allthehypeCrossroads Historian 630739 PostsJoined 07/26/2019
Posted 4 years, 10 months ago
Could be used in many decks with strong weapons! Especially warrior or paladin, but maybe even shaman if you run Doomhammer. This could show up unexpected in many different archetypes, maybe even in wild with the legendary KnC weapons.
allthehypeCrossroads Historian 630739 PostsJoined 07/26/2019
Posted 4 years, 10 months ago
To randomize your deck is not good. Renounce Darkness at least had a discount. But if you se a lot of bombs, albatrosses or even corrupted blood you might tech this to see what happens.
More menagerie support, still won’t work. Nice combo with Nightmare Amalgam though.
Annoying with the evasive effect, but I don’t think we’ll se much of it.
Anti-mage tech? Very niche and extremely situational but actually great when it happens.
Good for mech decks, absolutely. Let’s see if they have any place in the new meta.
Inconsistent, but could be a really strong tempo play in a control/combo meta with big hands.
Another old card slightly reworked. Good in arena.
Poor powercreeped Stegodon... ;( Deathstalker Rexxar approves.
Definitely usable, but probably won’t make meta in standard. Would like to see some experimentation with this though.
This is strong. Not Siamat-strong, but good removal with a body and mech synergy.
Could be used in many decks with strong weapons! Especially warrior or paladin, but maybe even shaman if you run Doomhammer. This could show up unexpected in many different archetypes, maybe even in wild with the legendary KnC weapons.
Probably not a good idea to gift your opponent a wide board, except when facing ressurect priest of course.
To randomize your deck is not good. Renounce Darkness at least had a discount. But if you se a lot of bombs, albatrosses or even corrupted blood you might tech this to see what happens.
Meme. If you won’t change hero power during a game I guess it would be fun to borrow your opponents quest och Galakrond power for a turn.
3 murlocs for 5 mana is a good deal. But why would you and dragons to your Murloc deck, except for Nightmare Amalgam?
Value card for pirates? Good 1-drop for pirate warrior in standard i assume. Of fodder for the new cannon.
Will include for the upgrade. It works just fine but a little underwhelming on its own.
Decent early removal and cheap invokation. Will be used in Galakrond warrior.
Another old card on steroids. Maybe finds a spot if Pirate warrior returns.
A little expensive but could be THE removal tool late-game. And you don’t yourself as with Supercollider, though then weapon cab be used 3 times.
Warlock’s own Whirlwind. Will do just fine, especially with all Gul’dans self-damage synergy.