Bluetracker

Tracks Blizzard employees across various accounts.


Building A Better Cardgame: Progression -- Long development post from Riot on their website.


  • _A_Small_Man

    Posted 6 years, 2 months ago (Source)

    hey there!

    i've only played the tutorial so far, but i'm excited to see how this game unfolds.

    one thing that annoyed me with hearthstone was the lack of support for draft formats. arena was kinda disappointing, especially after a few expansions.

    what kind of draft formats will this game have and how will you intend to support/balance it long term?

    We're introducing our draft format with the next preview patch in November -- check out the roadmap for what we've currently got slated.

    As for balance, we intend to support any and all formats with the same active approach. More info to come on our philosophy there once we're closer to closed beta, and we definitely want it to be a discussion with you all.

  • _A_Small_Man

    Posted 6 years, 2 months ago (Source)

    Hi! Super excited for this game. It might be too early to ask but as new sets are introduced, do you plan on rotating old sets out like in Magic?

    Not a designer but I'm told rotation will be a thing at some point down the line, once we've finished fleshing out Runeterra's regions. We intend to support any new formats with 100% of the live balance rigor we're bringing to bear on our current constructed format.

  • _A_Small_Man

    Posted 6 years, 2 months ago (Source)

    please please please support draft formats better than hearthstone did.

    the total lack of support arena received is the #1 reason i lost interest in that game.

    constructed formats are honestly not fun to me in card games.

    We are SUPER excited for Expeditions and can't wait to hear what y'all think.

  • DyQuill

    Posted 6 years, 2 months ago (Source)

    I saw that drafting will be a thing in the future. Will we actually be drafting with a pod of players or will it be an approximated system? If approximated by bots, then how would that avoid becoming easily exploited like it is in MtG:O? Also, will we keep the cards we draft?

    Are there any plans for a sealed format, possibly as pre-release events? Are there any plans at all for pre-release events?

    I assume you will have different MMR for competitive and casual play. Have you also considered seperate MMR for different factions, ala role queue? Split difference with 2-faction decks?

    Will grinding a ladder be the only competitive format or will there be brief, periodic open-entry tournaments? If so what would the rewards look like?

    How long should we expect a competitive season to be, and will it be broken up in to sub-seasons like LoL? Monthly? Yearly? Coinciding with every expansion?

    Will you be selling starter decks, theme decks and/or event decks and will players be able to purchase these more than once (to get playsets of included cards)?

    How frequently and aggressively will you likely be addressing balance? LoL has a break-neck patch and balance schedule compared to digital card games I've played, let alone physical card games that are loathe to errata, restrict or ban cards.

    Lot of great questions here Dollface_Killah. Some of these we'll be addressing in upcoming comms, and some are still being worked out.

    As far as drafting, that's the next thing we'll be tackling - check out the roadmap for a peek at when you're likely to hear about new stuff.




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