1. Murlocks again? 2. I don't know how to feel about this one... one one hand you get delayed 4/3 with murlock synergy, but on the other I don't like it because of the delay, plus if you draw it later in the game it's basically useless.
This seems like a good adition to control/highlander priest. May not be played just because priest can't draw cards consistently anymore (rip norshire).
Obviously the drawback is getting rid of your good cards (plus rng ofc), but you get +2/+2 buffed demons which is very powerful. I expect it to see at least some amount of play.
This card powercreeps 2 cards at once: Worgen Infiltrator and Twisted Worgen. Feels ok to put in aggresive rogue and obviously stealth rogue, which unfortunately may not take off this expansion.
A support for the big beast archetype, and the only card for that archetype in this set, meaning we won't see the deck in the future 4 months (it has no support besides King Krush in standard right now)
This legendary has literally antisynergy with other cards from the same set (Bogbeam and Ironbark). No support coming with it means it's another tool for wild memes and combo decks for now. Probably is gonna be a part of a future combo in standard too.
I like this, feels like a cool value card. Playable only if demon demon hunter is a viable deck, which doesn't really seems to be the case unfortunately .
Sems... good? Yes it's very expensive, but the effect is really powerful. Definitely worth a slot in highlander hunter and possibly in other a bit slower hunter decks too.
Yogg? Is it you? Seriously though, this looks really good. Not only you have 2 mana good spell damage minion (valuable in mage), but later it grants so much value (and meme). One of the best legendaries in this expansion.
The effect is powerful (basically Consecration), the problem is by the time this wakes up, you might have already dealt with the board or died. I think this card requires testing to properly evaluate its power level.
Let's be honest, you'll never activate it's effect more than once (maybe in buff decks, but why would you play this?). It's a nice 2/3 taunt with the potential to trade with 2 minions. Nothing really impressive.
1. Murlocks again? 2. I don't know how to feel about this one... one one hand you get delayed 4/3 with murlock synergy, but on the other I don't like it because of the delay, plus if you draw it later in the game it's basically useless.
This seems like a good adition to control/highlander priest. May not be played just because priest can't draw cards consistently anymore (rip norshire).
Obviously the drawback is getting rid of your good cards (plus rng ofc), but you get +2/+2 buffed demons which is very powerful. I expect it to see at least some amount of play.
This card powercreeps 2 cards at once: Worgen Infiltrator and Twisted Worgen. Feels ok to put in aggresive rogue and obviously stealth rogue, which unfortunately may not take off this expansion.
Smaller Bash basically. I guess control warrior may give it a try.
A worse Holy Smite that becomes holy smite on empty board. I feel like warlock has some better control tools than this.
A support for the big beast archetype, and the only card for that archetype in this set, meaning we won't see the deck in the future 4 months (it has no support besides King Krush in standard right now)
This legendary has literally antisynergy with other cards from the same set (Bogbeam and Ironbark). No support coming with it means it's another tool for wild memes and combo decks for now. Probably is gonna be a part of a future combo in standard too.
I like this, feels like a cool value card. Playable only if demon demon hunter is a viable deck, which doesn't really seems to be the case unfortunately .
So, libram paladin. Looks decent especially with libram discounters. Also good to see a new interesting paladin archetype looks at murlock paladin.
Looks like a good addition to embiggen druid to me, but I also see this in other heavy control decks.
Sems... good? Yes it's very expensive, but the effect is really powerful. Definitely worth a slot in highlander hunter and possibly in other a bit slower hunter decks too.
So Fiery War Axe on a stick for murlock synergies. Seems good, but not op. Auto include in every murloc paladin (If one exists this expansion).
Yogg? Is it you? Seriously though, this looks really good. Not only you have 2 mana good spell damage minion (valuable in mage), but later it grants so much value (and meme). One of the best legendaries in this expansion.
The effect is powerful (basically Consecration), the problem is by the time this wakes up, you might have already dealt with the board or died. I think this card requires testing to properly evaluate its power level.
This is SO slow, although seems like a nice addition for a control mage. The question is, how good is summoning 2 water elementals in practise.
Let's be honest, you'll never activate it's effect more than once (maybe in buff decks, but why would you play this?). It's a nice 2/3 taunt with the potential to trade with 2 minions. Nothing really impressive.
Better than Fool's Bane? Yes. Worth a deckslot? No.
This card seems powerful with all those beast buffs hunter gets.
This is a mandatory card in aggro DH, but overall it fits nicely to all dh archetypes except control.