Dermostatic
LV.7Eldritch Horror
Comments
228 totalI wouldn't trust a single thing from someone who's written a book titled Women of the Klan: The Foundations of Modern Feminism, in which it is argued that the KKK and classical chivalry provided the philosophical and practical lynchpin …
Just wanted to say a massive thank you for these tips, I've managed to get quite a few achievements over the last few days.
Watching people react to me summoning imp after imp after imp was hilarious, even if …
Some more feedback for those who still haven't submitted:
[spoiler]
Pokeniner
[spoiler]Strike of Greymane: Unfortunately, I’m not a big fan of this card. Drawing two cards and potentially summoning two low-stat Stealthed minions just isn’t …
Hey all! About time for a return to this comp now that I'm no longer a student bogged down with essays :)
Here's my idea for the week:

What do you all think? I wanted to toy …
[card]Felosophy[/card] for Taunts with no condition attached? Yes please! This is an excellent card to give Warrior an extra resource.
The art, effect, and cost suggest that this belongs in Deathrattle DH, where it might find a brief home if that archetype ends up working out (here's hoping). It's not terrible, but I can't see this card having too …
Welcome to the Patron club, [card]Gruntled Patron[/card]. Are bars in Warcraft always filled with miserable gits?
On this card specifically, [card]Arena Patron[/card] saw no play at (5), and I doubt this will at (4), especially when it's relatively easy …
With cheap Combos and Battlecries abound in Rogue, this can't not be a good card, right? The only downside might be that its ability does make it an insta-remove for the opponent, so you're going to want to play it …
The cost-reduction effect alone makes this playable in pretty much any Rogue archetype. Unless your opponent wastes a non-damage removal on this the effect is almost certain to go off as well. Pretty nifty card imo.
Like everyone here I'm really unsure of how to assess this card, but I will say that the artwork is beautiful and I hope it looks nice in gold :)
Three poisons to choose from so far, off the top of my head, all of which are pretty useful to Rogue (especially if the Weapon-based archetype persists after rotation). I can see [card]Apothecary Helbrim[/card] being a pretty nifty little card: …
What the cluck? Well at least we have some more [card]Neeru Fireblade[/card] synergy. It's interesting because enemy decks are able to come back from one or two [card]Tickatus[/card] being played (sometimes...), so Warlock might not mind losing 3 cards all …
Is this a good card without good secrets? Not really. It thins out your deck a little which is great, but how many secrets will Paladin actually be running to justify the deck-thinning? Paladin secrets one at a time just …
A nifty little tool for Shaman, I can definitely see this being an auto-include in Murloc / Hybrid-loc decks. Will it find a place in other wide-board Shaman decks? I think the cost is a crystal too much to justify …
[card]Serena Bloodfeather[/card] is... fine? Don't get me wrong, the effect of the card is very interesting and I'm glad that the HS team is toying around with these kinds of abilities, pushing the boat out and all that. However, a …
The buff isn't that strong in and of itself, but getting copies of things is usually pretty nice, especially the big, defensive Taunt minions that Druid likes to play. I'm sure it'll be experimented with, maybe this'll even slot into …
Even with the buff, it's just an 8/8 Taunt, which is relatively easy to deal with nowadays.
Although the card is cool, and the art is fantastically dynamic, I don't expect it to find a place in many Priest …
Aside from being a combo-enabler I can't see much value from this card. At best, with two of these, you have 8 extra damage spread over four turns with the Hunter HP or four free draws with the Warlock HP, …
I really like this card. I'm a massive fan of Wild No Minion Hunter and although most of my games with that deck end before turn 10, I can still see myself experimenting with it for a little while, perhaps …
I guess there's always room for more board clears in Priest.
It's a solid card, though I don't think it'll scale too well into the late game without some damage buffs (Holy Spell Damage?).