Comments
162 totalI would argue for Murlocula in the Murloc Shaman, it felt pretty good, once it comes to zero, it can help to re-establish board presence after a clear.
I shudder at the tempo swing it will provide to Wild Pirate War. Nice.
I knew I better hold onto Pen Flingers. It's not that much, but damn 9 Pen Flingers full refund feels nice.
It is like that since last Thursday, the 20.0 patch.
The Toad art is adorable, way cuter than the new murlocs.
Wasn't the OG Jaraxxus something like Discard Hero? But otherwise great joke :D
Well, it's at least Burning Crusade, since we have Bloodelves and Draenei.
It's strange to me they are pushing Dethrattles as a theme, wasn't that the Rogue's niche? Or they want to ensure that DH won't be OP, since Deathrattle Rogue too never worked? (It's just a joke, I welcome any non-burn …
Very interesting and seems much more competitive than the other Sigil. I hope the direct damage at Demon Hunters disposal (weapons etc.) is tuned right, otherwise this seems like a second and third [card]Kayn Sunfury[/card] (yeah, you need to set …
It bothers me a lot that people are just downvoting me here anytime I do not hype the card. I am more cautious and conservative about card, but I am not tearing down the card, I think it's clever design …
You are still vulnerable to Aggro, so this is not as good as [card]Leeching Poison[/card]. It's still a good card, might be played in Standard, but I don't see a place for it in Wild.
Edit: I …
Usually when you buff the weapon you want it to go face, but this might turn playable in Standard with some Value Rogue or Thief Rogue if they resurrect it. I don't really see it in Wild, Kingsbane hits face, …
Seems like an interesting card, Warlock is fully embracing burning cards. I burn your cards, I burn my cards, everybody goes to fatigue!
Perhaps it includes non-basic Hero Powers? Like Shadowform? Or DKs in Wild? Then it could be interesting, but otherwise just a fun card.
Wild doesn't mean that the format should be broken, it only means that all cards should be playable and, in a way, balanced. Highrolls like [card]Darkest Hour[/card] or [card]Naga Sea Witch[/card] have been proven to be toxic gameplay. That's why …
Why the hell are they buffing Caverns Below? And Necrium Apothecary has the same problem as always, it's a damn stupid highroll deck that can create a like 40/40 of stats on turn 4 (turn 3: equip and swing with …
I think it's gonna be played in a Midrange Hunter if it can survive (but meta should slow down a bit after the rotation).
In Wild, it will be insane in the recent Handbuff paladin builds.
I like the card, I think it will be played at least the first expac of the year, then it will fall of. People don't remember that at the start of the year we are starved for strong cards, and …