Comments
76 totalBoth cards will see lots of play. In Wild and Standard. Like wow.
It's a demon. It has decent stats. It can serve a useful function. I like the card.
High risk, high reward. And solid stats. Beast synergy. I really like this card.
In Standard, Bomb Warrior is so common that Reno-like cards will fizzle frequently. Sir Finley is cheap enough to be played early. On the other hand, in Wild, Bomb Warrior is seen much less frequently. And with the larger card …
So much for a control meta. Looks like a lot of tokens for Druid and Paladin.
There should not be any effect that allows a card's cost to be reduced to zero. A bare minimum mana cost of one is still very cheap. I love Wild but I am really tired of the [card=gold]Mechwarper[/card] / [card=gold]Summoning …
A must-add to any Dragon or Battlecry oriented deck. Should also be relatively easy to acquire from a Classic pack for players that have been around a while as the game won't give us a duplicate Legendary if it can …
Quote From Chimera So Priest just got a better Twisting Nether. Nice. The silence is huge.
It's an excellent card that's fairly priced. Now the question is whether Priest can actually survive long enough …
Took me a while to figure out what had changed with [card=gold]Eviscerate[/card] since I don't own a golden version of it. I think that a dust rebate is in order here like any other nerf. I don't want to profit …
Quote From Lightspoon With Mind Blast moving to Wild, the final nail in Priest's coffin has been set. And in exchange it gets a renamed/nerfed Flash Heal (that I doubt will ever see play). So sad.
I've …
I understand why the two cards are being sent to the Hall of Fame. Plaguebringer might see some play; but no one will ever play Radiance. There's a reason why no one, literally no one, has been playing Priest in …
Quote From Thomback Pretty cool concept, I like it!
Is it possible to play it without Khadgar ?
I hate to say it, but he's probably one of the few indispensable cards in the …
Won't survive long but will certainly allow for a strong one-turn Murloc swarm.
I'm sure someone will devise a deck that takes advantage of this. However, this card is not going to make anyone forget [card=gold]Divine Favor[/card] in Standard.