Comments
73 totalWow. Damn. Nightmare Amalgam being gone from Battlegrounds is huge; also, Shaman's nerfs are big. Will they be as destructive as they seem? We will see.
Unfortunate to hear. I was never a big fan of the game, tried it for a couple of days, didn't see any appeal in it. But there are surely people that enjoyed it, and played it on the regular. Clearly …
Ok so after reading the update yes, by the end of the day, it was a country limited currency. China-only; fine by me. I can sit a bit less worried at this point.
Thanks again for the coverage, Flux …
I guess the true question is; are these currencies going to entirely replace gold? Are packs the only way to spend Arcane Orbs, and, if they are, does this mean F2P will be now permanently relegated to Ranked, Casual, Battlegrounds …
So I guess now PVE is necessary to stay relevant in PVP. Welp, no more "you can choose whether play PvE or PvP". Now you literally have to pay twice whatever we used to pay the first two years of …
Quote From kaiserkarl This is just utterly disgusting as for the first time of my life, I'm going to pay for stupid cosmetics.
I mean... Don't?
100%.
Also, FeelsBadMan
Quote From kramerofboandls Here's a suggestion: Everyone gets Tyrande for free.
And everyone who already got Tyrande gets Silvanas as sort of compensation.
:D
We can only dream, friend. We can …
And that's how a card goes from 5 stars to 2 stars. Unless you're facing a spell heavy opponent, this card is on average a worse Tess. Maybe I'm wrong, but I can't picture one situation in which this card …
Quote From ElementsCombined play after your opponent plays Shudderwock
You would be summoning a 6/6 and that's it. He plays the cards your opponent "played", not that he summoned. So if your opponent played Shudderwock …
Early game removal for handlock, and that's it. Nothing really more to talk about here, as later in game the maximum damage is way too low and way too rng based to be relevant. It's no [card]Defile[/card], that's for sure.
Look at that damn creep of a lady tree. It's so terrifying, but... it hits that uncanny valley feeling, and I want it. I need it. But nah, not wasting 25 dollaroos on this. What a shame
The spell looks great, the legendary, unfortunately, does not. As a card is not bad per se, but about 80% of treant related cards are early game and mid-game at best, and this card coming on turn 7 - when …
I'll take two, thank you very much! The trade off is fair, and Druid can easily cope with the mana increase - especially if they play dragon with the new ramp spell they just got. Not much to say except; …
And there you go. The very existence of this card will be a deterrent to those decks whose game plan is stacking up armor until your opponent gives up or is forced to. This doesn't kill warriors, mind you; it …
Also great target for handbuffs from [card]Dragon Speaker[/card] and [card]Glowstone Technician[/card]
Extremely excited for tomorrow and for what's next in store for the game. Frequent balance changes - much like what Gwent is doing - is the way to go with digital card games, as it guarantees longevity to different tactics …
Great! All of this is really needed, and it's actually neat to hear such good response to feedback so fast. Let's hope we get to see something more soon TM
Wait, Zapp now costs 8? How... What?
Still, glad about Jaraxxus, and we'll see whether Mukla's change will have some weight or not. It is, however, plenty interesting
Free [card]Sathrovarr[/card]. Neat