Good for Arena - i guess decent for standard but not sure tough. Looks ok but depending on what decks will emerge out of the New Expansion and stuff this could be better then expected.
For me personaly the Reward Track feels pretty good. And if i hadn't bought the Mini Expansion with Gold i would also stand on around 10K. So i guess it is not that big of a deal to reach 10k.
Nice Idea, and i guess there are lots of Cards to choose from :)
the 2 cards i can think of right now are:
Underestimated:
I personaly thought that this will not see much play, but so far almost every Warrior Deck i used or played against showed me how wrong i was about that one. Because usualy you get 2 Minions out of that. And a 4 Mana Summon two 2/4 with Taunt is at least decent if not pretty good :)
Overestimated:
Well i guess almost the whole community Overestimated that card. Everyone thought this will be bonkers ant the ultimate combo destroyer - not sure how much play it realy saw but i personaly saw it only once !
FieselFitz: There's a comma missing after "Secret" and I think your card is one of those cases where too much is going on at once. I'm sorry, but I don't like it very much.
linkblade: Nice card, I like your idea! I would argue to give the Ice Pillar at least one Attack though, since there are some classes that would really struggle to get rid of this otherwise. Or make it "thaw" and lose 1 Health at the end of each turn.
Ah i missed the comma , sry about that!
What i don't get is my card that hits 3 prompts is labeld with going on too much but another card with all 3 prompts is fine? or is some sort of Balance that the card is missing?
Still im gonna change/improve it - at least i'll try to do that :)
Also want to apologize to FieselFitz: I gave you an okay for Kragg, but you were disqualified anyway. That's on me :(
Wow ... i asked and it got an ok - and it wasn't even a problem according to the rules ... but ok , can't change that but still a little annoying that it happened the way it did. To be sure i will ask some stuff in the next competition before i post a card because it seems there are some "unwritten" rules :)
Fair warning, I am going to rate Kragg 1 star since it breaks the rules IMO
I cannot change your mind even tough he does not break the rules - i even asked and it isn't stated that it wasn't allowed but ok ...
Wasn't expecting to get to the finals with him anyway because of the feedback but i liked the card so i went with it.
Good luck to everyone who made it to the finals.
I personaly like flavour-focus themes but this one was a little harder because of the art and knowledge about character background but it was still fun.
@FieselFitz I didn't mean to turn you off completely from Kragg and I misread the prompt, thinking that they couldn't have a current iteration in standard to prevent more overlap with E.V.I.L or LoE. I thought Kragg could use a tweak or two but that the idea as a whole was still good. For Pyros I think an effect of shuffling back into your deck with increased stats/decreased cost could be interesting to utilize Mage's draw engines and Elemental synergy.
Thx - a shuffle mechanic could balance the card but i think i will stay with Kragg for the Competiton.
Got another Idea and i think this will be the one i go with because this time the Card has no copy in standard and should work according to the rules ;)
The Effect should work like Rattlegore but only upwards. Not sure if i should set a cap at 10/10 - and if i do so how i should phrase it?
(up to 10) for example or should it be (up to 10/10). Or is it ok without a Cap ?
Even with a cap of 10, it's still very OP. Play this on turn 1, and you're basically set for the whole game
True ... should it be enough to increase the Mana or is the Abilitiy to strong?
Could also make it to "resummon with +1/+0 so the health would stay at 1 mana
First change (changed Mana cost)
or this one (changed ability to just increase the attack)
Got another Idea and i think this will be the one i go with because this time the Card has no copy in standard and should work according to the rules ;)
The Effect should work like Rattlegore but only upwards. Not sure if i should set a cap at 10/10 - and if i do so how i should phrase it?
(up to 10) for example or should it be (up to 10/10). Or is it ok without a Cap ?
Blackpaw was way too busted and I think people still hold a negative bias against Jade in general. A version of Kragg is in standard so he unfortunately does not qualify for the contest. You could try to port the effect or a similar one to Captain Hooktusk, but I know that I at least have a negative view towards anything 'Charge.'
Why exactly does he not count? The rules stated:
You must create a Legendary minion for a Hearthstone Original Character not in Standard
Any character that started in Hearthstone counts, including those that eventually made their way into WoW
Your character must have been in Standard at some point - adventure characters don't count!
The one in standard (the General) is not the Captain it was before and the Fallen One i made is also a different version. It isn't stated anywhere that we cannot choose a character that has another version in standard right now ??!
It's ok if you're not a fan of cards with Charge, but to simply dislike it because it has Charge is in my opinion not fair.
I'll see what others have to say and maybe i will change it again.
Thx for the feedback tough.
The thing is, the captain Kragg is in standard in a new version named Sky Gen'ral Kragg.
Yes and like i said above , the rules did not state that we cannot use a card that is in standard right now - and it's not the same (General and Captain) - it's a new version.
But i'll guess i have to change it even tough the rules for the competition did not say it wasn't allowed...
Blackpaw was way too busted and I think people still hold a negative bias against Jade in general. A version of Kragg is in standard so he unfortunately does not qualify for the contest. You could try to port the effect or a similar one to Captain Hooktusk, but I know that I at least have a negative view towards anything 'Charge.'
