lost in the shuffle to get out such a big content patch. We have a task in for it.

    You should see these fixed in a future patch.

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    Can we see concept art for the Grave Keeper? I love seeing concept art for the different HotS characters!

    The original concept art was done by our very own Samwise Didier. I had a quick chat with him about it. This is what he said.

    I was listening to a lot of Doom Metal at the time and created this image based off the music from Gates Of Slumber's new band Wretch. I ended up using the art for the Grave Keeper since it was cool looking and was already done. And this is why I always say to artists, ABC, Always Be Creating, One never knows when some image created for fun, can turn into something millions will see.

    These are the two images that inspired the final version.

    https://imgur.com/a/21RMsxn

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    What is your opinion on recent skin concept contest? Is there a possibility that skins that didn't win the first place will be put into consideration too?

    First off. We love that our community is so passionate about creating art and ideas for skins. You inspire us. <3

    I wouldn't rule it out. Just because the concept didn't get a majority support the idea could be really strong and that hero might need a skin. We Sometimes that idea will spark an entire themed hero pack which makes it a much larger idea. This means it needs to be placed into an event slot and we might be scoped out for a year plus. The other option is that we do a smaller pack which we fit in between the larger events like the Altered fates pack we just dropped. All of this requires scheduling and ironing out the kinks of development.

    Everyone did an awesome job with this contest and you should all be proud.

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    Hi devs, do you like... bread?

    I'm not going to speak for the rest of us... but I like bread. Also... First!

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    Will we be seeing another Whitemane skin this upcoming Halloween? Since her release, Whitemane has gotten a new skin every Halloween and I'd hate to see the tradition end.

    We're giving Whitemane a break for this Fall patch. We do have some pretty fun skins that we are excited about coming.

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    What is stopping you from making the Murky model the same size as Deathwing?

    Nothing really. But when you increase the size of a character the walk cycle can get disjointed from the ground which means he would need to be reanimated or the animation speed would need to be changed which could cause weird stuttering or make it look choppy.

  • KinaBREW

    Posted 3 years, 10 months ago (Source)

    Tell us a lie we are not supposed to know!

    I tried Avocado toast and was disappointed. Kinda wanted to keep that one under wraps but these are the rules.




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