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82 total[card]Barrel of Monkeys[/card] - 3 2-mana [card]Silverback Patriarch[/card]s sounds decent.
[card]Jungle Jammer[/card] if naga hunter takes off this would probably be their first pick for a weapon, the wildseed package though might hurt it’s success though. Also beast hunter …
The riff cards are alright. We got a 2 mana [card]Claw[/card], a [card]Call to Adventure[/card] that doesn’t tutor, and whatever you want to call [card]Bridge Riff[/card]. Long story short their all 1 mana overpriced for a conditional upside. I’m not …
[card]Instrument Smasher[/card] while neat has the unfortunate caveat of being tied to dh weapons, which while they are all good cards are generally unfortunately not great weapons. In wild there’s 3 1/2 weapons + [card]Dreadprison Glaive[/card], [card]Lion’s Frenzy[/card], and [card]Trueaim …
[card]Dj Manastorm[/card] seems like a coold card. Given [card]Kalecgos[/card]’s success (or lack there of) recently I don’t have amazing expectations, but this effect is probably just asking to be abused
[card]Blackrock ‘n’ Roll[/card] is not what warrior wants or needs. Cool card I guess atleast. Second 5 mana song related to Blackrock mountain
[card]Kangor, Dancing King[/card] is a nice card for big pally. A [card]Blatant Decoy[/card] that pulls any minion from only your hand returns to your hand and offers a load of lifesteal.
[card]Annoy-o-troupe[/card] is the ultimate protective barrier. A [card]Voidlord[/card] …
[card]Drum circle[/card] is a really nice big spell. Offers a wide board buff that makes [card]Gift of the wild[/card] and [card]Wisps of the old gods[/card] look like jokes (which they kinda are). its summon effect is [card]The Forest’s Aid[/card] without …
[card]JIVE, INSECT![/card] seems pretty good. Technically an overload card and the number of other options all but guarantees this makes the cut there. Honestly just seems like a great card for aggressive decks. Also I think this alongside [card]brass elemental[/card] …
[card]Idol’s adoration[/card] is a card that normally I’d say is unplayably bad citing it’s usually the worst option off [card]Yoink![/card] on a guarantee, but with overheal it does get much more interesting. Not to mention its synergy with [card]Shadowform[/card] and …
Still only bouncing one thing in your example, but yes I do agree it does have the potential to enable some nutty combos. Though even in stuff like the scenario you described it does have a tendency to need other …
[card]Rin, Orchestrator of Doom[/card] is a very disruptive card for both players usually. Ideally you play this in a deck that either doesn’t care about havingspecific cards or in a deck that already wants to do what she does (self …
[card]Bounce around (ft. Garona)[/card] - Neat bounce effect. I think it’ll rely on [card]Preparation[/card] to be played considering how [card]Tenwu of the Red Smoke[/card] did during its time in standard.
[card]Disc Jockey[/card] Is a neat combo card. If combo …
[card]Inzah[/card] could be a really powerful card, but it depends heavily on the cards around it being good. Stormwind and most of the support for overload shaman is leaving this rotaion though. Honestly, he’ll need a few more cards before …
Tradeable as an evergreen keyword seems neat
[card]Concert Promo-drake[/card] is pretty bad honestly. The card would seem mediocre even if the finale was a battlecry. Maybe some dragon deck would use it in standard mostly for the tradeable. In …
[card]Annoying fan[/card] is a [card]Glacial shard[/card] for mechs more or less. If your opponent can kill it immediately it has no effect but if they fail to kill it for multiple turns it's a better freeze. Though [card]Glacial shard[/card] was …
[card]Unpopular has-been[/card] is basically [card]Cairne Bloodhoof[/card] but random, I don't think anybody wants that right now, currently just a good evolve target and is an undead. I think this is just signaling that [card]Cairne Bloodhoof[/card] is leaving the core set …
I think they’re gonna be giving weapons to classes that don’t normally get them this expansion as instruments , if I recall correctly
Can’t believe they actually printed a dragon soul tutor.
I’m not sure what they’d be comboing with now that brann is almost certainly rotating. And this is a turn 11+ card unless you’re playing druid. Of course there’s control decks but I think most of them aren’t interested in …
Tony is a really hard card to be certain on but I don’t think he’s breaking anything right now, there’s some reason the be concerned in wild but I don’t think it’s pushing anything over the edge, yet, hopefully. Myra’s …