Comments
155 totalThen you haven't played against rez priest in wild ( I haven't either, but heard rumors).
Are "they fight" and "this attacks" the same? Sincerely want to know.
So basically a 3/9 that has to be dealt with + hard removal for 8 mana, that's not bad at all, but it remains to be seen if midrange/control Paladin has any viability for the first time in, 3 years …
Considering you have enough high cost cards I daresay this might be played in heavy control decks to draw their win condition/power cards, but still, running this card is a problem since it' actually dead for almost half the game …
Ok, lets go 1 by 1 -
1) You assume you will always get the control deck SINGLE (what kind of control deck is that??) big removal, but you just played a minion that took your entire turn 4 …
If you think that playing a 4/3 for 4 mana is not a huge downside in itself in a tempo deck, this debate is useless.
Like I stated earlier, the chance to actually get to pick what you want …
This is the first HS expansion with deck and draw manipulation, and boy, did they go hard for it already with, what, half the cards revealed?
The skill level required to play will certainly get a boost up.
This is the exact opposite of Keleseth, Keleseth loses value the longer the game goes on, this gains it. You play Keleseth ASAP, you play this the turn before you get to your max cost cards mana AT THE SOONEST.
You might want to take a drink of something (preferably mixed with Valium) and relax.
Thinking more than a minute about the card might help.
Blizzard confirmed any card shuflled into your ordered deck shuffles the entire deck. Bad luck Albatross may be making a comeback in some decks.
Rogue is standard relies HEAVILY on Galakrond and Togwaggle, but what if you don't draw either? This card solves that problem.
Had to think about it a moment, but in a class that rises and falls on drawing Galakrond or Togwaggle soon enough, this was great even if it didn't allow you to draw into some insane 10/10 Edwyn or questing …
4 opts in one weapon? Yes, please!
Definitely insane for each and every class that doesn't use weapons. A little less good for ones that do, but still playable unless you rely ultra-heavily on weapons like Warrior and …
F
Also, I'd like a clip of that posted here :)
Just realized from the comments it's actually outcast above all other problems with the card. Wow, now I'm 100% sure it won't be run even if people will experiment with it in the first week of the expansion.
Lets …
Exactly. Glide might be a problem, this? Not so much even if it's run.
Glide is far worse than this, and both are useless against non-control decks. Don't stay away, just play a midrange deck and watch DHs play against you when they're weaker if they run those sole purpose anti-control cards.
Don't …
They also lose plenty of tempo by playing a pretty worthless, easy to deal with minion on turn 4, which is a very important turn for anyone, but especially DH after it got more and more power plays moved to …
Well, if it's run I think it will likely mostly be in tournaments as tech against Rogue specifically. Playing a minion that outright kills [card]Questing Adventurer[/card] and [card]Edwyn VanCleef[/card] will surely help, it's jst too bad that was the best …
Blizzard has never, EVER regarded balance in Tavern Brawl, that is supposed to be fun and is rarely if at all balanced and "problem" free.