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Vintage Cube October 2021 Update
Howdy, gamers!
Vintage Cube updates? Vintage Cube updates.
Just in time for the spooky season, Innistrad: Midnight Hunt is here, bringing with it a host of changes to Vintage Cube. Last time, we saw Modern Horizons do some work shaking things up, and monocolor aggro decks got a bit of a power boost in various Naya colors.
This time, we're looking at expanding the parts of the sandbox that include build-arounds and reactive cards.
Dive into the details below and check out the updated Magic Online Vintage Cube list for the latest breakdown.
The Sandbox
In this case, "The Sandbox" refers to the entire environment and what tools are available. For example, last update, I removed the cards Niv-Mizzet Reborn and Birthing Pod. Both decks are linchpins of their respective archetypes, and this unfortunately did some damage to narrow the range of archetypes that can be played. That ran antithetical to the general goals I have when curating cubes, in that it shifts the range of ways that people can engage with cubes and play Magic in ways they find compelling and fun.
So, as you may have guessed, those are back in. To that end, this update to the cube has a handful of other cards being added for the sake of allowing other kinds of archetypes. These enablers are generally going to be effects that are harder to replace in their respective archetypes or have more unique effects.
These are cards like Karmic Guide and Rite of Harmony. Some of their use cases may be obvious, but having a Karmic Guide to grab with Survival of the Fittest, for example, is a way to provide additional consistency to green-rooted reanimator decks that would otherwise be more difficult to obtain.
Enablers aren't the only part of expanding the sandbox, however. Part of what's important is providing reasonable countermeasures against things.
Some of the cards in the newest update are explicitly to push against some of the stronger things in the cube and make it main deckable. Sure, something narrow like Crush is going to be strong against the artifact decks in the environment, but it's so rarely making main decks that it won't always come up in the matches where it matters. Cathar Commando, on the other hand, is the type of card that will make it more likely that that artifact removal shows up when it's needed, even if the creature itself isn't the strongest thing to be doing in 100% of instances.
One of the least-exciting-but-most-necessary parts of environment cultivation is ensuring that players are able to cast their spells on time. Thankfully, Innistrad: Midnight Hunt has a new dual land cycle that's incredible for Cube, one that I'm excited to add to the environment. Some flashier cards are being cut for them, but the amount of traditional mana fixing felt just a hair under, and I suspect this will help bring that to a better place.
Finally, we've got some goodies from supplemental tabletop products coming to Vintage Cube: the new and improved Wheel of Misfortune and Laelia, the Blade Reforged. Both cards are Cube all-stars, and I couldn't be more excited to try them out here.
As always, I'll be
scarfing down candydiligently watching how this version of the cube plays out and am excited to see the new decks people build. I'll see you in the queues!
Full Cube List

Wizards of the Coast
Howdy, gamers!
Vintage Cube updates? Vintage Cube updates.
Just in time for the spooky season, Innistrad: Midnight Hunt is here, bringing with it a host of changes to Vintage Cube. Last time, we saw Modern Horizons do some work shaking things up, and monocolor aggro decks got a bit of a power boost in various Naya colors.
This time, we're looking at expanding the parts of the sandbox that include build-arounds and reactive cards.
Dive into the details below and check out the updated Magic Online Vintage Cube list for the latest breakdown.
The Sandbox
In this case, "The Sandbox" refers to the entire environment and what tools are available. For example, last update, I removed the cards Niv-Mizzet Reborn and Birthing Pod. Both decks are linchpins of their respective archetypes, and this unfortunately did some damage to narrow the range of archetypes that can be played. That ran antithetical to the general goals I have when curating cubes, in that it shifts the range of ways that people can engage with cubes and play Magic in ways they find compelling and fun.
So, as you may have guessed, those are back in. To that end, this update to the cube has a handful of other cards being added for the sake of allowing other kinds of archetypes. These enablers are generally going to be effects that are harder to replace in their respective archetypes or have more unique effects.
These are cards like Karmic Guide and Rite of Harmony. Some of their use cases may be obvious, but having a Karmic Guide to grab with Survival of the Fittest, for example, is a way to provide additional consistency to green-rooted reanimator decks that would otherwise be more difficult to obtain.
Enablers aren't the only part of expanding the sandbox, however. Part of what's important is providing reasonable countermeasures against things.
Some of the cards in the newest update are explicitly to push against some of the stronger things in the cube and make it main deckable. Sure, something narrow like Crush is going to be strong against the artifact decks in the environment, but it's so rarely making main decks that it won't always come up in the matches where it matters. Cathar Commando, on the other hand, is the type of card that will make it more likely that that artifact removal shows up when it's needed, even if the creature itself isn't the strongest thing to be doing in 100% of instances.
One of the least-exciting-but-most-necessary parts of environment cultivation is ensuring that players are able to cast their spells on time. Thankfully, Innistrad: Midnight Hunt has a new dual land cycle that's incredible for Cube, one that I'm excited to add to the environment. Some flashier cards are being cut for them, but the amount of traditional mana fixing felt just a hair under, and I suspect this will help bring that to a better place.
Finally, we've got some goodies from supplemental tabletop products coming to Vintage Cube: the new and improved Wheel of Misfortune and Laelia, the Blade Reforged. Both cards are Cube all-stars, and I couldn't be more excited to try them out here.
As always, I'll be
scarfing down candydiligently watching how this version of the cube plays out and am excited to see the new decks people build. I'll see you in the queues!Full Cube List