The changes to old legendary card entrace animations would be very welcome. There's a big lore behind Hearthstone to exploit that most people would enjoy!!
So I guess they are trying to push some kind of Big Warrior with Recruit synergy. In my opinion, we are missing some kind of interaction with high amounts of mana.
10 mana is too much for both a legendary minion and two spells in a deck, so you either cut something out or you have slow turns in the endgame.
Battletag: juanlu555#2793
Region: EU
Trade Only?: Yes
I am going to try Zoo Priest once more, Grandmummy can be it!!
Honestly, hope is high but it is difficult for one card to lift an archetype.
Battletag: juanlu555#2793
Region: EU
Trade Only?: Yes
The changes to old legendary card entrace animations would be very welcome. There's a big lore behind Hearthstone to exploit that most people would enjoy!!
I do believe they will impact the game:
· You can include one copy of Gift of the Wild in Token Druid.
· Arcane Devourer looks amazing being an Elemental in Cyclone Mage.
· I'm also thinking of High Inquisitor Whitemane in Resurrect Priest.
· Siegebreaker... not really sure but could replace Rafaam for a Zoolock (already has 4-6 demons and more could be added)
In general, the experimentation + the Hall of Famed cards will shift the meta no doubt. Hopefully it will be a big and fun shift :)
So I guess they are trying to push some kind of Big Warrior with Recruit synergy. In my opinion, we are missing some kind of interaction with high amounts of mana.
10 mana is too much for both a legendary minion and two spells in a deck, so you either cut something out or you have slow turns in the endgame.
Let's keep those card reveals going!!!!!!