happyshorts
LV.7Snow-Covered
Comments
124 totalGetting it down to 0 might be hard yeah but still if it is a 4 mana 6-6 overwhelm is also pretty good.
Like you said playing only one card like sonic wave means there is already 2 cost …
Bastion is a ability of taric in LoL.
I think ''Nullify'' means that noxian fervor simply won't go off so the friendly ally who was supposed to receive 3 damage doesn't take the 3 damage aswell.
Getting that 0+2 on the right target can be a game changer combined with the other support card ''Mountain Sojourners'' that gives 2+2 to this card and then 2+2 to the supported ally makes an character pretty hard to kill.
Nice a good reward for support characters, maybe a Shen deck with Targon? since Iona already has multiple support cards, and i think Taric may be a support champion.
Anyone else think Maokai and Nautilus is to easy to complete?
Often enough they can simply stall until turn 7-8 thanks to multiple removal spells, and the small costed units that are also very beneficial towards their …
Yeah its a may or may not.
Would be nice to see some yeti/poro or puffcup support.
Yeah i thought about combination possibilities but some legends have less combination options than others which could be the case for new cards released in the sets, if you look at Maokai and Nautilus sure you can combine it with …
I'm expecting the first release of the expansion to be quite nice due to the 7 champions you got some diversity, but the second and 3rd set have such small champion pools that i'm just expecting alot of mirror matches …
Not trying to pop ur bubble but IwatchUSleep ain't completely wrong there are a ton of LoR players i have seen alot of variations of hecarim kalista decks already. The fact that you made the deck 3/4 days ago while …
Still have to wait until august 28th?
My hype has already pretty died out this week with all the waiting think they really should have teased at least small bits already.
Prob does good but thats because of the very limited reaction tools the game provides. (more in terms of healing against all the burn/dealing with the elusives because normal blockers aren't worth much in that situation)
One of the …
Only the 3 mana cost the ''elusive'' turrets are a big problem, a 8-8 t-hex robot dinosaur you can block with chump blockers but 4 times 3-1 elusives becomes to difficult for a majority of decks.
Try and get Maokai leveled up by having friendly units die instead of toss, with snapvine the amount of deaths of friendly allies that get registered goes fast pretty quickly.
With the undying on board you get +1 death …
In a way yeah with alot of small cost spells you in later turns have usually enough mana and resources left to protect Fizz, the only issue is when you're facing other elusive decks since thats big part of his …
Made a deck using heimerdinger and fizz creating a ton of small guys with the cards jailbreak and double trouble. (spawn 1 cost guys) combined with yipp makes decent sized bodies.
Flash of brilliance and trail of evidence make …
I tried to delete this since it didn't add a picture of a deck i was playing.
A maokai snapvine deck.
Here is the link for a picture of the deck pretty fun.
There is a card that boosts damage from shrooms the ship from Gangplank doubles every damage you your allies/skills whatever do so if you got that on the board and the opponent draws 3 schrooms they get 6 damage.
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Maokai feels pretty absurd yeah have played the maokai deep deck myself and basically winning by turn 6/7 because you already finished the maokai win condition is OP.
Any deck that is more focused on late game will most …
With all the elusive decks that i'm seeing playing fizz is kinda bad unless you got tons of spells to let him survive versus other elusive followers/champions.
Pretty nice when you can block their spells with fizz tho.
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