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Can we get an ASK LEGENDS OF RUNETERRA kinda interaction with the dev team?

For Valorant there is Ask Valorant and for league there is Ask Riot, just for answering some common questions of the community and for transparency of some of the things the dev teams are looking at. Not saying that the team isn't already doing amazing on updating us during the bi weekly patches, but wouldnt it be nice to have something like that? Just a thought :)


  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Any plans for my deck list customization? People are going as far as to look up the html lines and glitching their games to get spells are icons. Will those things become a basic feature in the future? Is it on the whiteboard of ideas already?

    What kind of tool do you see yourself using to make deck names? Totally see how what you have to do today is/feels jank, kinda curious what an optimal flow might look like.

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Waa garen born with his shoulder pads on or did he grow them during his adolescence

    More importantly, did his sword grow up with him?

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    I mean we can look @ Yugioh and Magic for examples.

    In YGO field effects are pretty wild, affecting both field equally. (Even if in YGO they REALLY went away from that design)Would be interesting as a balancing challange, but could make fun deck building exercises.

    Enchantments and Equipments from Magic can also be interesting. But I think permanent buffs that jump from unit to unit are something that was explored in a recent Lab.

    Enchantments though could be interesting, in Shadowverse there is a type of card called an Amulet that does different things, when it enters or leaves the field. For a major Example, Seraph's Embrace is an amulet that re-summons itself after it dies. When it does that 4 times, you win the game. So the deck has a lot of ways to kill Seraph, and win in 1 turn. But in LoR, where there can be responses to actions like that, it would be a lot more interactive.

    Those are really cool ideas! The design team does a lot of crazy paper prototypes so I wouldn't be surprised if they've thought of ideas like ygo field effects, especially for Labs!

    If and when we find something that works well with the LoR formula, we're bound to ship it

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Are the constellations in Targon's teaser trailler actual constellations you could see in Runeterra?

    “Yes! The constellations you see are actual constellations, but bear in mind that people all across Runeterra will see and interpret different figures in the stars.” - One of the Narrative writers on my team who doesn't have a reddit yet.

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Are taric's card arts flipped? cause i thought he was left handed

    I've asked the art team. If it's backwards in game, we'll fix it :D thanks for the heads up!

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Has there been any talk or plans to introduce premium or alternate art versions of cards at some point? Similar to golden cards in hearthstone or animated cards in gwent and other games.

    Also this is a question I assume doesn't have a great answer since its kinda far away but are there any plans for how the teams are going to handle the size of the card pool as time goes on? It seems like most CCGs end up doing something kind of like the hearthstone wild/standard split so I was curious about that. Thanks for taking the time to do this! You guys rock. :)

    I'm afraid I don't have a great answer for either of the questions :(

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    I'm sure someone will do a legit thing, but in the meantime, throw any q's you have here and I'll get answers as I can!

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    In the patch notes it's mentioned that champions won't be equally distributed untill the the last expansion in a set. Will the difference be a maximum of one or is it possible that it's 2? (some regions have 4 while other have 6). Understandable if you couldn't say that

    I think it's better if I don't answer this, and the answer will reveal itself by or on the release of the next expansion :)

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Are there any plans for 2 player modes? It'd be so fun to play LoR with a friend

    For what its worth, the game is a 2 player game...

    Kinda interesting to think about tho. What would you think an 2 v 2 version of LoR looks like? Share health? Simultaneous turns?

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    How do you handle feedback where there is not a clear side to pick? Personally I like Lulu's Splash art but some people just don like it. Is there any chance you change or rework the splash art?

    Maaaan I was writing a response to this but then my computer turned off and then my keyboard started glitching. Time to rewrite.

