Comments
474 totalI just doesn't work I'm pretty sure. The spell would make a minion but the minion wouldn't be a spell itself.
That won't work. The hounds are made by the spell but are not spells themselves.
Love the art and the effect seems so natural and clean. I can see this being a set favourite for me.
Though it is true that I think this could be good, I do worry a bit since this can't be used for the turn 1 claim on the board like a [card]Fire Fly[/card] could.
Actually a pretty interesting card. Doesn't make a huge splash but still does a lot of little things to ensure I feel that this card will make some impact down the line.
I honestly love this card. I want more sustain to be available for mage specifically but with healing so scarce right now I am open to having it for any class.
Healing has always been something that suffered from being under performing because offensive tools are always more versatile and actively work toward your goal. For any type of defensive/healing card to be good it has to be decent even when …
It says 'a deathrattle' as apposed to 'deathrattles' so I assume 1 each.
I think any deck that isn't aggro will be willing to consider this. There have been plenty of times where I am versing aggro with my highlander mage and drawn my Amazing Reno while holding flamestrike, rolling fireball, Alex and …
I'm honestly just glad I misread it when I thought it was shuffling it into your deck.
If you control it and you cause the shuffling it will work for both decks. So you would double the enemy shuffles as well with this.
I can understand enjoying it, but I personally think that its a bit underwhelming. I didn't find the lab very fun, having far less variety than the ARAM one since it comes with predetermined decks, and being a bit frustrating …
I mean its neat but I don't think this with kingsbane will be as consistent and easy to pull off as one might think. I could be wrong but I wouldn't be surprised if it's less insane than one would …
I'm liking the look of this card a lot. Always a fan of stuff like this. Super versatile, full deck buff (assuming you focus on beasts) if you get it early or huge discount on a beast copy (assuming you …
Likely something like that. Either way the entire idea of the tavern brawl is just the same thing where one deck goes out of control, expect they've amplified it by a thousand.
It's mage and it has the hero power that summons an elemental that doubles your spells when you cast them, and has the treasure that makes spells cost health. It also has that 4 mana spell in it that summons …
Have you really not been seeing Burn 356? Its all I saw for a decade and a half.
Unless I am mistaken it is day one and we are already legion.
Hey, I served my time in the wild with [card]The Skeleton Knight[/card] and [card]Malorne[/card], but even I can't manage [card]Mayor Noggenfogger[/card].