I could definitely see this getting some play with some spicy dragons in the pool right now. I hope that we get a few more interesting ones in the next few expansions to keep this card viable.
Nice to see some more decent aoe for shaman, with the amount of spell damage they are potentially packing now it could be a full board clear and heal as well.
Definitely an auto-include in spell decks, nets you two beasts for cheap with the discount if you can play both spells at once, or allows you to get a discounted finisher for when your board sticks.
Works great with Freshman, works great with Veilweaver. Not a card you are likely to run in Galakrond, but might find a space in a tempo priest deck if that comes about.
As a dual-class card, this is thematically perfect for the two classes featured. In Shaman, it can be a good way to secure the board if you are falling behind, and can offer some good totem synergy options. For Druid, there are just better options out there.
I definitely think this is an auto-include in all fragment decks, hopefully it will push DH into a new style of play than pure aggression and SMOrc the face. For warlock, this is a perfect starting point to generate some fragments and a solid 1 drop to boot.
Great for combo disruption, not much other use for it though.
Probably in the upper end of the studies in my opinion.there are some good pulls from this but a few whiffers as well.
Interesting looking card, I’m looking forward to having a tinker and seeing if a viable beast Druid deck can exist.
I could definitely see this getting some play with some spicy dragons in the pool right now. I hope that we get a few more interesting ones in the next few expansions to keep this card viable.
Very exciting card for paladin, both big and pure benefit from this.
Middle of the road on this one, will need to see how the meta pans out but it could just be too weak.
Powerful on 3 with a decent 4 cost follow up. Also better late game with some expensive spells.
True silver with delayed healing, plus a weapon on 4 that sets up well for Glaivebound. Nice weapon for DH overall.
Good that you have more control on how long it sticks around than a minion, which your opponent can readily deal with more.
Definitely more of a warrior card than a paladin one, but there is potentially good swings that both classes can utilise.
Nice to see some more decent aoe for shaman, with the amount of spell damage they are potentially packing now it could be a full board clear and heal as well.
Pays off in spell heavy decks that like to rapid fire their way to victory.
Definitely an auto-include in spell decks, nets you two beasts for cheap with the discount if you can play both spells at once, or allows you to get a discounted finisher for when your board sticks.
Works really well with the Scheme and helps slow down aggro decks.
Works great with Freshman, works great with Veilweaver. Not a card you are likely to run in Galakrond, but might find a space in a tempo priest deck if that comes about.
As a dual-class card, this is thematically perfect for the two classes featured.
In Shaman, it can be a good way to secure the board if you are falling behind, and can offer some good totem synergy options.
For Druid, there are just better options out there.
I definitely think this is an auto-include in all fragment decks, hopefully it will push DH into a new style of play than pure aggression and SMOrc the face.
For warlock, this is a perfect starting point to generate some fragments and a solid 1 drop to boot.
Looks more consistent than Flamewaker for board control, but I’m not sure if that is enough to secure a spot in the highlander deck right now.
If you can reliably stick some spell damage by turn 5, this will be a great on-curve play.
An interesting card, might see some play.
I can’t see this seeing much play, the randomness of the one time effect will probably be more of a hinderance than a boon.