Comments
54 totalHi everyone, I just wanted to make a sneak peak of the project me and my team have been working on called The Halls of Brawl. Bizmo Brawlpub and Boss Bazzelflange wanna settle the score and figure out which Brawler's …
Introduction
It was purely by chance that these three factions would cross paths at this mysterious island. I mean, take a look at these goodies! The lost city of Uldazir, completely untouched, and untapped? Well, mostly untapped. Ignore the …
So I play Wild basically exclusively. I'm not a particularly good player—the highest I've ever gotten was about Rank 10—but I still like to think I have a rough idea of how the meta plays out. I wrote all this …
The idea behind Charming Quartermaster is generally, with shuffle, you generally don't get any value out of it unless the game drags on. Thus, it's just a nice body.
Crumbling War Golem is the correct wording. Look at [card]Witchwood …
Update 9/1/19 - The Final Update, finally
The expansion is done and I can finally die
- Added 5 Neutral Commons - Rock Collector, Shalehide Basilisk, Voidstone Nabber, Earthmender (+Earthen Ring Elemental token), Resonance Tuner
- …
Maybe it's just my own bias speaking, but I'm kinda sad to see this card go. Post-buff, this was one of my favorite cards from Boomsday and I had a lot of fun with it. RIP
I want all deck guides to be written this way in the future lul
Quote From MasseBre007 Awesome card! Potentially re-enables the Shudderwock OTK though
You just play him as much as possible in the early to mid game then drop Shudderwock and he can bounce himself
I …

I felt like making a card independent from a card set for once. Tell me what you guys think ^^
The card was inspired by [card]Vulpera Scoundrel[/card]
Replaced in [card]Sludge Belcher[/card] in Wild in any deck except when [card]N'Zoth, the Corruptor[/card] is what we're talking about, but Sludge Belcher doesn't see much play anyways.
Still salty about the change they made to Thief Rogue's identity even though the change makes sense I still hate it grrrrrr
Y'all are talking about [card]Sprint[/card], but what about [card]Nourish[/card]? RiP
This is a great card design-wise. It's a real challenge figuring out the kinda deck that wants to play this, but there has to be one, even if it isn't great.
I think this is a weird card because if it was 7 Mana, this would be amazing for the same reason [card]Firelands Portal[/card] was amazing, except better because that average 5-Mana minion is less than a 5/6. But at 8 …
I wonder how long it'll take for people to find this comment.
Why did they make this card? It's bad so everyone hates it, but if it was good everyone would hate it because I don't want my opponent to gain 20 Armor for 2 Mana or whatever.