Dermostatic
LV.7Eldritch Horror
Comments
228 totalWoohoo, all done :) I must say though, #1 and #3 gave me a slight headache!
Here we go again!


Fangore has gone from fetching sticks to stealing mana! Your mana! A big buff in the first few turns but you'll be a step behind your opponent for the rest of the game (or …
First off, congrats to the winner of the Demon Hunter competition!
Secondly, here's some feedback for the cards I've seen so far...
[spoiler]
@linkblade91: I much prefer Lothraxion to the Sha. Although it 'judging' the enemy hero …
@Xarkkal: I agree with linkblade91 that the (2)-cost version is better. Overall an interesting spell :)
@thepowerofcheese: Hadn't thought about this effect. Even with just one Outcast effect going off this grants you serious value for (2), I like …
Quote From Rippy
Raza and Genn are not prepared!
I kow you've already submitted, but Start of Game: was not a keyword until The Witchwood. Yes, it was retroactively applied to [card]Prince Malchezaar[/card], but …
Thanks for the feedback all. Shoutout again to Xarkkal for the hero power idea and improvement, and a big thanks to linkblade91 for a much more useful way to think about mana costing. Using that advice, I've decided to keep …
After feedback I've completely reworked the demon hunter DK idea. Kudos and thanks to Xarkkal for a much better hero power! I feel like this is much better, but maybe the hero power needs a different name? Is 7-mana too …
@linkblade91: I love all 3 cards! I feel like the (6)-cost Twilight Reaver is the best iteration. If you're running C'Thun it's likely to be at 10 Attack by turn 7/8 and this has the stats to stick around and …
Good luck to everyone in the finals!
Some more feedback...
[spoiler]
@Wailor: All three of these cards are well designed. It's difficult to say how 'well' any of them would function because Dragon Shaman / Elemurloc / Elemech decks have never truly existed. Personally …
Poor [card]Power Word: Tentacles[/card]. Your star never shone brightly and now you've been eclipsed.
Feedback in the spoiler below.
[spoiler]@Iskar: I assume this means Murlocs will be able to stick to Mechs, not each other? It's an interesting effect with limited use.
@linkblade91: Living Forge reeks of flavour, which …
After the review I received about Shirvallah's Chosen not being the best, I've decided to rework it into a Warrior minion that is perhaps more functional.

What do you all think? My main concern is the wording as …
Here's my idea for this week, Shirvallah's Chosen!

Standalone, a plain old Murloc with 2/1 stats to match. Give it something to swing that big sword at and WHAM it's a 6/5 rushing right at you. I know …
I think it's more challenging because you have to somehow make 'copying' both useful AND original, considering there are so many in game already.
Thanks for the feedback everyone! After some attempts at reworking Gibblegill (for example: changing it to a (6)-cost; changing the condition to 'If your deck has no duplicates') I decided to go with something completely different. I'm sure the wandering …
A review of what I'm seeing so far followed by my ROUGH idea for this week's card:
Linkblade (Summon Weapon): I love the art you've found for this card, it works well with the Paladin colour-scheme and …
Congratulations Demonxz, a worthy win indeed. :)
And thanks to everyone who voted for The Last Lantern from 1 to 5. Never expected to be in a design comp final, you guys made my week :D
Quote From DescentOfDragonsOp Sadly no Rumble run treasures in the finalists
Shirvala's protection and that one warlock card with Overkill: remove the top 5 cards of your opponents deck were the ones i really liked and i …
I haven't had a chance to vote yet but I am really liking the look of Amalgamate (a straightforward effect that opens up a world of weirdness!) and Answer the Call (surprised this wasn't an official Tombs of Terror treasure).
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