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[feedback] Chromatic Lantern bug can skip your turn / main phases.

Not sure if anyone else has posted this, I couldn't find anything with a brief search of the subreddit.

But just a friendly warning, Chromatic Lantern has a rather frustrating bug. The game doesn't recognize that you can tap your lands for any mana colour after placing it on the battlefield.

Lets say you have 3 swamps, 2 forests and Chromatic Lantern on the board. If you only have Gigantosaurus in hand (which requires 5 green mana), unless you turn on full control, the game will skip your turn, thinking you can't get 5 green mana, and you won't get a chance to play Gigantosaurus.

It has lost me a match on more than one occasion. So remember to turn on full control if you need to pay for your cards using Chromatic Lantern's ability.


  • Wizards Megan

    Posted 7 years, 2 months ago (Source)

    There was a known issue with Chromatic Lantern and cards with 7+ CMC (converted mana cost) disabling the auto-tap function, however that should have been fixed as of yesterday's update.

    Just to be sure, we asked the QA team to check using your example and everything appears to be working as intended. If you're still encountering situations where auto-tap is being disabled/passing your turn with Chromatic Lantern in play please let us know.




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