StormKnightMelody
LV.17 CreatorSerra Angel
Comments
2,861 totalQuote From Kyleabos This will be total chaos in a Tess Rogue deck. Since you are now a neutral hero she will recast all of your rogue cards as well.
Nope: it's been confirmed that …
I fail to see how Reno isn't, like, 10-Mana: his Mage iteration poofed all minions while this is enemy-only, can remove anything (even dormant stuff), plus it can box out the opponent from getting back on the board in a …
Quote From Lemushki I am really excited to finally use Totodile in VGC. Well, actually Feraligatr, but I love Totodile and as someone who has no Pokemon Games from the GBA/DS/3Ds eras it will be the first time …
Quote From Pezman The problem is [card]Rustrot Viper[/card]....making this card significantly worse.
Fair enough, but your opponent can only hard-run two Rustrot Vipers, and some people just use the one. If a [card]Battlepickaxe[/card] gets eaten …
[card]King's Defender[/card], to the trash with you (if you weren't there already). This is [card]Stormhammer[/card] for Taunt minions, and I'm all for it. Load this up with Durability, then throw it all away to wield [card]Sulfuras[/card].
[card]Into the Fray[/card] on a card that also has Taunt. I'll take two, please and thank you. If only it was cheaper, though.
[card]The Mistcaller[/card] for Taunt minions, on a two-drop with Taunt, that you can run twice, with a minion type for Menagerie stuff as well.
What a time to be alive lol. Love it for my [card]Fire Plume's Heart[/card] deck.
Quote From tumkin This is a worse [card]Undying Disciple[/card], which didn't see much play. I'm guessing this won't either.
[card]Blast Tortoise[/card] is a Battlecry, not a Deathrattle, and comes with a package of handbuffing opportunities …
*Me anytime I see a Taunt Warrior card* "[card]Fire Plume's Heart[/card], LET'S GOOO"
*sees your favorites include Alarak* "Ah, a fellow individual of culture."
Quote From linkblade91 [card]Dire Wolf Alpha[/card] + [card]Bunny Stomper[/card] + this = infinite removal?
Forgot about [card]Arms Dealer[/card], an even cheaper way to give the Bovine +1 Attack and still available in Standard.
…Quote From Pezman Ok, NOW I can see why [card]Showdown![/card] is useful. Of course, you need an empty board for the summons to get the buff, but that makes a sweet combo for lots of heals.
Death Knight can cheese the carousel if it's rotating counter-clockwise: your Ghoul from Hero Powering is transferred to your opponent, then dies. Sure you don't get its Corpse, but they get nothing and it keeps the better minions from leaving …
And it triggers from playing a Coin, so you obviously have the 1-Mana required to play it! It's gonna get crazy.
[card]Dire Wolf Alpha[/card] + [card]Bunny Stomper[/card] + this = infinite removal?
DOOM 2016 is a fun time for sure, blasting enemies in the face with a shotgun so hard you can practically feel the kickback. I didn't finish it though, because the constant GO GO GO feel of the combat physically …
If you've Excavated 8 times to meet the Scorpion's demands, then you've done enough to acquire two Scorpions. Something to consider.
Novel mechanic, very flavorful, but it's kinda just a random value bomb. You have very little control, and the best cards to hope for will be drowned out by all the Neutral crap flooding the market. It's also capped in …
The Quickdraw might be easier to proc than others, given the nature of DH's draw-power, but the effect is also very tame. [card]Darkbomb[/card] is still acceptable at a base level, and yet even that card was buffed for the modern …
Quote From DragonDraena Interesting to see how that works with divine shield synergy and enrage and more.
It's been confirmed that Divine Shield, Frenzy, Deathrattles, etc.; all of them are ignored, because the minion hasn't …