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23 totalQuote From madcat @Michael: Not that it matters, but maybe "Improved by +1 at the start/end of your turn", depending on when you wanted the effect to take place. Maybe start makes more sense, but end gives it …

I did my best at simulating an escort quest in Hearthstone form, the longer the minion survives the bigger the payoff (something explosive seemed fitting!)
I based the wording off cards that are improved by Spell Damage, like …

Pirates aren't traditionally Paladins, but to be honest I came up with the name first and thought it worked pretty well, plus Paladin is already a Weapon class, so a splash of piracy couldn't hurt!
The card itself …
Although I suppose in this case they do... A fairly simple card design but the art gave me mummified pirate vibes, and I just followed my first instinct.
Next, a Shaman Minion.


According to the Hearthstone wiki and a percentage calculator I found online, (my maths are awful) 70% of the Dragons in Standard Format have 5 or more health, and a quick skim of Wild Dragons show them to be …
I'm going to guess [card]Jade Shuriken[/card], some if it's a bit of a stretch, but here's my reasoning.
I come with a small body on field - [Summons a [card]Jade Golem[/card], which starts out as a small 1/1 …
Quote From MurlocAggroB My gut instinct is Biology Project, but it misses any pun for the second line.
I'm avoided in-game, as I was in school, Nobody liked biology class.
For to play me, is …
I'm avoided in-game, as I was in school,
For to play me, is to play the fool.
I was created for E.V.I.L, but equality I seek,
But the opponent wins out, and so I am weak.
It wouldn't be [card]Light's Champion[/card] would it? it almost feels too obvious, like I'm walking into a trap, but here goes:
I stood where no man goes, - [Not sure about this line]
and conquered demon foes - …

I'm not sure if it's bad form in these threads to reply after you just had a turn? But I really liked this art and had an idea, so etiquette be damned I suppose.
Murlocs are usually characterised …

The poor girl just had her heart broken, but give her a turn and I'm sure she'll get over it.
A (hopefully) strong [card]Zilliax[/card]-esque Card meant to push the Heal Druid archetype, which I think doesn't get enough …

The concept for this card was pretty easy to pin down, but I spent twenty minutes fiddling with numbers before I realised I suck at balancing, so I just made it a vanilla 5/5 split among two bodies, though …

Using their holy powers, the Paladins have resurrected Galakrond! (and hopefully this thread).
The Father of Dragons enters the battle with a scorching breath to decimate the enemy board, and by either Invoking his glory through other cards, …

I fought for you... I fought in vain!
Now scatter scurry, shriek in pain!
No mercy on this night abides!
On Hallow's End, when the Horseman rides!

This angry amphibian gets antsy when other frogs enter it's territory, always quick to act they rush into battle to defend their turf! Okay so this is basically Pre-Nerf [card]Patches the Pirate[/card] with Rush instead of Charge, which I'm …


Dragon-riding is a step up from Boar-riding, so it's no surprise they'd get flung off, but the velocity allows the Murloc to fly into battle! The stats are that of an inverted [card]Hench-Clan Hogsteed[/card], and the rush effect is …
I've typed "Hello" so much that it no longer looks like a real word to me.

Next up:


He's pointing out who to attack! Not exactly an original concept but I think it fits the flavour well, somewhat comparable to [card]Toxfin[/card], a weaker effect, but available without the Murloc restriction.
Next, a Whispers of the Old …
"Better make it a random BASIC Totem instead."

Next up:


