Really looking forward to this mechanic. They tried something similar with the Omega cards, but they obviously were understatted before 10 mana. This could be a great solution.
Spellburst makes my heart flutter! I thought about a minion giving you a discount for showing you a nice trick. This started as a 4 mana card for Mage, then I thought that giving spell discounts would fit with Shaman just as well, so I made it a dual class card. Now it's a bit more expensive, but neutral, since the art fits neither. Basically it's a 2 mana 3/4, but you need to play at least six mana to get the discount. What do you think?
I've slightly changed the wording of my first card, as "from your class" wasn't necessary. I've also added a second idea because I wasn't sure of my card.
I really love your first idea! Especially since the second one seems a little bit weird to play in my eyes, it just doesn't look situational to me. The small tortollan though is not only incredibly cute, but gives you some variance in all of the classes. I do like it a lot.
Three ideas from me this time. First: I didn't want another mad Furbolg in my art, so here's a spell that improves your beast to synergize with damage spells. Secondly there's a little Vulpera, helping you to find a card, which helps you finding a card. Genereating value, but not good in every situation, also helping newbies find new cards they didn't know yet.
Lastly a frosty Shaman spell. Great with every Freeze Shaman card back in the day, combining up and downsides for you and your opponent.
Y'all have a point here, the Warlock card was way too imbalanced. Introducing: "Stirring the Stew" Doing it twice, so your opponent has to think through what to play and to kill, also helping with positioning based removal.
There was a lot happening in my process this week. I had the idea of: What if Medivh invited everyone to his dinner? Or if they played dancing chairs? Could all minions switch sides? Then I worked on my card, thinking that it would be just as amazing as Treachery but with more potential - and realized that it was extremely op... ^^' I also made a version for Shaman with a "stirring the soup"-flavour. But this still feels wrong. Should this be cheaper and only rotate the minions once or twice like in the Carousel?
Hello everyone! I had this idea for a while now and I really wnat to know what you all think. Let's talk about class identities first: Minion types included in the Shaman pool are Murlocs, Totems and Elementals, while Hunters focused on Beasts Mechs and Dragons. So what about a card that can be included in all of those minion based decks?
No huge stats, but super cheap and should be an auto-include. Is it too specific to print for only two clases? Is it too powerful? Can't wait for your feedback!
Oh, and while I was working on this one, I thought of something else. Doesn't need much explanation I guess, it's a dumb pun, combined with an either agressive or mediocre healing effect:
Too tired now to give feedback sadly. But love to see all your work <3
Even though the yt chat was toxic as always, I really loved the reveal and the new cards. I think Kripp just has his ways of showing if he thinks cards are shit while only listing their benefits ^^ Magical!
Really looking forward to this mechanic. They tried something similar with the Omega cards, but they obviously were understatted before 10 mana. This could be a great solution.
It's a filler queen :D
Don't think this will be viable.
I think this card is amazing!
Not losing health with a rush/taunt minion is super viable. Don't know where it will see play but it will find its time.
I'm super hyped about this! This looks like a great base for a new era of HS!
Last Day of the Snowpocalypse!
Hit me baby one more time!
I got all three quests, so my lunar new year not only seems to be super early, but also super lucky :D
I love these word searches so much <3
Didn't know the biggest snowball-fight was going on in this comment section :D
Really looking forward to the Mythgardian Word Search! <3
Yay! I knew there was something in there but I couldn't figure it out. So cool!
Your meme decks are so fun and hilarious! Thanks for putting so much work into these guides :) <3
Wow, this mechanic is so weird and special :D
I love it! Have fun ballin everybody!
I hear a yeti crying somewhere...
Spellburst makes my heart flutter!
I thought about a minion giving you a discount for showing you a nice trick. This started as a 4 mana card for Mage, then I thought that giving spell discounts would fit with Shaman just as well, so I made it a dual class card. Now it's a bit more expensive, but neutral, since the art fits neither.
Basically it's a 2 mana 3/4, but you need to play at least six mana to get the discount. What do you think?
I really love your first idea!
Especially since the second one seems a little bit weird to play in my eyes, it just doesn't look situational to me.
The small tortollan though is not only incredibly cute, but gives you some variance in all of the classes. I do like it a lot.
Three ideas from me this time.

First: I didn't want another mad Furbolg in my art, so here's a spell that improves your beast to synergize with damage spells.
Secondly there's a little Vulpera, helping you to find a card, which helps you finding a card. Genereating value, but not good in every situation, also helping newbies find new cards they didn't know yet.
Lastly a frosty Shaman spell. Great with every Freeze Shaman card back in the day, combining up and downsides for you and your opponent.
Y'all have a point here, the Warlock card was way too imbalanced.
Introducing: "Stirring the Stew"
Doing it twice, so your opponent has to think through what to play and to kill, also helping with positioning based removal.
There was a lot happening in my process this week.
I had the idea of: What if Medivh invited everyone to his dinner? Or if they played dancing chairs? Could all minions switch sides?
Then I worked on my card, thinking that it would be just as amazing as Treachery but with more potential - and realized that it was extremely op... ^^'
I also made a version for Shaman with a "stirring the soup"-flavour. But this still feels wrong. Should this be cheaper and only rotate the minions once or twice like in the Carousel?
Hello everyone!
I had this idea for a while now and I really wnat to know what you all think.
Let's talk about class identities first: Minion types included in the Shaman pool are Murlocs, Totems and Elementals, while Hunters focused on Beasts Mechs and Dragons. So what about a card that can be included in all of those minion based decks?
No huge stats, but super cheap and should be an auto-include. Is it too specific to print for only two clases? Is it too powerful? Can't wait for your feedback!
Oh, and while I was working on this one, I thought of something else. Doesn't need much explanation I guess, it's a dumb pun, combined with an either agressive or mediocre healing effect:
Too tired now to give feedback sadly. But love to see all your work <3
Even though the yt chat was toxic as always, I really loved the reveal and the new cards.
I think Kripp just has his ways of showing if he thinks cards are shit while only listing their benefits ^^
Magical!
Damn! I didn't even see that it'll work with opponents spells as well. This makes it even better!