    First, some disclaimers. I'm gonna do my best to answer this question in a generic way, so I'm gonna stay away from Lulu and will avoid mentioning anything specific. I'm an engineer, not an artist, so I can't point out the difference between a magenta and a fuchsia (but I could probably write code to do it ¯\_(ツ)_/¯ )

    As you may have guessed, there are many avenues that people deliver feedback. Sometimes we just get something wrong. That stuff gets picked up super quick and gets fixed asap. I'm sure y'all can find a good number of cases where we've done that, artwork or not. I seem to remember that some of the card artwork was flipped early on, and we got that stuff done really quickly thanks to communities like reddit. Open and shut cases.

    Sometimes tho, the feedback is a lot more polarizing, where a group of players LOVE a thing and a group of players HATE a thing. Or maybe 1% of the players love it to the moon and back but everyone else is just a little bit meh about it. Every bit of feedback we get fits into a spectrum and that make it really hard. Like really really hard.

    One thing I have a 100% faith in tho is my teammates. They have to make hard decisions every day, especially when it comes to something that's old and beloved (including my precious Warwick in league rippp) and upgrading it. Whether its artistic or gameplay focused, every change we make comes with an external cost (of player sentiment, etc), as well as an internal cost (you'll need to fix scripts, update art, build, test, deploy, etc, etc), so there's definitely a healthy amount of discussion before we initially change something as well as if we need to patch something. Similarly, if anything is brought up through any of these feedback streams, the team making the changes are lurking and bring them in for weekly (if not daily) reviews.

    And now I'm about to leave you with the most unsatisfactory answer ever, but it comes down to "every team does it differently". Each team best is able to understand the feedback that players deliver about their part of the product, as well as all the conversations that preceded it going live. So when you see something that seems unsettling (think lollipoppy) or amazing (think anything-but-lollipoppy), don't hesitate to call it out. We love hearing from all of you. <3

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Would you like to do some reveals made by community content creators like Mogwai or swim, in order to increase interaction with them and to also shine light on lesser known ones?

    I would! But also I'm not involved in publishing/marketing/partners, etc, so I leave it in their capable hands. I know we've got teams of people working w/ creators, so I can always trust that we're doing the right thing.

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Did y'all enjoy your break week?

    yo I bought Among Us like 3 days ago and I have about 30 hours in the game holy shit

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    What do you think to do to get more players in the future? LoR deserves more players, more than HS. I don't understand why it has only 800 spectators on twitch wtf. I think you should make some tournament

    While twitch might seem like an accurate portrayal of what the player base looks like, I don't think it paints a full picture.

    That said, we have people working with influencers and marketing all the time. We're always getting fresh eyes on our game and if we keep working together to make the best ccg experience out there, that's what matters (to me at least). We may surpass HS one day, but never at the cost of our gameplay experience.

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Now that we're getting Targon, can you tell us anything about decks that were played in the office before the initial release or bilgewater, but never made it into the public meta?

    I don't have a list of said decks, but I'm pretty confident that if you scroll through the dredges of mobalytics, you'll find some gems that absolutely pop off.

    I was playing a tf x barrels deck for the longest time. included mf for value + stacking GP. Just try to outvalue your opponent. CEBAGAIFCQUDCBQCAYCAQGRAE4WQEAIBAUOQGAQGAIODQAQCAECTMOADAIDBEHJF

    What weird decks have y'all tried? I want to hop into some normals and go for those youtube clip plays.

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Are there any plans to introduce new card types besides units and spells?

    What kinds of card types would you be excited for? What would they play like?

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    How satisfied are you with the card reveal process so far? Is it generaring the hype you want or are you open to other forms of reveal schedules? As someone coming from Hearthstone I always liked refreshing the subreddit everyday and seeing a new card.

    Literally every morning it's been super hype seeing the cards in their final form and people hypothesizing what the new meta will be like and what decks people want to build. While I don't know the overall sentiment, it's gotten ME pretty excited to continue to grind the ladder

  • w4ndr

    Posted 5 years, 4 months ago (Source)

    Does Cithria lay eggs?

    Does Garen sleep with his shoulder pads on?




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