I think it’s fine when the main thing you are trying to do is Invoke Galakrond. Galakrond Priest seems to want to play control while generating a bunch of random minion in hand, then either discounting them with Fate Weaver to dump a few at a time, or just play Princess Talanji to fill the board with one play. I think it might work.
Not great, but at least it will likely kill something on curve as well as put a lackey in your hand. I’m not sold on Galakrond Rogue, but if it works, this is probably fine.
Even though it gives empty mana crystals, this is stronger than it might seem. This can bait Aggro decks into dumping their hands, then next turn follow up with a board clear and more board pressure.
Also, it might be good with the other Paladin legendary, allowing her buffs that fall on bigger dragons to be played sooner than otherwise.
Works perfectly on curve. I’m not sure if Inspire Hunter will be a deck, but as long as Hunters are willing to stray from Beasts and Mechs, this will be played.
At the moment, it doesn’t seem like this will be able to be played on curve and still get the effect. I’m more optimistic about Galakrond Priest than most, but it looks like it will probably be pretty slow.
I can’t wait to summon a 6 mana dragon with 1 mana at the beginning of a turn, play a second Learn Draconic, then target the dragon with Conjurer’s Calling, then play it again and get another 6/6 dragon.
Pretty good if Warlocks use/discover dragons much.
A cheap Cobra Shot or a typical Quick Shot. Seems good.
I think it’s fine when the main thing you are trying to do is Invoke Galakrond. Galakrond Priest seems to want to play control while generating a bunch of random minion in hand, then either discounting them with Fate Weaver to dump a few at a time, or just play Princess Talanji to fill the board with one play. I think it might work.
Not great, but at least it will likely kill something on curve as well as put a lackey in your hand. I’m not sold on Galakrond Rogue, but if it works, this is probably fine.
I’m not sold on Galakrond Rogue, but if it turns out to be good, this is amazing.
I want to make a badGalakrond Rogue deck that tries to get a Dark Pharaoh Tekahn. This would be in that deck.
I’m not entirely sold on Rogue’s Galakrond, but this is fine in that deck.
Meh, you probably put it in Dragon a Mage, but you’re not really happy about it unless they miraculously get Spell Damage to be worth something.
Even though it gives empty mana crystals, this is stronger than it might seem. This can bait Aggro decks into dumping their hands, then next turn follow up with a board clear and more board pressure.
Also, it might be good with the other Paladin legendary, allowing her buffs that fall on bigger dragons to be played sooner than otherwise.
I don’t like Sandbreath
This card is sick. Zilliax’s best friend.
I hate the flavor of this card, and it seems pretty clunky to try to play with Quest Hunter. Not a fan.
I can’t see a downside to this card.
Works perfectly on curve. I’m not sure if Inspire Hunter will be a deck, but as long as Hunters are willing to stray from Beasts and Mechs, this will be played.
It doesn’t count as power creep at all if the original wasn’t played.
At the moment, it doesn’t seem like this will be able to be played on curve and still get the effect. I’m more optimistic about Galakrond Priest than most, but it looks like it will probably be pretty slow.
This card is amazing. Probably my favorite in the set. Really looking forward to a new Dragon Mage deck.
Slow but interesting. Perhaps with Deathrattle synergies and copy effects, this might be good.
I can’t wait to summon a 6 mana dragon with 1 mana at the beginning of a turn, play a second Learn Draconic, then target the dragon with Conjurer’s Calling, then play it again and get another 6/6 dragon.
People have already been playing Dragon Shaman. This is ridiculously powerful for that deck.