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83 totalThat’s probably entirely dependent on whether you plan to run a highlander deck. Zephrys is probably more fun; Siamat is more flexible and can fit into a wider range of decks.
If you insist on Zephrys, one thing I’d …
Not a problem currently at least. There are enough quests in circulation right now that there aren’t many decks that can dedicate themselves to an aggro push in the early turns, and once you have the Blades in hand, those …
Quote From sinti It work fairly well, if you dont get screwed with the random cards too much :) Also it is important to keep Tess Greymane in mind when selecting cards via discover. That can help in …
Quote From sinti Oh damn! Blade Flurry. That is actually such a cool idea. Holy hell, thinking about it now, that card might actually make a comeback!
Yeah, I've started taking Blade Flurry when …
Quote From kaladin
WOW THANKS.
Quote From sinti First time i used the Box, first spell it cast was Myra's Unstable Element which lost me the game on the spot. I guess i am not the chosen one :(
Could …
Quote From Janusi I cut it to focus more on staying alive long enough to get the Obelisk/Shadow of Death combo to work.
This I think is the tension of Obelisk Rogue or Mogu Cultist …
One thing I actually appreciate about the "race to finish the quest" mechanic is what it has done to smooth the rhythms of play time. We knew all along that Blizzard aimed for quests to be completed in the mid-game …
I badly want this to work. It’s much more fun than the base Tempo version where you’re just bombing Lifedrinkers into Spirit of the Shark at the end.
Spent Day One tinkering with versions of Quest Rogue (Tess build vs. Tempo build) around Rank 8. First three opponents were Quest Druids. Then a Quest Hunter. And 80% of matches (and we’re talking 15-20+) thereafter were all Quest Shaman. …
Quote From MrTren No, I disenchant every golden card, even if it's a legendary I want then I disenchant it and make the normal version.
But the conversion rate then is 1:1... so why bother? …
Quote From Zwane I do not understand...why would you craft a golden legendary to ensure your free one is the one you want? Why not then create the one you want directly? If you have the dust for …
You can have two in the same deck but only one can be active at a time.
So probably not worth doing.
Quote From MurlocAggroB It's probably because the existing Lackey keyword pulls from the same uncollectible pool, and all the Uldum cards are in the game data. Given that it's just six days, I don't blame Blizzard for not …
Quote From Tarmak Fast question: i havent bought the pre order bundle and i cant find the packs i want to buy in the shop, because there is only the bundle instead of the pack, i dont want …
Quote From Myst The only scenario I can think of where it might be better is if you're after a specific golden card and don't want to run the risk of getting a normal copy which would remove …
Potentially weird question. I just went through the entire setup to verify that it works — but can someone confirm that this does NOT cover the Golden Legendaries you would have unlocked from pre-order, nor the quest everyone will supposedly …
Quote From RandomGuy The idea of somehow playing Hunter with Savage Roar as a hero power is pretty interesting.
But 20 minions is so many minions. A lot of those "double up" minions are going to be …
Shadowstep, Spirit of the Shark, Daring Escape, etc. Rogue especially has the tools to get multiple uses out of each enabler.
It’s now even less surprising that they felt that they needed to get rid of Vanish