Why exactly does he not count? The rules stated:
You must create a Legendary minion for a Hearthstone Original Character not in Standard
Any character that started in Hearthstone counts, including those that eventually made their way into WoW
Your character must have been in Standard at some point - adventure characters don't count!
The one in standard (the General) is not the Captain it was before and the Fallen One i made is also a different version. It isn't stated anywhere that we cannot choose a character that has another version in standard right now ??!
It's ok if you're not a fan of cards with Charge, but to simply dislike it because it has Charge is in my opinion not fair.
I'll see what others have to say and maybe i will change it again.
Good for Arena - i guess decent for standard but not sure tough. Looks ok but depending on what decks will emerge out of the New Expansion and stuff this could be better then expected.
Wow - strong card. Works as Hard Removal for Druid i guess.
I think this card will be in almost every hunter deck.
Good Stats for 1 Mana and the ability is pretty good too.
For me personaly the Reward Track feels pretty good. And if i hadn't bought the Mini Expansion with Gold i would also stand on around 10K. So i guess it is not that big of a deal to reach 10k.
Also the leveling up after lvl 50 is pretty fast.
Nice Idea, and i guess there are lots of Cards to choose from :)
the 2 cards i can think of right now are:
Underestimated:
I personaly thought that this will not see much play, but so far almost every Warrior Deck i used or played against showed me how wrong i was about that one. Because usualy you get 2 Minions out of that. And a 4 Mana Summon two 2/4 with Taunt is at least decent if not pretty good :)
Overestimated:
Well i guess almost the whole community Overestimated that card. Everyone thought this will be bonkers ant the ultimate combo destroyer - not sure how much play it realy saw but i personaly saw it only once !
Hi there,
here is my first idea:
Not sure about the wording tough because the word Minion is in there 3 times. Any suggestions?
Ok good - thx again
Hello there,
i almost missed this competition - i thought the Santa thing was the next one :)
Heres my first Idea:
I hope i understood which Keywords are allowed to use :)
Thx for the Feedback. I think i will go with the first new version.
Balance-wise im not sure if i should change the stats or just increase the mana cost.
Stats could be 4/5 or 4/6 - or a mana increase up to 6. I will think a little about that.
Ah i missed the comma , sry about that!
What i don't get is my card that hits 3 prompts is labeld with going on too much but another card with all 3 prompts is fine? or is some sort of Balance that the card is missing?
Still im gonna change/improve it - at least i'll try to do that :)
Here is the first new version:
and here is another idea :
Let me know what you guys think about those two!
So, here is my first idea!
I hope that this time the card is allright according to the rules and stuff :)
And i think i hit all 3 prompts.
Wow ... i asked and it got an ok - and it wasn't even a problem according to the rules ... but ok , can't change that but still a little annoying that it happened the way it did. To be sure i will ask some stuff in the next competition before i post a card because it seems there are some "unwritten" rules :)
and congratz to the winners !
ok but how is it CLEARLY ??? wasn't stated in the rules and i asked and it was ok- so obviously not that clearly to everyone else ...
Would be cool if you could explain to me why it was against the prompt so i know what i did wrong ?
but ok the voting for the finalists is over and as suspected it did not make the cut so i guess the discussion about it is kinda unnecessary :)
I cannot change your mind even tough he does not break the rules - i even asked and it isn't stated that it wasn't allowed but ok ...
Wasn't expecting to get to the finals with him anyway because of the feedback but i liked the card so i went with it.
Good luck to everyone who made it to the finals.
I personaly like flavour-focus themes but this one was a little harder because of the art and knowledge about character background but it was still fun.
Thx - a shuffle mechanic could balance the card but i think i will stay with Kragg for the Competiton.
True ... should it be enough to increase the Mana or is the Abilitiy to strong?
Could also make it to "resummon with +1/+0 so the health would stay at 1 mana
First change (changed Mana cost)
or this one (changed ability to just increase the attack)
Got another Idea and i think this will be the one i go with because this time the Card has no copy in standard and should work according to the rules ;)
The Effect should work like Rattlegore but only upwards. Not sure if i should set a cap at 10/10 - and if i do so how i should phrase it?
(up to 10) for example or should it be (up to 10/10). Or is it ok without a Cap ?
Yes and like i said above , the rules did not state that we cannot use a card that is in standard right now - and it's not the same (General and Captain) - it's a new version.
But i'll guess i have to change it even tough the rules for the competition did not say it wasn't allowed...
Why exactly does he not count? The rules stated:
You must create a Legendary minion for a Hearthstone Original Character not in Standard
The one in standard (the General) is not the Captain it was before and the Fallen One i made is also a different version. It isn't stated anywhere that we cannot choose a character that has another version in standard right now ??!
It's ok if you're not a fan of cards with Charge, but to simply dislike it because it has Charge is in my opinion not fair.
I'll see what others have to say and maybe i will change it again.
Thx for the feedback tough.
Since my first idea or at least the Jade Ability wasn't liked that much i came up with something else.
That's the new card - let me know what you guys think!