ImmWolf
LV.6Hero of Warcraft
Comments
75 totalI don't know if it sees play in Standard but Wild Secret Mage should consider it. It makes some of the worst matchups a little more bearable.
Really good board clear that also offers survivability. The synergy with [card]Lord Barov[/card] is nice too to make it useful even later in the game.
Apparently you're supposed to use this in a Deathrattle Demon Hunter. That will most likely never happen and other than that it doesn't really have a place in Constructed.
Seems good on paper, you can draw it with [card]Secret Passage[/card] to guarantee it's active, but when it's not it's a more expensive [card]SI:7 Agent[/card]. Overall I don't think it will see play.
Rogues prefer to go face with their weapons so I don't think this makes sense in Standard. In Wild maybe as a one-off in [card]Kingsbane[/card] Rogue but even then I'm not sure you can afford a deck slot when the …
Looks like a good card but I don't think there's enough Frost spells to justify including this in a deck.
Incredibly fun meme card. Or maybe even more than that. Ramp, Giants, [card]Survival of the Fittest[/card]. You can always make sure you get more out of the effect than your opponent.
[card]Primordial Explorer[/card] saw play in Hunter. This fills a similar role but it's a Beast. Some classes should find a reason to play it.
Looks really promising. Just 1 [card]Wildfire[/card] makes this insane and it makes activating [card]Mordresh Fire Eye[/card] trivial.
Cool effect but I doubt the [card]Lock and Load[/card] archetype will work. Generating a bunch of below average Hunter cards won't win you the game.
The stats are alright, if Highlander Hunter was still a thing it would have considered it most likely. But I don't know if Hunter will be happy to generate value this year.
Pretty expensive for the effect, you probably need it to activate at least twice to really feel like it was worth it but its body is way too fragile for that. Also I don't really see what deck this fits …
Priest usually runs a lot of spells so reducing the cost is not the issue. The issue is finding good targets for this, even more so if you built your deck with a lot of spells. Seems way too clunky.
Trades into a minion, draws a card and is a pirate. Could work in a Frenzy Warrior deck or even in any deck really. It's very good and flexible.
Probably the best watch post. It is annoying to remove if played on-curve and could mess with your opponent's game plan if you're lucky. Still doubt it finds a place in a Constructed deck though.
Maybe Hunter wants it but if they really struggle so much to find good beasts that they include this in their deck, it's not a good sign.
Interesting design but probably too weak for Constructed.
Insane card. I don't see a world where you struggle to activate it and if you want to get greedy and use hand buffing, it only becomes better.
You're better off just using [card]Shadow Word: Death[/card] to remove the minion.
Not bad but [card]Self-Sharpening Sword[/card] is almost always strictly better. It just feels like this one requires too much effort to be worth it.