Comments
19 totalI don't have the feeling for LoR yet, but whenever something like that happened to me in MtG, I simply tried to look for a cool but bad card and tried to make a deck which depends on that card …
Quote From cheekyct This is one area that HS is actually better than LoR. HS rope is not much different than LoR if the person is roping to be toxic, but at least it doesn't give an afker …
I just was curious about what your favorite cards are.
For whatever reason. Be it because you like the arwork or voicelines or be it because you like the card on a mechanical or power level.
…
Yes, this lab feels much more luck based than the normal game.
I'd like to see some kind of healer ally, that regenerates the most damaged ally at the end of each turn.
Or a wall unit that can't attack but is a really good blocker.
Also more …
In the patch notes for the last(?) patch they said it is possible to change to language on apple phones.
On android it isn't possible via an ingame option right now, but probably thr devs are working on that.
The only thing you can't get when you are a free to play player are the aestetics like companion, card back, arena and emotes.
If you really want those I think it is fair to spend the 10 or …
When I started playing LoR a few weeks ago I had a feeling that every 1 mana creature seems to be balanced around Cinthria.
Except for the Butcher. He sinply is a better version of her. Sure, Cinthria is …
I always play Jinx for her draw ability and see the rocket as a bonus (a very good bonus though).
I think now he is actually playable. You can combine him with Demacia for Riposte, Fight or maybe even US. Or Jonia for all kinds of targeting spells. Don't forget that every spell targeting him becomes a cantrip.
I think Neverglade Collector is absolutely fine. Maybe the Prankster could need a buff instead? Don't know, maybe give it regenerate or so.
Among all cards that have killed me, I honestly think, They Who Endure is the card that killed me the most times.
I absolutely agree on removing overwhelm from the card. (They could give it a base P/H of …
Coming from MTG I always thought these cards are quite confusing. You should think that for example Powder Monkey's ability is a skill. But turns out it isn't. I think skills are only abilities which use the stack (=cards you …
It would add an additional waiting time.
I like the idea in general, but because of the additional time the limit of cards that can be replaced should not exceet like 6-9 cards.
I have the same feeling. I always thought it is bad luck. I put away my Riptide Rex and of course I will draw a new one immediately.
But a mechanic which would prevent drawing another one of the …
Yes, I agree on Unyielding Spirit. Maybe they can change it to simply give the ally a barrier on cast and every round start.
I don't know if he is OP, but I really don't like Commander Ledros. Playing …
I really don't think those cards will stay the same.
I play Bilgewater a lot! But Black Marcet Merchant and this one feel a bit strong tbh.
Thank you!
But it is very counterintuitive if you ask me. If the damage gets increased, the powder kegs should explode. If they don't explode, the damage should not get increased.
Hi,
I just build a deck with Powder Kegs and Grasp of the Undying.
I had 4 powder kegs and Grasp said it will drain *7*. It actually did:
I killed my own 2/2 unit with it and …