johnyDI's avatar

johnyDI

LV.7

Island

410/2,500 XP
Joined March 2019 172 posts 910 XP 210 achievement pts

Comments

172 total
+1
New Warrior Minion - Skybarge

Pirate warrior now has a chance to be a thing thanks to this card. If the damage it provides wans't enough, 5 health asures that it will live more than 1 turn, while clearing the board/hitting face.

It's back, …

6 years, 3 months ago
0
New Warrior Weapon - Ritual Chopper

Can pirate Malacron warrior be a thing? if yes, it's because of this weapon. Warrior didn't got many invoke cards, nor were they good.

6 years, 3 months ago
0
New Warrior Spell - Awaken!

It's just playable. Warrior galacron doesnt give you board presence, so any invoke cards that don't have a body attached must pressure for the win, like the invoke weapon warrior has. buuuuut, since [card]Frothing Berserker[/card] is still a card, I'll …

6 years, 3 months ago
0
New Warrior Spell - Ramming Speed

 Supercollider caught may players of-guard for how good it was, mainly due to its intimidation factor, since you equiped it, attacked and still had 2 charges to warn off any minion play from your opponent. This is a one …

6 years, 3 months ago
0
New Warlock Spell - Rain of Fire

Historically, 1 damage aoe spells were only played for two reasons: as an activator (warrior) or had a small cheap body attached to it (shaman)

This is kinda neither, and warlock as access to way better cards. 

6 years, 3 months ago
0
New Paladin Minion - Lightforged Zealot

This is really that type of cards that has everything to be great, as long as the deck that uses it is good too.

Unlike the epic card, this one can be more agressive, so maybe with an aggro/secret …

6 years, 3 months ago
0
New Paladin Minion - Lightforged Crusader

this paladin only class card deck sound insane on paper, and I hope it actually is, but it will need another strategy build into it. And by the looks of this card, it needs to be a control strategy. Two …

6 years, 3 months ago
0
New Mage Minion - Mana Giant

Of course it is good, why wouldnt it be good? But maybe, maybe, its too good. twin spells are still a thing, as is magic trick, mana cyclone and the new 1 mana elemental that gives arcane missiles.

In …

6 years, 3 months ago
+2
New Mage Minion - Violet Spellwing

I swear to god, they are so desperate in trying to nerf sorcerers apprentice. between a quest that summons a dragon, a legendary that summons elementals, mana cyclone and an absurd amount of 1 mana spell, two of which generate …

6 years, 3 months ago
+1
New Mage Spell - Elemental Allies

Mage already has good card draw mechanics. Elemental chaining was always awkward and hard to achieve in ungoro. We now have less good elementals, no fire fly and not that many curve minion chains. Besides, this does not draw right …

6 years, 3 months ago
0
New Mage Spell - Rolling Fireball

Any removal card that can punish both wide boards or big minions (volcano as a prime example) will ALWAYS be prevalent in the meta and a prime tool on control decks. This is no exception.

6 years, 3 months ago
0
New Druid Spell - Strength in Numbers

Didn't we ditch recruit mechanic 6 expansions ago? 

It's not that big druid wasn't a good deck, but Yasha'rash and other big guys were key for the deck. We dont have enough big minions worth of this deck right …

6 years, 3 months ago
0
New Druid Minion - Shrubadier

Of all the treant cards we have, this might be the worse one. At this point we have enough token generation, any more is unecessary, so maybe use this slot for other cards that might better complement the deck. Dendrologist …

6 years, 3 months ago
0
New Druid Spell - Aeroponics

Jebus that's a really strong effect for a deck that can generate more than 3 treants in almost every topdeck!

And treant deck, is basicly an aggro token deck. you dont give those decks card draw, much less for …

6 years, 3 months ago
0
New Neutral Minion - Wyrmrest Purifier

Even if your were to talk about the new paladin class cards deck, you would not play this. Every class has horrible cards, and playing this just to counter bombs or corrupted blood is not worth enough.

Even arena …

6 years, 3 months ago
0
New Druid Spell - Embiggen

In one hand,  Prince Keleseth imidiatly comes to mind, and it's power level.

On the other hand, [card]Surrender to Madness[/card] never really worked.

This does cost 0 mana, so maybe that's what separates it from [card]Surrender to Madness[/card].

6 years, 3 months ago
0
New Druid Minion - Goru the Mightree

It needed to be at least a 3-5 mana card, even if the stats were less than optimal.

While yes, turn 7 will curve to  The Forest's Aid, token druid usually only uses it in the rare ocasions …

6 years, 3 months ago
0
New Druid Spell - Treenforcements

This might be the final card misssing for treant druid. 
I already played a little with the archtype, and believe me, it is good. I could never put Dendrologist in the deck as it was really hard to curve into …

6 years, 3 months ago
0
New Neutral Minion - Blowtorch Saboteur

Saboter was great but this is just meh. It has 1 saving grace: 5 new hero cards with big hero powers, but does the extra 1 cost for one turn makes such a difference? outside of arena I don't think …

6 years, 4 months ago
0
New Neutral Minion - Dragonmaw Poacher

What does this expansion have more: dragons or tech cards? 

assuming that by turn 5-6 no giant dragon has been summoned, this card can be seen as one of the crabs for pirate and murlocs.

Ans like everyone …

6 years, 4 months ago