Cost a bit too high but the effect is great, if you can build a deck with nice effect minions this card can help play it, keep it alive and still defend your face
Overall great cost for the effect, copying big cards can be hard because you have to spend the mana to play them and if they don't have an instant effect it's basically a lost turn. This assures you can copy the big minion and still have 8 mana for the whatever you might want to play afterwards
The art is amazing and the effect is real nice, rush means you can instantly deal with a big threat and the life makes it so it can at least survive for more than 1 turn
imagine turn 3 flame imp into tap and you can see how strong this card can be
Great card for combo breakers and removal destroyed, you can fill your board, trade hands and use the enemies removal from the game
really nice stats and a nice effect for deathrattle decks or tokken decks, just imagine all the eggs you can play now
Free card that gives you things to play, the 0 mana makes it great for early game and tokken decks
Great cost for the effect, it is just a delay card but imagine this with shadow word horror in wild
Instead of 3 health you get a divine shield for 1 mana, looks amazing for otk grom decks
Nice cost for the health it has, the lifesteal also means that trading into it will only help the paladin
nice cost, again good in effects or otk decks
nice effect and cost but the health makes it seem like it will die easily
Nice cost for the effect and it can prepare easy otk's, Angry chickens ARISE!!
Cost a bit too high but the effect is great, if you can build a deck with nice effect minions this card can help play it, keep it alive and still defend your face
Overall great cost for the effect, copying big cards can be hard because you have to spend the mana to play them and if they don't have an instant effect it's basically a lost turn. This assures you can copy the big minion and still have 8 mana for the whatever you might want to play afterwards
Nice weapon with an amazing effect, free taunt as big as your spell but the important part is that it doesn't remove your weapons durability
Seems like each class has been given a straight deck type to play this expansion and im assuming that for paladin it's gonna be buff decks
Cheap card with a nice effect, whirlwind makes it so you can clear the board and still have this minion up afterwards
amazing stats for something that is meant to survive turns, looks great for buff paladin
The art is amazing and the effect is real nice, rush means you can instantly deal with a big threat and the life makes it so it can at least survive for more than 1 turn
The cost and effect makes this card amazing, with 1 cost you can combo it with almost anything
a lot worse than the hunter and druid counterparts, only really usable in spell dmg decks
Cheap with meh stats for spell dmg decks