GameTheory345
LV.7Island
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385 total[card]Infiltrator Lillian[/card] is going to sit in your collection figuratively gathering dust, but if you disenchant it she'll literally gather dust!
Having [card]Kobold Sandtrooper[/card] as your only Deathrattle makes [card]Vectus[/card] difficult to play. You need at least 2 Deathrattles to die to play him, as far as I could tell from the pre-release streams.
Is it bad that I genuinely enjoy these streams? I actually really like watching people make new decks on expansion day because I'm a F2P that hasn't been playing for a long time, so I only ever get to craft …
Ok, I get what you mean now. And after looking at the card dump stream, it does look like Hunter has quite a few deathrattles up its sleeve to make this harder to play.
What are the significant beasts that cost 5 or less? The only ones that come to mind are [card]Tundra Rhino[/card], [card]Augmented Porcupine[/card] and [card]Zixor, Apex Predator[/card] or Hunter and the only Druid beast is [card]Crystal Stag[/card]. Outside of the two …
There's a difference between "now" and "after release". Nerfing 10+ cards does tend to make a class weaker.
What demise does this card fall into that [card]Rattlegore[/card] does as well?
I agree with you, but in what situation are you playing [card]Leper Gnomes[/card] and you're in the late game against a DH and you haven't been slaughtered yet?
Yes, you can't run hard removal, but how much hard removal does Paladin actually have? [card]Subdue[/card] is the only card I can think of that counts as a "removal" card that would be run in a deck. Paladin just doesn't …
Why is it the bane of Galakrond Priest? As you said, you can get dicked by cards like Shadow Madness.
This card looks really cool for a slower Shaman/Druid deck, especially considering that even a 2 cost spell can swing the board into your favour as early as turn 5. Both Shaman and Druid also have some type of minion …
Does this work by getting the highest attack, then the highest health, or just the highest total stats? If there's a [card]Magma Rager[/card] and an [card]Am'gam Rager[/card] on the board, does this become a 1/5, a 5/1 or a 5/5?
This is like a bigger & maybe better [card]Primalfin Champion[/card]? Because the first thing that came to mind was "LIBRAMS!!!!"
Suddenly [card]Jandice Barov[/card] is looking pretty spicy.
Now that you've said that I want to do exactly that on day 1 of the expansion just to prove you wrong
Oh, well in that case I misunderstood. I didn't know that's how these types of cards worked.
Cards like [card]Goody Two-Shields[/card] and this one make me excited for a midrange Paladin deck. The former can probably see play in aggro decks because it's just a good card, but I think this one costs a bit too much …
If they had one [card]Convincing Infiltrator[/card] why would you want to give them 2? The only circumstances I can see where you'd want to cast this on an opponent's minion are [card]Unlicensed Apothecary[/card], [card]Venture Co. Mercenary[/card], some jank [card]Wrathguard[/card] combo …
We've got more than half the cards left to see in this expansion. Who knows what could happen once the expansion releases; maybe Discard Warlock makes a comeback, maybe Control Priest becomes meta and DH can't play [card]Glide[/card]. It's too …
This looks pretty spicy, basically a better [card]Da Undatakah[/card] in most cases, barring the few situations where you'd rather have 3 deathrattles. The 2 [card]Whelp[/card]s makes it harder to silence, and they don't specify "different" deathrattles, so you can hit …